Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Its-_DJZort_-
Cabrakan
Level 148
God Stats
16W - 6L
1,833 SR
Queue Stats
332W - 202L
1,570 Elo+
Party 2
Hel
Hel
pilsan
Hel
Level 35
God Stats
4W - 2L
1,720 SR
Queue Stats
21W - 18L
1,512 Elo+
Party 2
Tyr
Tyr
sancamilo01
Tyr
Level 62
God Stats
1W - 0L
1,962 SR
Queue Stats
37W - 32L
1,436 Elo+
Party 2
Ullr
Ullr
zZAdRiXZz
Ullr
Level 89
God Stats
15W - 11L
1,681 SR
Queue Stats
156W - 95L
1,440 Elo+
Party 2
Team Averages
Level 72
1,739 SR
1,492 Elo+

VS

Team Averages
Level 40
1,503 SR
1,336 Elo+
Erlang Shen
Erlang Shen
Gogi criminal
Erlang Shen
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 164L
1,228 Elo+
Solo
Yemoja
Yemoja
Jason170527
Yemoja
Level 34
God Stats
2W - 2L
1,602 SR
Queue Stats
23W - 31L
1,317 Elo+
Solo
Heimdallr
Heimdallr
MtO_17_
Heimdallr
Level 47
God Stats
11W - 12L
1,453 SR
Queue Stats
196W - 219L
1,350 Elo+
Party 1
Fenrir
Fenrir
akrhoo
Fenrir
Level 45
God Stats
5W - 6L
1,356 SR
Queue Stats
263W - 287L
1,357 Elo+
Party 1
Hel
Hel
daff74080
Hel
Level 34
God Stats
16W - 13L
1,602 SR
Queue Stats
128W - 146L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 0 / 7
11,649
647
10,510
8,290
2,932
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Its-_DJZort_-
Cabrakan
16
10 / 2 / 8
10,610
589
14,932
9,957
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
pilsan
Hel
18
3 / 3 / 5
10,502
583
9,019
8,860
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 6
10,262
570
6,144
7,988
10,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
5 / 1 / 6
9,164
509
7,718
8,145
2,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gogi criminal
Erlang Shen
12
0 / 7 / 0
7,395
411
2,613
10,677
4,508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
0 / 4 / 1
7,844
436
3,021
10,138
8,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
MtO_17_
Heimdallr
13
1 / 8 / 0
7,963
442
7,504
17,329
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
akrhoo
Fenrir
13
1 / 6 / 0
8,387
466
7,450
14,361
5,404
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 0
10,178
565
7,498
10,925
4,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
29
Kills
6
6
Deaths
30
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
7
10.5
L
Erlang Shen
Gogi criminal
Erlang Shen
0
7
0
0
W
Cabrakan
Its-_DJZort_-
Cabrakan
10
2
8
7
L
Yemoja
0
4
1
0.13
L
Heimdallr
MtO_17_
Heimdallr
1
8
0
0.13
L
Fenrir
akrhoo
Fenrir
1
6
0
0.17
L
4
5
0
0.8
W
Hel
pilsan
Hel
3
3
5
1.83
W
4
0
6
7
W
Ullr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
28,086
43,240
Taken
63,430
23,713
Mitigated
29,704
19,747
Healing
20,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,510
5,940
0
4,268
8,290
2,932
0
1,804
6,486
0
96,919
L
Erlang Shen
Gogi criminal
Erlang Shen
2,613
862
0
897
10,677
4,508
879
982
9,695
0
31,963
W
Cabrakan
Its-_DJZort_-
Cabrakan
14,932
2,015
0
2,501
9,957
4,621
945
2,136
7,821
58,782
0
L
Yemoja
3,021
670
2,636
1,777
10,138
8,939
0
5,194
4,944
15,156
0
L
Heimdallr
MtO_17_
Heimdallr
7,504
2,264
504
4,471
17,329
5,935
0
7,830
9,499
0
46,067
L
Fenrir
akrhoo
Fenrir
7,450
873
875
3,410
14,361
5,404
0
3,150
11,211
0
58,391
L
7,498
414
2,773
3,139
10,925
4,918
237
6,795
4,130
75,037
0
W
Hel
pilsan
Hel
9,019
0
2,296
4,397
8,860
3,149
948
4,591
4,269
68,843
0
W
6,144
1,055
0
4,818
7,988
10,449
2,495
134
7,854
0
61,058
W
Ullr
7,718
2,427
0
1,467
8,145
2,562
971
1,854
6,291
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
41,767
554
Minions Killed
411
0
Camps Cleared
0
1,919,814
Distance Traveled
1,559,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,649
647
155
9
0
442,098
1
L
Erlang Shen
7,395
411
52
3
0
353,063
0
W
Cabrakan
10,610
589
94
5
0
383,904
0
L
Yemoja
7,844
436
18
1
0
251,975
1
L
Heimdallr
7,963
442
82
5
0
311,024
1
L
Fenrir
8,387
466
100
6
0
329,400
3
L
Hel
10,178
565
159
9
0
313,863
0
W
Hel
10,502
583
131
7
0
346,986
0
W
Tyr
10,262
570
104
6
0
391,742
1
W
Ullr
9,164
509
70
4
0
355,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role