Player Matchup

Fenrir
Fenrir
GhostKnife32
Fenrir
Level 29
God Stats
27W - 24L
1,590 SR
Queue Stats
101W - 91L
1,570 Elo+
Solo
Ymir
Ymir
RuKhDoUgHtY
Ymir
Level 15
God Stats
0W - 3L
1,290 SR
Queue Stats
5W - 11L
1,616 Elo+
Solo
Neith
Neith
midnightca_t
Neith
Level 7
God Stats
65W - 51L
1,500 SR
Queue Stats
84W - 75L
1,631 Elo+
Solo
Mulan
Mulan
safehousedysh
Mulan
Level 18
God Stats
0W - 4L
1,457 SR
Queue Stats
36W - 29L
1,840 Elo+
Solo
King Arthur
King Arthur
the_signal18
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,656 Elo+

VS

Team Averages
Level 23
1,590 SR
1,686 Elo+
Chang'e
Chang'e
 
Chang'e
Level 15
God Stats
62W - 50L
1,555 SR
Queue Stats
464W - 432L
1,461 Elo+
Solo
Ullr
Ullr
Fang1720
Ullr
Level 17
God Stats
5W - 9L
1,355 SR
Queue Stats
28W - 27L
1,472 Elo+
Solo
Chiron
Chiron
I-UnfaZed-I
Chiron
Level 38
God Stats
2W - 0L
1,779 SR
Queue Stats
21W - 4L
1,948 Elo+
Party 1
King Arthur
King Arthur
SaucetheKid247
King Arthur
Level 18
God Stats
1W - 0L
1,744 SR
Queue Stats
12W - 7L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
SneakyPocketSand
Jormungandr
Level 26
God Stats
2W - 0L
1,518 SR
Queue Stats
37W - 22L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 0
4,885
444
2,302
7,627
2,287
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 1
4,566
415
3,610
8,090
3,276
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 6 / 0
4,685
426
3,335
5,389
932
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,428
493
5,311
8,252
6,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
the_signal18
King Arthur
5
1 / 5 / 0
4,396
400
2,445
7,879
5,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 1
6,961
633
5,956
4,150
1,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
4 / 2 / 4
6,449
586
3,995
5,665
1,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
10
6 / 0 / 7
6,678
607
8,538
5,978
1,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
SaucetheKid247
King Arthur
12
4 / 0 / 2
7,064
642
4,782
4,818
1,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
SneakyPocketSand
Jormungandr
11
1 / 0 / 1
5,967
542
4,539
7,128
5,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
20
20
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
1
5.5
W
Ullr
4
2
4
3
L
Fenrir
0
3
0
0
W
Chiron
6
0
7
9.5
L
0
5
1
0.1
W
King Arthur
SaucetheKid247
King Arthur
4
0
2
5
W
Jormungandr
SneakyPocketSand
Jormungandr
1
0
1
1.5
L
1
6
0
0.17
L
0
1
0
0
L
King Arthur
the_signal18
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
27,810
37,237
Taken
27,739
17,872
Mitigated
12,183
10,757
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,956
622
276
3,156
4,150
1,139
1,116
452
3,698
41,395
0
W
Ullr
3,995
2,467
151
837
5,665
1,679
1,518
2,607
3,058
0
20,992
L
Fenrir
2,302
255
0
2,247
7,627
2,287
0
2,186
5,441
0
21,589
W
Chiron
8,538
4,590
556
2,700
5,978
1,603
1,215
551
5,427
0
29,970
L
3,610
698
0
1,510
8,090
3,276
0
844
7,246
14,636
0
W
King Arthur
SaucetheKid247
King Arthur
4,782
1,408
0
2,588
4,818
1,908
0
0
4,818
0
41,894
W
Jormungandr
SneakyPocketSand
Jormungandr
4,539
1,939
0
3,760
7,128
5,854
0
0
7,128
26,080
0
L
3,335
1,580
234
870
5,389
932
0
0
5,389
0
14,934
L
5,311
1,108
0
4,541
8,252
6,196
0
3,901
4,351
0
29,717
L
King Arthur
the_signal18
King Arthur
2,445
1,318
0
1,355
7,879
5,181
0
3,564
4,315
0
6,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
33,119
130
Minions Killed
294
0
Camps Cleared
0
963,444
Distance Traveled
987,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,961
633
92
8
0
194,505
0
W
Ullr
6,449
586
44
4
0
171,150
0
L
Fenrir
4,885
444
37
3
0
178,484
0
W
Chiron
6,678
607
39
4
0
180,588
3
L
Ymir
4,566
415
19
2
0
189,013
2
W
King Arthur
7,064
642
78
7
0
260,844
2
W
Jormungandr
5,967
542
41
4
0
180,649
0
L
Neith
4,685
426
20
2
0
182,954
0
L
Mulan
5,428
493
48
4
0
199,695
5
L
King Arthur
4,396
400
6
1
0
213,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role