Player Matchup

Neith
Neith
DelaXtreme
Neith
Level 21
God Stats
37W - 33L
1,529 SR
Queue Stats
39W - 34L
1,430 Elo+
Party 1
He Bo
He Bo
VegetaLoPeta
He Bo
Level 35
God Stats
2W - 6L
1,330 SR
Queue Stats
96W - 83L
1,411 Elo+
Party 1
Fenrir
Fenrir
gypsytano
Fenrir
Level 48
God Stats
22W - 27L
1,407 SR
Queue Stats
77W - 67L
1,405 Elo+
Party 1
Team Averages
Level 35
1,422 SR
1,415 Elo+

VS

Team Averages
Level 51
1,363 SR
1,210 Elo+
Baron Samedi
Baron Samedi
EthanTColeman
Baron Samedi
Level 8
God Stats
4W - 11L
1,160 SR
Queue Stats
6W - 19L
926 Elo+
Party 2
Da Ji
Da Ji
Frankie_Nails
Da Ji
Level 124
God Stats
14W - 12L
1,642 SR
Queue Stats
120W - 101L
1,566 Elo+
Party 2
Cerberus
Cerberus
SIN_OF_PRIDE_545
Cerberus
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
17W - 33L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 3 / 8
10,755
717
6,819
7,218
2,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 6 / 7
11,264
751
12,507
10,545
4,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gypsytano
Fenrir
15
6 / 5 / 10
11,240
749
7,617
16,059
8,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EthanTColeman
Baron Samedi
11
0 / 7 / 7
8,717
581
6,048
9,562
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
12 / 6 / 1
11,351
757
14,312
10,902
5,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 8
10,135
676
5,908
13,737
10,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
14
14
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
8
2.67
L
Baron Samedi
EthanTColeman
Baron Samedi
0
7
7
0.5
L
12
6
1
2.08
L
2
4
8
1.5
W
7
6
7
1.75
W
Fenrir
gypsytano
Fenrir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
26,268
33,822
Taken
34,201
14,594
Mitigated
20,958
8,688
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,819
2,040
868
1,322
7,218
2,112
384
1,787
5,431
0
25,469
L
Baron Samedi
EthanTColeman
Baron Samedi
6,048
429
613
687
9,562
5,768
27
4,509
5,053
19,105
0
L
14,312
4,386
0
469
10,902
5,029
0
2,676
8,226
0
40,035
L
5,908
129
341
3,633
13,737
10,161
122
5,529
8,208
36,772
0
W
12,507
353
182
1,812
10,545
4,055
280
2,551
7,994
43,741
0
W
Fenrir
gypsytano
Fenrir
7,617
1,581
0
4,504
16,059
8,427
0
7,837
8,222
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
30,203
150
Minions Killed
136
0
Camps Cleared
0
789,255
Distance Traveled
714,696
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,755
717
44
3
0
254,673
2
L
Baron Samedi
8,717
581
22
1
0
214,132
2
L
Da Ji
11,351
757
37
2
0
243,210
0
L
Cerberus
10,135
676
77
5
0
257,354
4
W
He Bo
11,264
751
59
4
0
255,436
2
W
Fenrir
11,240
749
47
3
0
279,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role