Player Matchup

Hel
Hel
Diamond I
CuteCat77
Hel
Diamond I
Level 40
God Stats
46W - 4L
2,222 SR
Queue Stats
85W - 11L
2,371 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 40
2,222 SR
2,371 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,859 SR
2,043 MMR
Hera
Hera
Platinum IV
Powerfulpikachu
Hera
Platinum IV
Level 157
God Stats
5W - 2L
1,859 SR
Queue Stats
17W - 6L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
14,138
884
12,212
20,239
15,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraOlorunHadesHou YiAmaterasu

VS

Bans
UllrSkadiFreyaHe BoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 0
11,212
701
12,749
14,304
12,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
12,749
20,239
Taken
14,304
15,440
Mitigated
12,338
16,440
Healing
375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,212
802
0
16,440
20,239
15,440
1,942
12,777
7,462
127,897
0
L
12,749
4,364
0
375
14,304
12,338
0
12,230
2,074
100,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,138
Gold Earned
11,212
211
Minions Killed
157
0
Camps Cleared
0
314,135
Distance Traveled
282,680
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,138
884
211
13
0
314,135
2
L
Hera
11,212
701
157
10
0
282,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role