Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Buzurk Nano
Ah Muzen Cab
Level 48
God Stats
4W - 3L
1,617 SR
Queue Stats
111W - 114L
1,412 Elo+
Party 1
Ra
Ra
PiratePartyPaul
Ra
Level 125
God Stats
5W - 1L
1,690 SR
Queue Stats
140W - 152L
1,441 Elo+
Party 1
Ymir
Ymir
UrlGaming
Ymir
Level 128
God Stats
4W - 3L
1,333 SR
Queue Stats
267W - 234L
1,598 Elo+
Party 1
Sol
Sol
sXg8857
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,415 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,473 Elo+

VS

Team Averages
Level 112
1,561 SR
1,454 Elo+
Guan Yu
Guan Yu
CodeRed Addict0
Guan Yu
Level 128
God Stats
4W - 5L
1,761 SR
Queue Stats
155W - 172L
1,477 Elo+
Solo
Agni
Agni
Insane Monkey D
Agni
Level 115
God Stats
3W - 3L
1,804 SR
Queue Stats
293W - 310L
1,436 Elo+
Solo
Ares
Ares
MisaelGlez96
Ares
Level 140
God Stats
2W - 1L
1,475 SR
Queue Stats
40W - 42L
1,434 Elo+
Solo
Nemesis
Nemesis
Pythag0reans
Nemesis
Level 115
God Stats
1W - 3L
1,494 SR
Queue Stats
88W - 97L
1,496 Elo+
Solo
Susano
Susano
XxArchXAngelxX
Susano
Level 61
God Stats
0W - 1L
1,269 SR
Queue Stats
46W - 46L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 17
8,465
847
9,336
7,400
3,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Buzurk Nano
Ah Muzen Cab
15
9 / 3 / 9
9,102
910
11,916
9,861
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 13
9,405
941
9,713
6,563
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
14
2 / 3 / 17
8,212
821
7,398
14,052
13,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
13
2 / 2 / 15
7,746
775
5,508
5,411
1,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,185
719
4,672
10,876
11,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 3 / 2
7,604
760
7,331
8,196
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 5
7,131
713
8,813
12,430
14,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Pythag0reans
Nemesis
13
1 / 4 / 8
7,108
711
6,970
9,737
6,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 5 / 6
7,147
715
10,345
8,519
3,315
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
20
Kills
9
9
Deaths
20
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
17
9.5
W
Ah Muzen Cab
Buzurk Nano
Ah Muzen Cab
9
3
9
4.5
L
1
3
6
1.33
L
3
3
2
1.33
L
3
5
5
1.1
W
6
1
13
12.5
L
Nemesis
Pythag0reans
Nemesis
1
4
8
1.25
W
Ymir
2
3
17
3.5
L
1
5
6
0.8
W
Sol
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
38,131
43,287
Taken
49,758
25,764
Mitigated
38,654
16,025
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,336
345
434
1,542
7,400
3,234
243
3,177
4,223
25,075
0
W
Ah Muzen Cab
Buzurk Nano
Ah Muzen Cab
11,916
4,770
1,481
2,971
9,861
4,392
716
3,253
6,608
0
17,046
L
4,672
525
4,290
4,631
10,876
11,073
0
7,167
3,709
0
10,795
L
7,331
482
2,245
2,383
8,196
3,188
0
5,918
2,278
24,577
0
L
8,813
135
0
215
12,430
14,532
0
7,574
4,856
10,703
0
W
9,713
51
3,408
1,950
6,563
3,194
43
2,496
4,067
27,064
0
L
Nemesis
Pythag0reans
Nemesis
6,970
1,595
619
2,242
9,737
6,546
0
6,214
3,523
0
15,063
W
Ymir
7,398
531
1,434
1,359
14,052
13,311
181
5,130
8,922
12,030
0
L
10,345
526
1,201
950
8,519
3,315
0
5,082
3,437
0
18,903
W
Sol
5,508
82
593
853
5,411
1,633
412
2,088
3,323
10,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
36,175
110
Minions Killed
95
0
Camps Cleared
0
964,832
Distance Traveled
911,430
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,465
847
42
4
0
187,281
1
W
Ah Muzen Cab
9,102
910
10
1
0
180,685
0
L
Guan Yu
7,185
719
17
2
0
189,871
4
L
Agni
7,604
760
32
3
0
177,882
1
L
Ares
7,131
713
7
1
0
154,179
0
W
Ra
9,405
941
38
4
0
233,871
2
L
Nemesis
7,108
711
21
2
0
205,842
3
W
Ymir
8,212
821
12
1
0
176,205
1
L
Susano
7,147
715
18
2
0
183,656
1
W
Sol
7,746
775
8
1
0
186,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role