Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MiKeYbArRoN41
Ah Muzen Cab
Level 28
God Stats
150W - 108L
1,626 SR
Queue Stats
265W - 264L
1,392 Elo+
Party 1
Merlin
Merlin
ScubaTuesday
Merlin
Level 35
God Stats
67W - 72L
1,510 SR
Queue Stats
202W - 219L
1,379 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,424 Elo+

VS

Team Averages
Level 55
1,474 SR
1,317 Elo+
Cerberus
Cerberus
DaddysHero-in
Cerberus
Level 25
God Stats
2W - 0L
1,583 SR
Queue Stats
4W - 2L
1,498 Elo+
Party 2
Hachiman
Hachiman
whistlepig666
Hachiman
Level 112
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 4L
1,077 Elo+
Party 2
Raijin
Raijin
xAleksj33x
Raijin
Level 27
God Stats
313W - 312L
1,521 SR
Queue Stats
334W - 343L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 4 / 5
13,082
523
8,948
19,706
19,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MiKeYbArRoN41
Ah Muzen Cab
18
4 / 4 / 2
14,341
574
17,410
17,674
4,927
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
1 / 2 / 4
13,358
534
16,052
8,627
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddysHero-in
Cerberus
19
2 / 3 / 8
15,877
635
14,105
31,539
33,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
whistlepig666
Hachiman
16
1 / 2 / 5
13,121
525
5,297
9,363
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
xAleksj33x
Raijin
20
7 / 1 / 3
16,133
645
17,102
12,177
4,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
10
10
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
5
0.88
W
Cerberus
DaddysHero-in
Cerberus
2
3
8
2
L
Ah Muzen Cab
MiKeYbArRoN41
Ah Muzen Cab
4
4
2
1.25
L
Merlin
1
2
4
1.5
W
Hachiman
whistlepig666
Hachiman
1
2
5
1.75
W
Raijin
xAleksj33x
Raijin
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
36,504
46,007
Taken
53,079
27,473
Mitigated
41,212
16,894
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,948
1,012
0
4,289
19,706
19,920
230
12,249
7,457
0
31,729
W
Cerberus
DaddysHero-in
Cerberus
14,105
546
0
8,034
31,539
33,645
327
10,893
19,979
80,864
0
L
Ah Muzen Cab
MiKeYbArRoN41
Ah Muzen Cab
17,410
11,272
0
9,844
17,674
4,927
3,674
13,069
4,605
0
87,863
L
Merlin
16,052
270
0
2,761
8,627
2,626
408
6,222
2,405
77,884
0
W
Hachiman
whistlepig666
Hachiman
5,297
2,958
0
474
9,363
3,038
1,846
1,867
7,496
0
27,878
W
Raijin
xAleksj33x
Raijin
17,102
1,017
0
750
12,177
4,529
789
3,419
8,758
155,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
45,131
268
Minions Killed
342
0
Camps Cleared
0
1,304,014
Distance Traveled
1,255,759
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,082
523
31
1
0
450,413
7
W
Cerberus
15,877
635
113
5
0
417,492
1
L
Ah Muzen Cab
14,341
574
140
6
0
439,429
1
L
Merlin
13,358
534
97
4
0
414,172
0
W
Hachiman
13,121
525
47
2
0
413,615
0
W
Raijin
16,133
645
182
7
0
424,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role