Player Matchup

Baron Samedi
Baron Samedi
Blazed out JAKL
Baron Samedi
Level 6
God Stats
19W - 14L
1,663 SR
Queue Stats
71W - 57L
1,425 Elo+
Party 1
Zeus
Zeus
JAKL Iridium
Zeus
Level 18
God Stats
23W - 21L
1,458 SR
Queue Stats
106W - 77L
1,289 Elo+
Party 1
Cerberus
Cerberus
JAKL Promethium
Cerberus
Level 14
God Stats
11W - 9L
1,484 SR
Queue Stats
12W - 11L
1,425 Elo+
Party 1
Loki
Loki
Shmandy3853
Loki
Level 16
God Stats
8W - 14L
1,768 SR
Queue Stats
27W - 24L
1,490 Elo+
Party 1
Mercury
Mercury
XxAODxX Ghost
Mercury
Level 15
God Stats
8W - 7L
1,663 SR
Queue Stats
26W - 27L
1,177 Elo+
Party 1
Team Averages
Level 14
1,607 SR
1,361 Elo+

VS

Team Averages
Level 20
1,448 SR
1,488 Elo+
Heimdallr
Heimdallr
BedsideBirdWing
Heimdallr
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,413 Elo+
Party 2
Ymir
Ymir
ClerklyStarling
Ymir
Level 29
God Stats
9W - 8L
1,294 SR
Queue Stats
260W - 255L
1,433 Elo+
Solo
Fenrir
Fenrir
HeatedSpoon831
Fenrir
Level 27
God Stats
3W - 0L
1,490 SR
Queue Stats
10W - 5L
1,701 Elo+
Party 2
Skadi
Skadi
illmaticMD
Skadi
Level 7
God Stats
32W - 14L
1,500 SR
Queue Stats
59W - 46L
1,500 Elo+
Solo
Discordia
Discordia
kawaiikermit
Discordia
Level 28
God Stats
153W - 191L
1,454 SR
Queue Stats
164W - 205L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blazed out JAKL
Baron Samedi
16
0 / 7 / 3
9,918
827
4,826
12,326
6,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 5
10,936
911
9,860
13,610
8,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
0 / 6 / 3
10,252
854
5,616
18,275
15,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 6 / 3
10,879
907
8,967
15,338
5,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
17
4 / 9 / 1
11,812
984
10,093
17,897
8,550
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

90

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BedsideBirdWing
Heimdallr
19
4 / 2 / 20
11,938
995
14,080
8,746
3,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 17
12,580
1,048
11,199
10,389
4,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
10 / 3 / 15
12,790
1,066
8,668
12,048
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
19
8 / 1 / 16
12,531
1,044
18,171
6,308
2,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
kawaiikermit
Discordia
19
6 / 1 / 19
12,387
1,032
18,963
5,813
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
122
7
Kills
35
35
Deaths
7
15
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BedsideBirdWing
Heimdallr
4
2
20
7
L
Baron Samedi
Blazed out JAKL
Baron Samedi
0
7
3
0.21
W
7
0
17
15.5
W
10
3
15
5.83
L
1
7
5
0.5
L
Cerberus
0
6
3
0.25
L
2
6
3
0.58
L
Mercury
4
9
1
0.5
W
Skadi
8
1
16
16
W
Discordia
kawaiikermit
Discordia
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,362
Damage
71,081
77,446
Taken
43,304
44,419
Mitigated
17,066
6,356
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BedsideBirdWing
Heimdallr
14,080
8,848
462
231
8,746
3,354
0
4,335
4,411
0
33,497
L
Baron Samedi
Blazed out JAKL
Baron Samedi
4,826
493
1,428
1,001
12,326
6,373
0
5,871
6,455
16,847
0
W
11,199
1,022
450
1,985
10,389
4,326
0
6,189
4,200
17,811
0
W
8,668
2,735
0
842
12,048
4,652
0
5,712
6,144
0
15,602
L
9,860
2,163
0
0
13,610
8,075
0
4,828
8,782
37,747
0
L
Cerberus
5,616
386
922
2,384
18,275
15,618
0
6,033
12,228
27,641
0
L
8,967
3,824
0
386
15,338
5,803
0
7,420
7,918
0
23,996
L
Mercury
10,093
6,334
0
235
17,897
8,550
0
6,010
11,887
0
28,055
W
Skadi
18,171
12,530
0
1,419
6,308
2,242
0
2,733
3,575
0
43,668
W
Discordia
kawaiikermit
Discordia
18,963
239
243
808
5,813
2,492
0
1,141
4,672
36,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
62,226
215
Minions Killed
201
5
Camps Cleared
5
1,045,024
Distance Traveled
1,121,052
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,938
995
54
5
0
203,787
1
L
Baron Samedi
9,918
827
43
4
0
158,324
3
W
Ymir
12,580
1,048
28
2
0
240,948
1
W
Fenrir
12,790
1,066
18
2
2
249,414
0
L
Zeus
10,936
911
42
4
0
161,571
2
L
Cerberus
10,252
854
81
7
1
271,562
3
L
Loki
10,879
907
24
2
0
203,836
1
L
Mercury
11,812
984
25
2
4
249,731
0
W
Skadi
12,531
1,044
64
5
2
209,249
1
W
Discordia
12,387
1,032
37
3
1
217,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role