Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Fabled_Scorpius
Bellona
Level 124
God Stats
8W - 6L
1,682 SR
Queue Stats
170W - 201L
1,452 Elo+
Party 3
Mercury
Mercury
HL Berserker
Mercury
Level 117
God Stats
3W - 3L
1,408 SR
Queue Stats
174W - 162L
1,546 Elo+
Solo
Bacchus
Bacchus
dwelish
Bacchus
Level 129
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
johnnyjager
Ra
Level 128
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 121
1,502 SR
1,500 Elo+

VS

Team Averages
Level 76
1,690 SR
1,623 Elo+
Cerberus
Cerberus
Aye Jolly
Cerberus
Level 52
God Stats
17W - 8L
1,799 SR
Queue Stats
239W - 142L
1,637 Elo+
Party 1
Odin
Odin
Jamba Proxy
Odin
Level 69
God Stats
6W - 2L
1,598 SR
Queue Stats
204W - 122L
1,662 Elo+
Party 1
Hou Yi
Hou Yi
Joe Zaphine
Hou Yi
Level 103
God Stats
25W - 14L
1,668 SR
Queue Stats
702W - 655L
1,525 Elo+
Solo
Janus
Janus
King Hulkstuh
Janus
Level 86
God Stats
74W - 35L
1,696 SR
Queue Stats
264W - 129L
1,687 Elo+
Party 1
Bastet
Bastet
xMistNinjaFTW
Bastet
Level 69
God Stats
8W - 3L
1,689 SR
Queue Stats
63W - 35L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 2
8,365
440
9,501
10,805
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 0
9,367
493
14,472
16,391
15,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HL Berserker
Mercury
18
3 / 3 / 3
11,065
582
8,937
13,729
4,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
dwelish
Bacchus
10
2 / 5 / 0
7,093
373
6,457
12,258
10,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 0
8,764
461
4,280
11,532
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aye Jolly
Cerberus
14
1 / 5 / 12
9,199
484
7,203
17,021
10,681
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 4
9,349
492
9,713
15,825
19,466
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
3 / 2 / 6
9,068
477
7,046
10,872
3,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 6
10,803
569
9,733
10,693
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 0 / 5
11,201
590
15,160
10,703
3,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
22
22
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Cerberus
Aye Jolly
Cerberus
1
5
12
1.4
L
2
5
0
0.4
L
Mercury
HL Berserker
Mercury
3
3
3
1.5
W
3
2
4
2.5
W
Hou Yi
3
2
6
3
W
5
2
6
4
L
Bacchus
dwelish
Bacchus
2
5
0
0.4
L
2
5
0
0.4
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
48,855
64,715
Taken
65,114
36,660
Mitigated
42,065
19,876
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,501
3,452
886
2,206
10,805
2,444
944
4,214
6,591
0
45,596
W
Cerberus
Aye Jolly
Cerberus
7,203
304
0
4,390
17,021
10,681
302
4,526
12,495
33,010
0
L
14,472
4,799
0
5,883
16,391
15,833
614
1,699
14,692
0
57,968
L
Mercury
HL Berserker
Mercury
8,937
4,293
0
5,459
13,729
4,365
0
2,243
11,486
0
87,092
W
9,713
2,741
0
6,428
15,825
19,466
859
196
15,629
0
57,963
W
Hou Yi
7,046
3,464
0
5,192
10,872
3,860
727
612
10,260
0
56,266
W
9,733
352
264
4,207
10,693
4,183
36
2,594
8,099
77,747
0
L
Bacchus
dwelish
Bacchus
6,457
894
0
1,850
12,258
10,737
403
3,158
9,100
18,819
0
L
4,280
55
31
3,561
11,532
3,281
896
5,622
5,910
57,011
0
W
15,160
4,518
0
3,258
10,703
3,875
311
2,809
7,894
0
81,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
49,620
448
Minions Killed
522
0
Camps Cleared
0
1,717,867
Distance Traveled
1,853,472
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,365
440
79
4
0
320,528
8
W
Cerberus
9,199
484
57
3
0
363,968
2
L
Bellona
9,367
493
95
5
0
299,427
0
L
Mercury
11,065
582
150
8
0
414,735
3
W
Odin
9,349
492
97
5
0
337,098
0
W
Hou Yi
9,068
477
108
6
0
314,945
5
W
Janus
10,803
569
147
8
0
413,919
4
L
Bacchus
7,093
373
22
1
0
360,277
1
L
Ra
8,764
461
102
5
0
322,900
2
W
Bastet
11,201
590
113
6
0
423,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role