Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,282 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 7
God Stats
0W - 4L
1,577 SR
Queue Stats
0W - 5L
962 Elo+
Solo
Neith
Neith
 
Neith
Level 13
God Stats
5W - 13L
1,155 SR
Queue Stats
53W - 92L
1,300 Elo+
Solo
Jormungandr
Jormungandr
N3K0s
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,279 Elo+
Solo
Medusa
Medusa
Smokey11368
Medusa
Level 27
God Stats
3W - 15L
1,530 SR
Queue Stats
154W - 177L
1,383 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,241 Elo+

VS

Team Averages
Level 23
1,478 SR
1,297 Elo+
Loki
Loki
I HeinKeeper I
Loki
Level 37
God Stats
12W - 9L
1,438 SR
Queue Stats
20W - 19L
1,327 Elo+
Party 2
Guan Yu
Guan Yu
KOOLKAMX
Guan Yu
Level 28
God Stats
13W - 9L
1,496 SR
Queue Stats
77W - 99L
1,294 Elo+
Party 1
Thor
Thor
Phil-Boat89
Thor
Level 13
God Stats
30W - 35L
1,332 SR
Queue Stats
65W - 80L
1,222 Elo+
Party 1
Anubis
Anubis
iDxnG
Anubis
Level 16
God Stats
1W - 0L
1,556 SR
Queue Stats
15W - 12L
1,236 Elo+
Party 2
Cernunnos
Cernunnos
pekiitita
Cernunnos
Level 22
God Stats
16W - 8L
1,567 SR
Queue Stats
20W - 14L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 6 / 2
11,533
961
8,528
13,663
3,921
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hachiman
 
Hachiman
17
1 / 10 / 4
10,602
884
5,408
16,338
4,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
17
1 / 5 / 5
10,415
868
5,385
9,890
2,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
N3K0s
Jormungandr
17
0 / 11 / 8
11,199
933
8,111
22,706
11,567
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
17
2 / 12 / 6
10,960
913
13,276
19,113
5,460
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 24
14,062
1,172
14,331
9,439
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KOOLKAMX
Guan Yu
19
10 / 2 / 28
12,946
1,079
13,379
11,384
7,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 25
11,934
995
15,081
11,325
5,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
iDxnG
Anubis
19
7 / 2 / 28
12,473
1,039
15,857
9,646
4,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
pekiitita
Cernunnos
19
10 / 0 / 21
13,157
1,096
14,535
3,597
1,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
170
9
Kills
44
44
Deaths
9
25
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
2
1
L
Hachiman
 
Hachiman
1
10
4
0.3
L
Neith
 
Neith
1
5
5
0.7
W
11
0
24
23
W
Guan Yu
KOOLKAMX
Guan Yu
10
2
28
12
L
Jormungandr
N3K0s
Jormungandr
0
11
8
0.36
W
6
5
25
3.7
L
Medusa
2
12
6
0.42
W
Anubis
iDxnG
Anubis
7
2
28
10.5
W
Cernunnos
pekiitita
Cernunnos
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,708
Damage
73,183
81,710
Taken
45,391
27,636
Mitigated
22,841
2,318
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,528
6,549
0
406
13,663
3,921
0
1,253
12,410
0
15,840
L
Hachiman
 
Hachiman
5,408
3,787
0
1,542
16,338
4,027
0
3,394
12,944
0
34,735
L
Neith
 
Neith
5,385
4,061
0
162
9,890
2,661
0
996
8,894
0
18,905
W
14,331
8,596
0
0
9,439
4,183
0
1,611
7,828
0
52,529
W
Guan Yu
KOOLKAMX
Guan Yu
13,379
3,244
3,135
2,872
11,384
7,143
0
1,348
10,036
0
21,762
L
Jormungandr
N3K0s
Jormungandr
8,111
1,616
0
208
22,706
11,567
0
7,026
15,680
32,957
0
W
15,081
4,839
0
0
11,325
5,176
0
1,236
10,089
0
26,054
L
Medusa
13,276
7,317
0
0
19,113
5,460
0
3,188
15,925
0
33,634
W
Anubis
iDxnG
Anubis
15,857
1,011
0
0
9,646
4,710
0
2,963
6,683
30,532
0
W
Cernunnos
pekiitita
Cernunnos
14,535
7,411
360
1,774
3,597
1,629
0
953
2,644
0
38,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
64,572
207
Minions Killed
235
0
Camps Cleared
9
849,604
Distance Traveled
997,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,533
961
11
1
0
201,777
0
L
Hachiman
10,602
884
61
5
0
157,428
0
L
Neith
10,415
868
36
3
0
163,537
0
W
Loki
14,062
1,172
88
7
5
237,138
0
W
Guan Yu
12,946
1,079
18
2
0
208,450
0
L
Jormungandr
11,199
933
52
4
0
170,002
0
W
Thor
11,934
995
26
2
0
160,523
0
L
Medusa
10,960
913
47
4
0
156,860
0
W
Anubis
12,473
1,039
46
4
1
169,385
0
W
Cernunnos
13,157
1,096
57
5
3
221,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role