Player Matchup

Artemis
Artemis
DanielKullick
Artemis
Level 85
God Stats
4W - 5L
1,448 SR
Queue Stats
22W - 35L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Edbroth
Jormungandr
Level 66
God Stats
4W - 5L
1,555 SR
Queue Stats
20W - 33L
1,356 Elo+
Party 1
Fenrir
Fenrir
OomPal
Fenrir
Level 59
God Stats
6W - 8L
1,403 SR
Queue Stats
22W - 32L
1,390 Elo+
Party 1
Raijin
Raijin
Woeoo
Raijin
Level 48
God Stats
4W - 12L
1,484 SR
Queue Stats
23W - 35L
1,365 Elo+
Party 1
Team Averages
Level 65
1,473 SR
1,374 Elo+

VS

Team Averages
Level 116
1,617 SR
1,368 Elo+
Vamana
Vamana
C5 Maestro
Vamana
Level 114
God Stats
5W - 1L
1,731 SR
Queue Stats
19W - 13L
1,158 Elo+
Party 3
Merlin
Merlin
Deathbycuchy
Merlin
Level 63
God Stats
1W - 0L
1,490 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
HollyQuinnn83
Cerberus
Level 136
God Stats
2W - 4L
1,582 SR
Queue Stats
70W - 66L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pennywise4201
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,665 SR
Queue Stats
149W - 145L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
4 / 8 / 6
12,326
725
19,245
15,464
5,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Edbroth
Jormungandr
20
9 / 1 / 6
13,900
818
14,535
16,611
18,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
OomPal
Fenrir
18
5 / 6 / 5
12,414
730
12,955
18,574
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Woeoo
Raijin
19
3 / 4 / 9
13,061
768
15,696
16,261
6,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C5 Maestro
Vamana
20
5 / 4 / 5
13,887
817
11,936
28,800
30,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
19
4 / 6 / 9
13,416
789
14,705
13,973
5,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HollyQuinnn83
Cerberus
20
8 / 5 / 4
14,302
841
15,751
21,552
21,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Pennywise4201
Ah Muzen Cab
19
1 / 6 / 9
13,172
775
14,197
14,235
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
21
Kills
18
19
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
C5 Maestro
Vamana
5
4
5
1.88
L
Artemis
4
8
6
0.88
W
Merlin
4
6
9
1.42
L
Jormungandr
Edbroth
Jormungandr
9
1
6
12
W
Cerberus
HollyQuinnn83
Cerberus
8
5
4
2
L
Fenrir
OomPal
Fenrir
5
6
5
1.25
W
Ah Muzen Cab
Pennywise4201
Ah Muzen Cab
1
6
9
0.92
L
Raijin
Woeoo
Raijin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,431
Damage
56,589
66,910
Taken
78,560
37,972
Mitigated
63,344
11,281
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
C5 Maestro
Vamana
11,936
5,379
0
8,469
28,800
30,517
1,400
8,818
19,982
0
66,733
L
Artemis
19,245
10,726
741
1,970
15,464
5,234
3,035
9,546
5,918
0
49,079
W
Merlin
14,705
934
0
2,509
13,973
5,927
2,467
4,882
9,091
56,335
0
L
Jormungandr
Edbroth
Jormungandr
14,535
2,901
785
1,394
16,611
18,276
450
7,163
9,448
58,239
0
W
Cerberus
HollyQuinnn83
Cerberus
15,751
810
705
6,338
21,552
21,180
1,113
10,769
10,783
54,043
0
L
Fenrir
OomPal
Fenrir
12,955
3,532
0
1,704
18,574
7,574
108
7,585
10,989
0
28,399
W
Ah Muzen Cab
Pennywise4201
Ah Muzen Cab
14,197
7,975
0
4,124
14,235
5,720
1,609
6,478
7,757
0
54,546
L
Raijin
Woeoo
Raijin
15,696
1,405
0
4,687
16,261
6,888
588
6,812
9,449
76,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
54,777
335
Minions Killed
350
12
Camps Cleared
16
1,210,600
Distance Traveled
1,239,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,887
817
75
4
2
344,614
0
L
Artemis
12,326
725
74
4
5
269,804
3
W
Merlin
13,416
789
90
5
3
270,062
0
L
Jormungandr
13,900
818
94
6
1
335,779
0
W
Cerberus
14,302
841
108
6
4
306,554
1
L
Fenrir
12,414
730
37
2
2
317,288
2
W
Ah Muzen Cab
13,172
775
77
5
7
318,275
0
L
Raijin
13,061
768
130
8
4
287,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role