Player Matchup

Anhur
Anhur
FilinPan
Anhur
Level 29
God Stats
3W - 1L
1,629 SR
Queue Stats
17W - 20L
1,240 Elo+
Party 1
Bellona
Bellona
Joethebeat2
Bellona
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
MalaKatOnXaxO
Jormungandr
Level 23
God Stats
2W - 2L
1,285 SR
Queue Stats
50W - 94L
1,163 Elo+
Solo
Team Averages
Level 31
1,471 SR
1,239 Elo+

VS

Team Averages
Level 18
1,482 SR
1,173 Elo+
Nox
Nox
FEASPORTIVKAX
Nox
Level 15
God Stats
1W - 2L
1,665 SR
Queue Stats
6W - 20L
1,145 Elo+
Solo
Fenrir
Fenrir
RobinRAB
Fenrir
Level 13
God Stats
30W - 25L
1,500 SR
Queue Stats
127W - 166L
1,101 Elo+
Solo
Ares
Ares
sirgravedancer
Ares
Level 25
God Stats
0W - 4L
1,280 SR
Queue Stats
32W - 45L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FilinPan
Anhur
14
3 / 2 / 10
9,961
664
9,604
9,102
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Joethebeat2
Bellona
14
8 / 1 / 6
10,994
733
11,916
13,062
11,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
MalaKatOnXaxO
Jormungandr
13
4 / 2 / 8
10,549
703
3,966
9,090
11,674
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
9,414
628
5,882
10,843
9,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
RobinRAB
Fenrir
12
2 / 4 / 2
8,863
591
4,010
9,655
8,321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 3
8,723
582
8,040
13,916
14,818
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Anhur
FilinPan
Anhur
3
2
10
4
W
Bellona
Joethebeat2
Bellona
8
1
6
11
W
Jormungandr
MalaKatOnXaxO
Jormungandr
4
2
8
4
L
Fenrir
RobinRAB
Fenrir
2
4
2
0.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
17,932
31,254
Taken
34,414
26,822
Mitigated
33,026
6,985
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,882
931
0
1,191
10,843
9,887
315
841
10,002
24,755
0
W
Anhur
FilinPan
Anhur
9,604
5,785
0
3,578
9,102
3,605
902
4,261
4,841
0
39,617
W
Bellona
Joethebeat2
Bellona
11,916
4,330
0
2,125
13,062
11,543
1,022
5,980
7,082
0
39,952
W
Jormungandr
MalaKatOnXaxO
Jormungandr
3,966
1,762
491
791
9,090
11,674
132
3,726
5,364
30,901
0
L
Fenrir
RobinRAB
Fenrir
4,010
969
0
551
9,655
8,321
135
1,545
8,110
0
14,062
L
8,040
916
0
880
13,916
14,818
280
1,699
12,217
18,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
27,000
146
Minions Killed
65
0
Camps Cleared
0
725,404
Distance Traveled
755,583
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,414
628
35
2
0
214,632
0
W
Anhur
9,961
664
49
3
0
219,396
0
W
Bellona
10,994
733
54
4
0
311,873
1
W
Jormungandr
10,549
703
43
3
0
194,135
0
L
Fenrir
8,863
591
18
1
0
289,627
4
L
Ares
8,723
582
12
1
0
251,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role