Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
Gorks01
Geb
Diamond IV
Level 157
God Stats
25W - 23L
1,540 SR
Queue Stats
934W - 922L
2,101 MMR
Solo
Tyr
Tyr
Diamond V
MrPordan
Tyr
Diamond V
Level 154
God Stats
22W - 16L
1,623 SR
Queue Stats
348W - 329L
2,068 MMR
Party 1
Apollo
Apollo
Diamond IV
Nahuket
Apollo
Diamond IV
Level 160
God Stats
44W - 35L
1,718 SR
Queue Stats
338W - 286L
2,031 MMR
Solo
Arachne
Arachne
Platinum V
jesuisgentil
Arachne
Platinum V
Level 123
God Stats
4W - 2L
1,522 SR
Queue Stats
81W - 55L
1,957 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,581 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,597 SR
2,016 MMR
Ravana
Ravana
Platinum III
Felino7072
Ravana
Platinum III
Level 143
God Stats
0W - 4L
1,642 SR
Queue Stats
118W - 114L
1,951 MMR
Solo
Vamana
Vamana
Diamond IV
KaleStuiterr
Vamana
Diamond IV
Level 157
God Stats
2W - 5L
1,389 SR
Queue Stats
412W - 373L
2,043 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Paincy
Kuzenbo
Platinum I
Level 160
God Stats
5W - 13L
1,629 SR
Queue Stats
531W - 555L
1,950 MMR
Solo
Rama
Rama
Diamond V
Serakc
Rama
Diamond V
Level 149
God Stats
3W - 6L
1,716 SR
Queue Stats
237W - 203L
2,071 MMR
Solo
Merlin
Merlin
Platinum I
enkiatum
Merlin
Platinum I
Level 145
God Stats
3W - 3L
1,608 SR
Queue Stats
133W - 117L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 1 / 6
20,715
609
16,221
16,235
5,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
20
1 / 2 / 16
18,060
531
10,601
34,618
46,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 0 / 15
19,415
571
16,872
34,457
51,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Nahuket
Apollo
20
2 / 2 / 11
18,811
553
17,449
28,755
13,916
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
jesuisgentil
Arachne
20
15 / 2 / 7
21,943
645
31,641
35,594
20,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneAphroditeThe MorriganYemojaSobek

VS

Bans
ThorRaijinAthenaDiscordiaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Felino7072
Ravana
20
5 / 6 / 1
17,227
507
16,313
18,178
12,761
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
20
1 / 4 / 4
16,941
498
14,603
28,919
45,696
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Paincy
Kuzenbo
18
0 / 6 / 3
14,030
413
15,543
26,494
41,054
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
Serakc
Rama
20
1 / 6 / 3
15,099
444
24,760
24,717
10,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
enkiatum
Merlin
20
0 / 6 / 2
14,641
431
23,431
13,959
7,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
28
Kills
7
7
Deaths
28
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
6
11
L
Ravana
Felino7072
Ravana
5
6
1
0.92
W
Geb
1
2
16
4.5
L
Vamana
1
4
4
0.75
W
2
0
15
9.5
W
Apollo
Nahuket
Apollo
2
2
11
3.75
L
Kuzenbo
Paincy
Kuzenbo
0
6
3
0.25
L
Rama
Serakc
Rama
1
6
3
0.42
L
Merlin
enkiatum
Merlin
0
6
2
0.17
W
Arachne
jesuisgentil
Arachne
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,784
Damage
94,650
149,659
Taken
112,267
138,583
Mitigated
117,238
71,382
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,221
489
0
3,944
16,235
5,953
2,875
6,862
9,373
169,623
0
L
Ravana
Felino7072
Ravana
16,313
4,112
0
2,480
18,178
12,761
822
5,220
12,958
0
153,220
W
Geb
10,601
701
0
7,038
34,618
46,958
419
11,280
23,338
50,542
0
L
Vamana
14,603
5,033
0
9,042
28,919
45,696
1,708
6,154
22,765
0
157,108
W
16,872
2,001
0
24,617
34,457
51,452
827
4,709
28,558
0
124,183
W
Apollo
Nahuket
Apollo
17,449
14,046
0
16,082
28,755
13,916
7,452
7,197
21,558
0
175,399
L
Kuzenbo
Paincy
Kuzenbo
15,543
3,633
0
1,270
26,494
41,054
0
7,318
19,176
60,584
2,592
L
Rama
Serakc
Rama
24,760
21,425
0
9,432
24,717
10,659
0
6,598
18,119
0
142,554
L
Merlin
enkiatum
Merlin
23,431
997
0
250
13,959
7,068
0
1,943
12,016
140,907
0
W
Arachne
jesuisgentil
Arachne
31,641
20,930
0
19,701
35,594
20,304
6,739
12,072
23,522
0
202,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,944
Gold Earned
77,938
979
Minions Killed
1,042
0
Camps Cleared
0
3,822,643
Distance Traveled
3,318,001
56
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
20,715
609
262
8
0
708,015
6
L
Ravana
17,227
507
224
7
0
739,929
8
W
Geb
18,060
531
60
2
0
746,514
19
L
Vamana
16,941
498
252
7
0
669,680
11
W
Tyr
19,415
571
217
6
0
877,415
14
W
Apollo
18,811
553
221
7
0
675,279
11
L
Kuzenbo
14,030
413
83
2
0
714,915
8
L
Rama
15,099
444
229
7
0
577,853
8
L
Merlin
14,641
431
254
7
0
615,624
11
W
Arachne
21,943
645
219
6
0
815,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role