Player Matchup

Ra
Ra
Mettler1142
Ra
Level 12
God Stats
6W - 3L
1,722 SR
Queue Stats
54W - 41L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
TheSequel1013
Ne Zha
Level 87
God Stats
16W - 14L
1,486 SR
Queue Stats
112W - 100L
1,459 Elo+
Party 2
Ymir
Ymir
Youngmento
Ymir
Level 64
God Stats
3W - 1L
1,921 SR
Queue Stats
72W - 56L
1,457 Elo+
Party 2
Team Averages
Level 54
1,710 SR
1,476 Elo+

VS

Team Averages
Level 42
1,499 SR
1,288 Elo+
Cernunnos
Cernunnos
Dillon1916
Cernunnos
Level 13
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 7L
1,222 Elo+
Solo
Khepri
Khepri
PTKTRIBUTE55
Khepri
Level 86
God Stats
10W - 7L
1,755 SR
Queue Stats
101W - 108L
1,334 Elo+
Party 1
Neith
Neith
ThiaTheHighElf
Neith
Level 27
God Stats
20W - 17L
1,478 SR
Queue Stats
27W - 33L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
10,940
608
8,238
14,195
6,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 5 / 5
12,841
713
22,939
19,840
7,944
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 8
11,837
658
10,832
20,480
29,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dillon1916
Cernunnos
13
0 / 9 / 5
10,479
582
9,184
20,588
7,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
2 / 3 / 7
11,551
642
11,144
14,596
19,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 2 / 0
13,173
732
13,175
16,164
6,570
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
11
11
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dillon1916
Cernunnos
0
9
5
0.28
L
2
5
7
1.1
W
Khepri
2
3
7
1.83
L
8
5
5
2.1
W
9
2
0
4.5
L
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
33,503
54,515
Taken
51,348
43,897
Mitigated
32,764
15,213
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dillon1916
Cernunnos
9,184
4,643
0
2,907
20,588
7,133
1,993
7,098
13,490
0
37,448
L
8,238
1,241
1,260
2,669
14,195
6,296
1,382
3,213
10,982
37,782
0
W
Khepri
11,144
427
702
2,545
14,596
19,061
44
4,497
10,099
34,649
1,367
L
22,939
11,030
656
6,712
19,840
7,944
783
4,043
15,797
0
83,927
W
13,175
7,315
957
2,696
16,164
6,570
221
7,475
8,689
0
36,984
L
10,832
1,991
818
3,098
20,480
29,657
1,301
2,895
17,585
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
35,203
169
Minions Killed
131
0
Camps Cleared
0
893,328
Distance Traveled
814,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,479
582
40
2
0
270,289
0
L
Ra
10,940
608
63
4
0
284,414
0
W
Khepri
11,551
642
36
2
0
281,607
7
L
Ne Zha
12,841
713
66
4
0
313,032
5
W
Neith
13,173
732
55
3
0
263,050
0
L
Ymir
11,837
658
40
2
0
295,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role