Player Matchup

Medusa
Medusa
Are-JaysPS
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,158 Elo+
Solo
Mercury
Mercury
BlueRedPhoenix
Mercury
Level 29
God Stats
1W - 7L
1,237 SR
Queue Stats
326W - 365L
1,268 Elo+
Solo
Izanami
Izanami
handsamesquidwrd
Izanami
Level 21
God Stats
9W - 8L
1,569 SR
Queue Stats
73W - 106L
1,258 Elo+
Solo
King Arthur
King Arthur
lD 1 E S E L
King Arthur
Level 8
God Stats
30W - 25L
1,641 SR
Queue Stats
33W - 36L
1,268 Elo+
Solo
Neith
Neith
necessary249jail
Neith
Level 29
God Stats
92W - 109L
1,501 SR
Queue Stats
98W - 116L
1,365 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,263 Elo+

VS

Team Averages
Level 15
1,396 SR
1,191 Elo+
Anubis
Anubis
ENZ0HAZE
Anubis
Level 8
God Stats
6W - 22L
1,280 SR
Queue Stats
115W - 130L
1,286 Elo+
Solo
Horus
Horus
LUCKYSHINYGG
Horus
Level 17
God Stats
12W - 8L
1,495 SR
Queue Stats
69W - 44L
1,209 Elo+
Party 1
Jormungandr
Jormungandr
MrJNeedsHelp
Jormungandr
Level 8
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo
Merlin
Merlin
deux1287
Merlin
Level 18
God Stats
32W - 36L
1,345 SR
Queue Stats
39W - 42L
1,171 Elo+
Party 1
Ymir
Ymir
zamat89
Ymir
Level 22
God Stats
2W - 1L
1,629 SR
Queue Stats
57W - 53L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Are-JaysPS
Medusa
16
0 / 1 / 1
10,987
732
458
5,289
1,491
18
1 / 13 / 5
12,393
826
10,920
32,456
9,105
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 2
11,903
794
9,118
8,819
2,700
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
lD 1 E S E L
King Arthur
19
7 / 11 / 2
14,380
959
30,090
36,373
47,615
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 7 / 3
12,838
856
17,340
16,127
5,549
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ENZ0HAZE
Anubis
20
7 / 1 / 14
14,355
957
17,878
13,485
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 1 / 15
14,765
984
30,734
18,763
11,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
MrJNeedsHelp
Jormungandr
20
4 / 1 / 20
15,197
1,013
16,239
21,512
26,443
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
deux1287
Merlin
20
6 / 4 / 14
14,104
940
16,651
9,005
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
zamat89
Ymir
19
4 / 3 / 12
13,407
894
11,709
14,507
8,318
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
10
Kills
32
32
Deaths
10
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
Are-JaysPS
Medusa
0
1
1
0.5
L
1
13
5
0.27
W
Anubis
ENZ0HAZE
Anubis
7
1
14
14
W
11
1
15
18.5
W
Jormungandr
MrJNeedsHelp
Jormungandr
4
1
20
14
W
Merlin
deux1287
Merlin
6
4
14
3.25
L
1
0
2
2
L
King Arthur
lD 1 E S E L
King Arthur
7
11
2
0.73
L
1
7
3
0.36
W
Ymir
zamat89
Ymir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,926
Damage
93,211
99,064
Taken
77,272
66,460
Mitigated
57,023
11,707
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Are-JaysPS
Medusa
458
177
0
0
5,289
1,491
0
3,297
1,992
0
1,911
L
10,920
6,182
221
2,285
32,456
9,105
0
19,162
13,294
0
21,106
W
Anubis
ENZ0HAZE
Anubis
17,878
1,905
279
7,319
13,485
6,836
0
0
13,485
43,912
0
W
30,734
17,548
3,543
5,576
18,763
11,305
0
0
18,763
0
43,764
W
Jormungandr
MrJNeedsHelp
Jormungandr
16,239
4,965
222
73
21,512
26,443
0
0
21,512
49,914
0
W
Merlin
deux1287
Merlin
16,651
1,549
0
822
9,005
4,121
0
0
9,005
32,033
0
L
9,118
5,689
0
569
8,819
2,700
0
6,329
2,490
0
25,422
L
King Arthur
lD 1 E S E L
King Arthur
30,090
4,581
0
7,296
36,373
47,615
0
23,662
12,711
0
47,627
L
17,340
12,198
0
1,336
16,127
5,549
0
10,027
6,100
0
47,578
W
Ymir
zamat89
Ymir
11,709
2,788
0
234
14,507
8,318
0
0
14,507
27,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,501
Gold Earned
71,828
174
Minions Killed
259
1
Camps Cleared
5
1,106,335
Distance Traveled
1,293,045
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,987
732
2
0
0
93,934
0
L
Mercury
12,393
826
17
1
0
295,843
2
W
Anubis
14,355
957
64
4
3
209,178
0
W
Horus
14,765
984
24
2
0
320,925
0
W
Jormungandr
15,197
1,013
91
6
0
283,646
1
W
Merlin
14,104
940
36
2
2
246,838
1
L
Izanami
11,903
794
40
3
0
229,912
0
L
King Arthur
14,380
959
29
2
1
279,682
0
L
Neith
12,838
856
86
6
0
206,964
0
W
Ymir
13,407
894
44
3
0
232,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role