Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BloodMoneyNr47
Izanami
Level 60
God Stats
1W - 1L
1,317 SR
Queue Stats
26W - 32L
1,386 Elo+
Party 1
Bacchus
Bacchus
Death Lord Jack
Bacchus
Level 143
God Stats
3W - 2L
1,758 SR
Queue Stats
118W - 126L
1,449 Elo+
Party 1
Nox
Nox
EndGame28
Nox
Level 157
God Stats
3W - 3L
1,821 SR
Queue Stats
83W - 91L
1,446 Elo+
Party 1
Artio
Artio
FGGN Manuel2
Artio
Level 23
God Stats
1W - 1L
1,270 SR
Queue Stats
14W - 16L
1,452 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,447 Elo+

VS

Team Averages
Level 42
1,522 SR
1,455 Elo+
Hachiman
Hachiman
B0untyHunter222
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
DaRi_SeN
Mulan
Level 76
God Stats
4W - 1L
1,651 SR
Queue Stats
261W - 270L
1,460 Elo+
Party 2
Nox
Nox
RuckingFetard2k
Nox
Level 60
God Stats
4W - 3L
1,689 SR
Queue Stats
254W - 237L
1,452 Elo+
Party 2
Vamana
Vamana
SteveAnders
Vamana
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
93W - 110L
1,425 Elo+
Solo
Medusa
Medusa
Zsoterr
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 2 / 13
10,625
966
14,874
7,896
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 11
8,511
774
8,036
7,345
2,525
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 5 / 19
9,883
898
8,590
12,611
16,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 2 / 13
11,936
1,085
17,155
7,014
3,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 4 / 17
10,923
993
8,037
16,719
21,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 9 / 4
7,238
658
3,587
11,570
4,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
DaRi_SeN
Mulan
13
2 / 6 / 8
7,902
718
5,044
13,098
13,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 6 / 5
10,514
956
11,783
12,366
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
3 / 6 / 6
8,225
748
10,230
16,035
15,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Zsoterr
Medusa
14
1 / 8 / 6
7,722
702
5,205
11,535
4,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
35
Kills
16
18
Deaths
35
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
13
7.25
L
Hachiman
0
9
4
0.22
W
2
5
11
1.5
L
Mulan
DaRi_SeN
Mulan
2
6
8
1
W
3
5
19
2.5
W
15
2
13
10.75
W
7
4
17
3.88
L
10
6
5
2.08
L
Vamana
3
6
6
1
L
Medusa
Zsoterr
Medusa
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
35,849
51,585
Taken
64,604
47,813
Mitigated
44,880
17,723
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,874
488
1,575
1,721
7,896
3,366
1,880
3,399
4,497
44,654
0
L
Hachiman
3,587
1,643
0
196
11,570
4,845
0
10,824
746
0
10,076
W
8,036
6,469
0
1,152
7,345
2,525
1,811
1,430
5,915
0
11,472
L
Mulan
DaRi_SeN
Mulan
5,044
543
881
2,389
13,098
13,606
0
9,010
4,088
601
11,852
W
8,590
343
1,366
1,532
12,611
16,375
304
2,926
9,685
11,820
0
W
17,155
1,738
1,968
1,234
7,014
3,753
797
1,347
5,667
30,173
0
W
8,037
300
3,157
4,018
16,719
21,794
46
3,274
12,305
15,687
0
L
11,783
1,162
1,524
2,305
12,366
5,933
0
9,741
2,625
24,219
0
L
Vamana
10,230
6,014
688
3,379
16,035
15,701
0
10,033
6,002
0
18,916
L
Medusa
Zsoterr
Medusa
5,205
3,179
354
330
11,535
4,795
0
9,048
2,487
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,878
Gold Earned
41,601
119
Minions Killed
85
0
Camps Cleared
0
926,380
Distance Traveled
835,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,625
966
46
4
0
199,203
0
L
Hachiman
7,238
658
21
2
0
159,169
0
W
Izanami
8,511
774
11
1
0
127,434
0
L
Mulan
7,902
718
12
1
0
152,062
0
W
Bacchus
9,883
898
7
1
0
209,572
0
W
Nox
11,936
1,085
40
4
0
196,671
0
W
Artio
10,923
993
15
1
0
193,500
1
L
Nox
10,514
956
22
2
0
172,209
1
L
Vamana
8,225
748
14
1
0
195,551
1
L
Medusa
7,722
702
16
1
0
156,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role