Player Matchup

Hercules
Hercules
Cloud805
Hercules
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 73L
1,505 Elo+
Solo
Thanatos
Thanatos
Maike farias107
Thanatos
Level 16
God Stats
4W - 4L
1,683 SR
Queue Stats
12W - 11L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SrPolco
Ah Muzen Cab
Level 28
God Stats
7W - 10L
1,562 SR
Queue Stats
101W - 119L
1,444 Elo+
Solo
Ymir
Ymir
WaiFS_Andr3s
Ymir
Level 29
God Stats
10W - 4L
1,719 SR
Queue Stats
216W - 226L
1,417 Elo+
Solo
Merlin
Merlin
emerson br02
Merlin
Level 29
God Stats
1W - 2L
1,280 SR
Queue Stats
16W - 17L
1,336 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,441 Elo+

VS

Team Averages
Level 23
1,389 SR
1,377 Elo+
Chronos
Chronos
AquaIntegral734
Chronos
Level 14
God Stats
5W - 7L
1,141 SR
Queue Stats
74W - 101L
1,273 Elo+
Solo
Ra
Ra
DadoTM
Ra
Level 26
God Stats
2W - 1L
1,547 SR
Queue Stats
25W - 17L
1,388 Elo+
Party 1
Merlin
Merlin
Druidan
Merlin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 21L
1,300 Elo+
Party 1
Ullr
Ullr
NetooDeDalva
Ullr
Level 18
God Stats
14W - 8L
1,510 SR
Queue Stats
122W - 95L
1,483 Elo+
Solo
Set
Set
afristo892
Set
Level 29
God Stats
3W - 6L
1,250 SR
Queue Stats
75W - 66L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cloud805
Hercules
6
1 / 1 / 0
3,333
667
1,677
3,128
1,873
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
4
0 / 0 / 0
3,088
618
0
2,301
409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
SrPolco
Ah Muzen Cab
1
0 / 0 / 0
912
182
0
0
0
4
0 / 2 / 0
2,735
547
1,113
2,395
759
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
5
0 / 0 / 0
3,016
603
1,317
1,381
330
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,179
636
401
1,381
404
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
4
0 / 0 / 2
3,204
641
848
1,667
384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Druidan
Merlin
5
0 / 1 / 1
3,190
638
1,764
1,412
264
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
2 / 0 / 0
3,634
727
1,490
1,093
239
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 0
3,553
711
737
1,970
618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Hercules
Cloud805
Hercules
1
1
0
1
W
Ra
0
0
2
1
W
Merlin
Druidan
Merlin
0
1
1
0.5
L
Thanatos
0
0
0
0
W
2
0
0
2
L
Ah Muzen Cab
SrPolco
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
W
1
0
0
1
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,107
Damage
5,240
9,205
Taken
7,523
3,371
Mitigated
1,909
3,803
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
401
0
0
136
1,381
404
175
1,152
229
7,904
0
L
Hercules
Cloud805
Hercules
1,677
755
0
962
3,128
1,873
0
1,764
1,364
0
9,277
W
Ra
848
304
178
665
1,667
384
0
1,034
633
9,051
0
W
Merlin
Druidan
Merlin
1,764
826
0
269
1,412
264
0
0
1,412
8,427
0
L
Thanatos
0
0
0
2,242
2,301
409
0
0
2,301
0
8,799
W
1,490
754
0
359
1,093
239
302
244
849
0
11,392
L
Ah Muzen Cab
SrPolco
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
1,113
440
0
349
2,395
759
0
813
1,582
5,328
0
W
737
436
0
797
1,970
618
0
0
1,970
0
11,207
L
Merlin
1,317
184
0
250
1,381
330
0
436
945
8,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,084
Gold Earned
16,760
59
Minions Killed
91
0
Camps Cleared
0
342,496
Distance Traveled
443,866
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,179
636
14
3
0
91,632
0
L
Hercules
3,333
667
19
4
0
94,461
1
W
Ra
3,204
641
14
3
0
89,630
0
W
Merlin
3,190
638
11
2
0
88,032
0
L
Thanatos
3,088
618
23
5
0
82,143
1
W
Ullr
3,634
727
24
5
0
78,918
1
L
Ah Muzen Cab
912
182
0
0
0
0
0
L
Ymir
2,735
547
6
1
0
93,558
0
W
Set
3,553
711
28
6
0
95,654
0
L
Merlin
3,016
603
11
2
0
72,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role