Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CerealKs
Pele
Level 28
God Stats
45W - 45L
1,826 SR
Queue Stats
105W - 113L
1,518 Elo+
Solo
Chaac
Chaac
KIngYisusXXI
Chaac
Level 26
God Stats
6W - 3L
1,685 SR
Queue Stats
21W - 17L
1,609 Elo+
Solo
Chang'e
Chang'e
canavon
Chang'e
Level 16
God Stats
8W - 8L
1,326 SR
Queue Stats
358W - 321L
1,674 Elo+
Solo
Olorun
Olorun
wikiland
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,548 Elo+

VS

Team Averages
Level 24
1,433 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BLACKMOMMA
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,617 Elo+
Solo
Sobek
Sobek
Biouuuuuman
Sobek
Level 29
God Stats
0W - 2L
1,228 SR
Queue Stats
14W - 13L
1,601 Elo+
Solo
Hel
Hel
DeathTrait
Hel
Level 32
God Stats
18W - 16L
1,582 SR
Queue Stats
71W - 74L
1,414 Elo+
Solo
Loki
Loki
阿奴卡丶
Loki
Level 24
God Stats
5W - 13L
1,354 SR
Queue Stats
32W - 45L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 4
5,244
583
1,589
5,074
1,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
6
0 / 1 / 1
4,811
535
131
2,695
581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 1
6,117
680
3,827
5,422
4,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
canavon
Chang'e
10
4 / 1 / 1
6,276
697
5,745
4,802
1,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
wikiland
Olorun
9
2 / 1 / 1
5,529
614
2,855
3,694
1,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 3 / 3
4,373
486
2,526
5,125
1,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mulan
1
0 / 0 / 0
1,626
181
0
0
0
1
0 / 0 / 0
3,126
347
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

9
4 / 3 / 2
5,586
621
4,950
7,017
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 1
4,546
505
1,798
6,573
2,065
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
6
7
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
4
1.5
L
Rama
 
Rama
1
3
3
0.83
L
Mulan
0
0
0
0
L
0
0
0
0
W
Pele
0
1
1
0.5
L
4
3
2
1.67
W
3
2
1
1.75
W
Chang'e
canavon
Chang'e
4
1
1
4.5
W
Olorun
wikiland
Olorun
2
1
1
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
9,274
21,687
Taken
18,715
8,755
Mitigated
5,740
9,247
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,589
870
0
932
5,074
1,395
3,445
1,042
4,032
0
19,190
L
Rama
 
Rama
2,526
2,012
0
920
5,125
1,376
0
1,746
3,379
0
13,183
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
131
0
0
1,170
2,695
581
52
0
2,695
0
13,797
L
4,950
194
695
2,146
7,017
2,299
0
2,665
4,352
24,384
0
W
3,827
193
0
2,094
5,422
4,142
99
394
5,028
0
26,293
W
Chang'e
canavon
Chang'e
5,745
1,000
626
2,183
4,802
1,553
856
2,765
1,933
28,710
0
W
Olorun
wikiland
Olorun
2,855
1,503
698
1,544
3,694
1,084
1,769
749
2,945
20,392
0
L
1,798
512
0
1,226
6,573
2,065
0
4,189
2,384
0
13,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
19,257
216
Minions Killed
86
0
Camps Cleared
0
702,235
Distance Traveled
467,124
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,244
583
46
5
0
147,984
1
L
Rama
4,373
486
13
1
0
146,407
3
L
Mulan
1,626
181
0
0
0
0
0
L
Sobek
3,126
347
0
0
0
0
0
W
Pele
4,811
535
28
3
0
72,058
0
L
Hel
5,586
621
41
5
0
158,789
1
W
Chaac
6,117
680
43
5
0
159,130
2
W
Chang'e
6,276
697
57
6
0
171,574
0
W
Olorun
5,529
614
42
5
0
151,489
4
L
Loki
4,546
505
32
4
0
161,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role