Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
KicksYSL
Nemesis
Level 28
God Stats
1W - 1L
1,473 SR
Queue Stats
69W - 95L
1,375 Elo+
Solo
Da Ji
Da Ji
MJB_Erza
Da Ji
Level 129
God Stats
1W - 0L
1,514 SR
Queue Stats
77W - 60L
1,529 Elo+
Party 3
Hera
Hera
ScarletEyeKing
Hera
Level 155
God Stats
2W - 6L
1,533 SR
Queue Stats
92W - 98L
1,425 Elo+
Party 3
Fenrir
Fenrir
WARPout69
Fenrir
Level 24
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 12L
1,430 Elo+
Party 3
Team Averages
Level 93
1,462 SR
1,452 Elo+

VS

Team Averages
Level 52
1,452 SR
1,489 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
182W - 170L
1,513 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 2L
1,260 SR
Queue Stats
29W - 39L
1,463 Elo+
Party 2
Ravana
Ravana
Chincher
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,561 Elo+
Party 1
Anubis
Anubis
LinkoLegend
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 1
Raijin
Raijin
Sonar567
Raijin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
13 / 6 / 16
13,224
778
17,516
13,377
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
KicksYSL
Nemesis
19
4 / 5 / 19
11,902
700
8,469
18,123
10,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
MJB_Erza
Da Ji
20
14 / 5 / 18
13,608
800
19,922
14,897
6,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 18
13,150
774
22,507
9,694
2,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
WARPout69
Fenrir
20
5 / 5 / 17
12,148
715
7,738
13,781
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 5 / 10
12,500
735
12,358
23,662
19,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
20
5 / 4 / 8
11,468
675
4,866
10,587
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Chincher
Ravana
16
3 / 11 / 10
10,546
620
11,734
16,969
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
20
7 / 8 / 9
12,492
735
11,411
14,519
10,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Sonar567
Raijin
18
1 / 13 / 13
11,378
669
11,898
17,436
6,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
74
41
Kills
24
25
Deaths
41
88
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
6
16
3.5
L
Hercules
 
Hercules
8
5
10
2.6
L
Anhur
 
Anhur
5
4
8
2.25
L
Ravana
Chincher
Ravana
3
11
10
0.73
W
Nemesis
KicksYSL
Nemesis
4
5
19
2.7
L
Anubis
7
8
9
1.44
W
Da Ji
MJB_Erza
Da Ji
14
5
18
4.6
W
5
4
18
3.5
L
Raijin
Sonar567
Raijin
1
13
13
0.58
W
Fenrir
WARPout69
Fenrir
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,152
Damage
52,267
69,872
Taken
83,173
29,179
Mitigated
47,792
22,778
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,516
5,037
1,103
1,577
13,377
4,995
628
3,002
10,375
0
26,859
L
Hercules
 
Hercules
12,358
2,464
1,294
9,760
23,662
19,698
1,093
7,707
15,955
0
26,537
L
Anhur
 
Anhur
4,866
1,725
556
2,302
10,587
3,627
912
2,684
7,903
0
20,661
L
Ravana
Chincher
Ravana
11,734
3,711
255
1,579
16,969
8,130
754
4,137
12,832
0
20,480
W
Nemesis
KicksYSL
Nemesis
8,469
3,356
1,375
4,565
18,123
10,461
3,261
5,537
12,586
0
18,941
L
Anubis
11,411
623
0
2,474
14,519
10,231
177
4,357
10,162
25,588
0
W
Da Ji
MJB_Erza
Da Ji
19,922
7,252
2,620
3,792
14,897
6,169
983
4,334
10,563
0
27,951
W
22,507
6,180
2,931
1,401
9,694
2,680
1,673
4,706
4,988
59,941
0
L
Raijin
Sonar567
Raijin
11,898
1,232
0
0
17,436
6,106
186
3,622
13,814
29,634
0
W
Fenrir
WARPout69
Fenrir
7,738
1,603
828
2,586
13,781
4,874
817
5,730
8,051
0
15,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,032
Gold Earned
58,384
137
Minions Killed
143
0
Camps Cleared
0
1,560,341
Distance Traveled
1,137,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,224
778
13
1
0
303,862
1
L
Hercules
12,500
735
27
2
0
255,430
2
L
Anhur
11,468
675
34
2
0
238,799
0
L
Ravana
10,546
620
16
1
0
230,802
0
W
Nemesis
11,902
700
20
1
0
317,913
0
L
Anubis
12,492
735
33
2
0
195,632
0
W
Da Ji
13,608
800
14
1
0
298,573
0
W
Hera
13,150
774
70
4
0
306,497
0
L
Raijin
11,378
669
33
2
0
216,937
0
W
Fenrir
12,148
715
20
1
0
333,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role