Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Chrisinho x
Raijin
Level 154
God Stats
1W - 1L
1,522 SR
Queue Stats
18W - 37L
1,511 Elo+
Party 1
Chronos
Chronos
GeneraI Esdeath
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,301 Elo+
Party 1
Hun Batz
Hun Batz
WeariestBroom53
Hun Batz
Level 121
God Stats
3W - 1L
1,485 SR
Queue Stats
135W - 93L
1,564 Elo+
Party 1
Izanami
Izanami
faith cx
Izanami
Level 97
God Stats
13W - 3L
1,619 SR
Queue Stats
82W - 94L
1,411 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,457 Elo+

VS

Team Averages
Level 119
1,531 SR
1,499 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Edwing EAM97
Skadi
Level 114
God Stats
2W - 4L
1,461 SR
Queue Stats
289W - 284L
1,497 Elo+
Solo
Hercules
Hercules
MNhunter0331
Hercules
Level 141
God Stats
2W - 1L
1,692 SR
Queue Stats
57W - 55L
1,506 Elo+
Party 2
Serqet
Serqet
diedwarf
Serqet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 260L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 3 / 16
12,024
802
21,367
10,646
4,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
5 / 7 / 9
11,085
739
10,813
13,159
5,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 14
11,851
790
12,215
11,966
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
17
4 / 5 / 19
10,778
719
12,564
16,602
15,779
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
faith cx
Izanami
19
10 / 3 / 15
12,173
812
17,803
11,789
4,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 6 / 9
11,356
757
16,828
16,978
8,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
 
Geb
15
4 / 6 / 5
9,526
635
8,395
18,372
19,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 7 / 8
9,516
634
7,845
16,235
6,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MNhunter0331
Hercules
18
5 / 6 / 7
10,773
718
12,697
27,061
28,007
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
diedwarf
Serqet
16
5 / 6 / 6
10,317
688
7,858
9,925
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
31
Kills
20
20
Deaths
31
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
16
4.33
L
Eset
 
Eset
5
6
9
1.58
L
Geb
 
Geb
4
6
5
1.08
W
Raijin
5
7
9
1.36
L
1
7
8
0.71
W
7
2
14
7
L
Hercules
MNhunter0331
Hercules
5
6
7
1.42
W
Hun Batz
4
5
19
2.7
L
Serqet
diedwarf
Serqet
5
6
6
1.33
W
Izanami
faith cx
Izanami
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,762
Damage
53,623
64,162
Taken
88,571
35,210
Mitigated
67,269
23,513
Healing
31,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,367
540
1,354
3,028
10,646
4,177
688
4,044
6,218
38,659
0
L
Eset
 
Eset
16,828
1,200
2,914
5,343
16,978
8,193
1,149
8,632
8,346
33,309
0
L
Geb
 
Geb
8,395
735
1,797
1,205
18,372
19,942
0
9,071
9,301
15,757
0
W
Raijin
10,813
1,051
1,048
2,663
13,159
5,476
226
4,466
8,333
26,991
0
L
7,845
1,478
1,244
3,412
16,235
6,949
1,252
10,678
5,557
0
23,939
W
12,215
1,004
1,440
2,706
11,966
5,049
620
5,557
5,585
23,204
0
L
Hercules
MNhunter0331
Hercules
12,697
3,648
2,333
9,269
27,061
28,007
687
11,725
15,336
2,303
24,486
W
Hun Batz
12,564
2,915
1,776
2,891
16,602
15,779
535
5,998
9,938
0
25,861
L
Serqet
diedwarf
Serqet
7,858
1,420
1,898
1,859
9,925
4,178
0
4,289
5,636
0
8,602
W
Izanami
faith cx
Izanami
17,803
12,201
2,614
3,993
11,789
4,729
3,221
6,041
5,118
0
33,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,911
Gold Earned
51,488
144
Minions Killed
129
0
Camps Cleared
0
1,191,256
Distance Traveled
1,215,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,024
802
28
2
0
251,830
0
L
Eset
11,356
757
51
3
0
218,086
0
L
Geb
9,526
635
13
1
0
263,641
0
W
Raijin
11,085
739
33
2
0
197,212
2
L
Skadi
9,516
634
23
2
0
221,926
0
W
Chronos
11,851
790
31
2
0
275,818
0
L
Hercules
10,773
718
26
2
0
233,270
0
W
Hun Batz
10,778
719
18
1
0
259,453
0
L
Serqet
10,317
688
16
1
0
278,336
0
W
Izanami
12,173
812
34
2
0
206,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role