Player Matchup

Zeus
Zeus
Silver III
WQR Femto
Zeus
Silver III
Level 69
God Stats
2W - 5L
1,317 SR
Queue Stats
126W - 122L
1,109 MMR
Party 1
Neith
Neith
Bronze II
WQR Gattsu
Neith
Bronze II
Level 100
God Stats
13W - 9L
1,448 SR
Queue Stats
227W - 201L
765 MMR
Party 1
Kali
Kali
Bronze II
ninjamull
Kali
Bronze II
Level 96
God Stats
5W - 4L
1,465 SR
Queue Stats
60W - 73L
861 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,410 SR
912 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,427 SR
916 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 102
God Stats
0W - 3L
1,251 SR
Queue Stats
218W - 232L
960 MMR
Solo
Osiris
Osiris
Bronze III
Witdaquikness
Osiris
Bronze III
Level 37
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 4L
814 MMR
Solo
Rama
Rama
Bronze I
casualcrackuser
Rama
Bronze I
Level 108
God Stats
27W - 34L
1,472 SR
Queue Stats
82W - 90L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 2 / 9
11,059
691
7,639
4,413
1,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
6 / 5 / 6
11,390
712
10,888
11,702
4,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
6 / 2 / 8
11,773
736
12,263
14,985
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Baba YagaKing ArthurKumbhakarnaGaneshaBacchus

VS

Bans
JormungandrChaacAresSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 5 / 1
11,079
692
10,553
14,677
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
10,281
643
6,659
14,489
19,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 5 / 1
10,311
644
5,454
12,167
4,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
9
9
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
1
1.1
W
Zeus
3
2
9
3.75
W
Neith
6
5
6
1.8
L
2
5
2
0.6
L
2
5
1
0.5
W
Kali
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
22,666
31,100
Taken
41,333
13,222
Mitigated
27,704
6,502
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,553
1,651
0
5,784
14,677
4,283
1,167
707
13,970
55,405
0
W
Zeus
7,639
947
0
610
4,413
1,279
354
1,616
2,797
32,816
0
W
Neith
10,888
5,069
0
1,861
11,702
4,401
1,658
4,141
7,561
0
47,007
L
6,659
1,938
954
5,083
14,489
19,196
230
4,600
9,889
0
33,327
L
5,454
4,880
0
2,397
12,167
4,225
1,294
2,632
9,535
0
49,883
W
Kali
12,263
7,918
0
4,031
14,985
7,542
1,376
4,980
10,005
0
41,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
31,671
157
Minions Killed
189
0
Camps Cleared
0
826,684
Distance Traveled
798,181
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,079
692
70
4
0
280,305
2
W
Zeus
11,059
691
42
3
0
231,994
2
W
Neith
11,390
712
74
5
0
265,539
2
L
Osiris
10,281
643
35
2
0
263,469
1
L
Rama
10,311
644
84
5
0
254,407
0
W
Kali
11,773
736
41
3
0
329,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role