Player Matchup

Mercury
Mercury
CitrusMix
Mercury
Level 64
God Stats
3W - 4L
1,256 SR
Queue Stats
353W - 347L
1,531 Elo+
Party 2
Chang'e
Chang'e
DatNinjaDoe
Chang'e
Level 101
God Stats
19W - 10L
1,693 SR
Queue Stats
184W - 167L
1,547 Elo+
Party 2
Chaac
Chaac
JCero4579
Chaac
Level 78
God Stats
5W - 6L
1,539 SR
Queue Stats
496W - 517L
1,555 Elo+
Party 2
Team Averages
Level 81
1,496 SR
1,544 Elo+

VS

Team Averages
Level 56
1,425 SR
1,511 Elo+
Nox
Nox
Dumblewart
Nox
Level 45
God Stats
3W - 10L
1,315 SR
Queue Stats
24W - 24L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Harambe Revnge
Hou Yi
Level 75
God Stats
10W - 7L
1,461 SR
Queue Stats
100W - 118L
1,500 Elo+
Party 1
Osiris
Osiris
Ratloaf0527
Osiris
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 87L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CitrusMix
Mercury
16
4 / 4 / 3
14,419
627
12,595
14,248
5,746
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
DatNinjaDoe
Chang'e
17
4 / 4 / 5
14,181
617
25,563
29,076
10,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
JCero4579
Chaac
19
3 / 3 / 4
14,474
629
17,975
36,319
33,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 5
15,700
683
24,378
18,920
15,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 6
14,629
636
22,697
24,503
10,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
15
3 / 7 / 4
13,488
586
11,732
25,349
18,401
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
11
11
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
CitrusMix
Mercury
4
4
3
1.38
W
Chang'e
DatNinjaDoe
Chang'e
4
4
5
1.63
L
4
1
5
6.5
L
4
3
6
2.33
W
Chaac
JCero4579
Chaac
3
3
4
1.67
L
Osiris
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
58,807
79,643
Taken
68,772
50,244
Mitigated
45,119
46,086
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CitrusMix
Mercury
12,595
3,430
0
1,032
14,248
5,746
1,333
3,742
9,818
0
47,262
W
Chang'e
DatNinjaDoe
Chang'e
25,563
1,304
10,020
15,921
29,076
10,752
1,609
10,461
18,615
93,780
0
L
24,378
1,279
262
2,992
18,920
15,810
154
5,531
13,389
104,569
0
L
22,697
12,444
1,162
7,172
24,503
10,908
1,008
7,601
16,902
0
101,697
W
Chaac
JCero4579
Chaac
17,975
3,249
1,332
17,781
36,319
33,746
1,211
10,315
26,004
0
80,948
L
Osiris
11,732
5,821
402
6,017
25,349
18,401
838
12,708
12,641
0
51,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
43,817
252
Minions Killed
261
0
Camps Cleared
0
1,405,560
Distance Traveled
1,232,652
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,419
627
63
3
0
496,336
3
W
Chang'e
14,181
617
102
4
0
428,659
3
L
Nox
15,700
683
91
4
0
429,731
0
L
Hou Yi
14,629
636
117
5
0
408,006
3
W
Chaac
14,474
629
87
4
0
480,565
1
L
Osiris
13,488
586
53
2
0
394,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role