Player Matchup

Fenrir
Fenrir
Anjjos
Fenrir
Level 22
God Stats
14W - 10L
1,487 SR
Queue Stats
31W - 24L
1,370 Elo+
Solo
Olorun
Olorun
IPushI
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,874 Elo+
Solo
Neith
Neith
Radyzyk
Neith
Level 6
God Stats
14W - 10L
1,539 SR
Queue Stats
46W - 47L
1,499 Elo+
Solo
Vamana
Vamana
formigacabeçuda
Vamana
Level 88
God Stats
16W - 10L
1,606 SR
Queue Stats
190W - 182L
1,493 Elo+
Party 1
Sobek
Sobek
viniciusconfig
Sobek
Level 6
God Stats
2W - 2L
1,707 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Team Averages
Level 26
1,568 SR
1,543 Elo+

VS

Team Averages
Level 16
1,412 SR
1,305 Elo+
Tyr
Tyr
AlfaaOmegaa
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,495 Elo+
Solo
Hel
Hel
NIkitaGameer
Hel
Level 13
God Stats
40W - 39L
1,449 SR
Queue Stats
198W - 205L
1,361 Elo+
Party 2
Kuzenbo
Kuzenbo
P4blex
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,298 Elo+
Solo
Merlin
Merlin
billvauna
Merlin
Level 16
God Stats
2W - 4L
1,339 SR
Queue Stats
55W - 54L
1,239 Elo+
Party 2
The Morrigan
The Morrigan
max13novembro
The Morrigan
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
106W - 114L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anjjos
Fenrir
18
9 / 0 / 11
11,857
988
11,652
8,880
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
IPushI
Olorun
20
8 / 0 / 20
13,783
1,149
21,755
11,577
5,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Radyzyk
Neith
20
12 / 2 / 16
13,027
1,086
18,011
11,012
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
5 / 3 / 16
11,584
965
11,180
13,914
9,879
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 0 / 19
12,737
1,061
10,204
14,119
15,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

327

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
10,687
891
11,704
17,015
9,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 10 / 2
10,481
873
9,201
14,752
5,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
P4blex
Kuzenbo
17
0 / 6 / 3
10,868
906
9,202
18,979
21,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
billvauna
Merlin
16
0 / 10 / 5
9,999
833
13,264
17,513
8,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
max13novembro
The Morrigan
15
1 / 9 / 1
9,872
823
8,584
14,375
5,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
17
41
Kills
5
5
Deaths
41
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Fenrir
Anjjos
Fenrir
9
0
11
14.5
W
Olorun
IPushI
Olorun
8
0
20
18
L
1
10
2
0.2
L
Kuzenbo
P4blex
Kuzenbo
0
6
3
0.25
W
Neith
Radyzyk
Neith
12
2
16
10
L
Merlin
billvauna
Merlin
0
10
5
0.25
W
5
3
16
4.33
L
The Morrigan
max13novembro
The Morrigan
1
9
1
0.17
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,802
Damage
51,955
59,502
Taken
82,634
39,905
Mitigated
50,923
18,731
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,704
1,388
0
1,666
17,015
9,413
0
6,617
10,398
52
21,612
W
Fenrir
Anjjos
Fenrir
11,652
3,099
0
691
8,880
4,421
0
5,136
3,744
0
23,031
W
Olorun
IPushI
Olorun
21,755
13,177
4,212
7,450
11,577
5,168
0
6,046
5,531
61,532
0
L
9,201
365
1,042
892
14,752
5,605
0
5,052
9,700
37,555
0
L
Kuzenbo
P4blex
Kuzenbo
9,202
3,017
231
510
18,979
21,389
0
6,596
12,383
24,506
0
W
Neith
Radyzyk
Neith
18,011
11,844
0
3,206
11,012
5,396
0
5,565
5,447
0
35,331
L
Merlin
billvauna
Merlin
13,264
703
151
381
17,513
8,924
0
7,888
9,625
24,884
0
W
11,180
5,362
0
1,162
13,914
9,879
0
9,573
4,341
267
27,773
L
The Morrigan
max13novembro
The Morrigan
8,584
2,382
0
558
14,375
5,592
0
6,000
8,354
18,206
4,149
W
10,204
1,104
414
1,596
14,119
15,041
0
12,065
2,054
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,988
Gold Earned
51,907
210
Minions Killed
152
12
Camps Cleared
4
1,115,350
Distance Traveled
995,515
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,687
891
13
1
1
245,556
3
W
Fenrir
11,857
988
23
2
5
266,993
0
W
Olorun
13,783
1,149
92
8
4
213,171
0
L
Hel
10,481
873
65
5
0
186,402
0
L
Kuzenbo
10,868
906
28
2
0
223,359
0
W
Neith
13,027
1,086
41
3
1
177,350
0
L
Merlin
9,999
833
16
1
1
164,026
1
W
Vamana
11,584
965
31
3
2
246,528
3
L
The Morrigan
9,872
823
30
3
2
176,172
0
W
Sobek
12,737
1,061
23
2
0
211,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role