Player Matchup

Anubis
Anubis
DaviAlmeida007
Anubis
Level 23
God Stats
19W - 11L
1,496 SR
Queue Stats
88W - 92L
1,298 Elo+
Party 2
Hou Yi
Hou Yi
MT_Narvalzinho
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,262 Elo+
Party 2
Da Ji
Da Ji
ZEON_Yazi-x
Da Ji
Level 19
God Stats
4W - 5L
1,430 SR
Queue Stats
9W - 9L
1,374 Elo+
Solo
Cerberus
Cerberus
iijisu
Cerberus
Level 22
God Stats
42W - 34L
1,459 SR
Queue Stats
46W - 39L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
maolei36
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,262 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,310 Elo+

VS

Team Averages
Level 9
1,388 SR
1,236 Elo+
Ra
Ra
 
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Cernunnos
Cernunnos
Stanwellgrot
Cernunnos
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
191W - 212L
1,500 Elo+
Solo
Neith
Neith
ecentric-j_22
Neith
Level 19
God Stats
28W - 26L
1,462 SR
Queue Stats
55W - 69L
1,334 Elo+
Solo
Bakasura
Bakasura
nsflackko
Bakasura
Level 4
God Stats
1W - 8L
1,272 SR
Queue Stats
8W - 23L
1,091 Elo+
Party 1
Sun Wukong
Sun Wukong
saltylazo017
Sun Wukong
Level 8
God Stats
4W - 13L
1,207 SR
Queue Stats
12W - 29L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 5 / 23
19,622
1,308
43,504
11,304
11,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 4 / 12
12,423
828
5,186
7,022
2,510
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 3 / 12
15,407
1,027
16,317
17,750
8,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
iijisu
Cerberus
20
9 / 1 / 31
16,912
1,127
21,723
21,115
31,131
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
maolei36
The Morrigan
20
4 / 6 / 35
15,801
1,053
20,301
14,352
5,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
0 / 16 / 8
13,200
880
2,411
21,579
6,179
Cernunnos
Stanwellgrot
Cernunnos
20
11 / 6 / 4
17,216
1,148
26,591
22,452
6,108
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 10
14,632
975
11,547
15,141
4,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
nsflackko
Bakasura
19
2 / 15 / 4
12,593
840
9,350
28,113
7,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
saltylazo017
Sun Wukong
20
5 / 13 / 7
14,783
986
14,941
30,784
11,420
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
52
55
Kills
19
19
Deaths
55
113
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
16
8
0.25
W
27
5
23
7.7
W
1
4
12
1.75
L
Cernunnos
Stanwellgrot
Cernunnos
11
6
4
2.17
W
14
3
12
6.67
L
1
5
10
1.2
W
Cerberus
iijisu
Cerberus
9
1
31
24.5
W
The Morrigan
maolei36
The Morrigan
4
6
35
3.58
L
Bakasura
nsflackko
Bakasura
2
15
4
0.27
L
Sun Wukong
saltylazo017
Sun Wukong
5
13
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,031
Damage
64,840
71,543
Taken
118,069
59,683
Mitigated
36,269
6,522
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,411
876
178
164
21,579
6,179
0
16,164
5,415
14,962
0
W
43,504
2,097
0
0
11,304
11,741
0
475
10,759
81,985
0
W
5,186
3,646
0
0
7,022
2,510
0
178
6,560
0
8,752
L
Cernunnos
Stanwellgrot
Cernunnos
26,591
18,124
0
2,659
22,452
6,108
0
17,569
4,883
0
81,703
W
16,317
5,663
267
1,435
17,750
8,505
0
414
16,986
0
32,196
L
11,547
7,664
0
568
15,141
4,586
0
9,767
5,374
0
51,357
W
Cerberus
iijisu
Cerberus
21,723
813
606
3,844
21,115
31,131
0
1,248
18,923
39,405
0
W
The Morrigan
maolei36
The Morrigan
20,301
3,546
0
370
14,352
5,796
0
181
13,665
34,822
3,570
L
Bakasura
nsflackko
Bakasura
9,350
6,624
0
13
28,113
7,976
0
17,588
10,525
0
17,106
L
Sun Wukong
saltylazo017
Sun Wukong
14,941
5,129
0
257
30,784
11,420
0
22,699
8,045
85
40,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,165
Gold Earned
72,424
232
Minions Killed
269
3
Camps Cleared
4
1,130,053
Distance Traveled
1,173,508
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,200
880
25
2
1
175,884
0
W
Anubis
19,622
1,308
88
6
1
223,989
0
W
Hou Yi
12,423
828
9
1
0
88,611
0
L
Cernunnos
17,216
1,148
99
7
0
255,889
0
W
Da Ji
15,407
1,027
31
2
0
275,653
1
L
Neith
14,632
975
81
5
1
218,016
0
W
Cerberus
16,912
1,127
49
3
1
256,934
2
W
The Morrigan
15,801
1,053
55
4
1
284,866
0
L
Bakasura
12,593
840
15
1
1
261,738
0
L
Sun Wukong
14,783
986
49
3
1
261,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role