Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
Frankhj
Ah Puch
Diamond IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
2,290 MMR
Solo
Janus
Janus
Diamond II
LeCafeCream
Janus
Diamond II
Level 158
God Stats
13W - 12L
1,616 SR
Queue Stats
356W - 324L
2,305 MMR
Solo
Chernobog
Chernobog
Diamond V
MisterWafflez
Chernobog
Diamond V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
2,304 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,523 SR
1,980 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,618 SR
2,295 MMR
Camazotz
Camazotz
Diamond III
Exsanguinatiοn
Camazotz
Diamond III
Level 148
God Stats
10W - 9L
1,543 SR
Queue Stats
145W - 143L
2,375 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Herogue
Kumbhakarna
Diamond IV
Level 158
God Stats
8W - 11L
1,641 SR
Queue Stats
62W - 63L
2,124 MMR
Solo
Discordia
Discordia
Masters
Kalwei
Discordia
Masters
Level 144
God Stats
51W - 51L
1,622 SR
Queue Stats
615W - 628L
2,373 MMR
Solo
Apollo
Apollo
Diamond IV
ReggieReganold
Apollo
Diamond IV
Level 160
God Stats
4W - 2L
1,714 SR
Queue Stats
294W - 269L
2,267 MMR
Solo
Mercury
Mercury
Diamond IV
partyperson123
Mercury
Diamond IV
Level 159
God Stats
30W - 17L
1,572 SR
Queue Stats
289W - 261L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
12 / 11 / 3
13,237
576
24,388
25,581
14,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
 
Odin
16
2 / 7 / 8
10,912
474
11,282
27,140
21,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Frankhj
Ah Puch
16
0 / 8 / 9
10,679
464
14,235
22,360
22,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 10 / 4
11,424
497
10,439
16,353
5,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
MisterWafflez
Chernobog
16
1 / 11 / 3
10,418
453
13,413
21,731
8,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThorYemojaAphroditePersephoneHel

VS

Bans
SobekHeimdallrGaneshaUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
8 / 2 / 20
14,965
651
29,989
29,146
40,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Herogue
Kumbhakarna
17
3 / 4 / 22
13,644
593
8,408
20,934
18,130
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Kalwei
Discordia
20
9 / 5 / 11
15,570
677
26,250
15,849
5,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 3 / 10
15,336
667
18,124
21,143
8,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 4 / 12
16,264
707
17,999
17,273
7,198
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
18
Kills
47
47
Deaths
18
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
12
11
3
1.23
L
Odin
 
Odin
2
7
8
0.86
W
Camazotz
8
2
20
9
L
Ah Puch
Frankhj
Ah Puch
0
8
9
0.56
W
Kumbhakarna
Herogue
Kumbhakarna
3
4
22
3.5
W
Discordia
Kalwei
Discordia
9
5
11
2.9
L
3
10
4
0.5
L
Chernobog
MisterWafflez
Chernobog
1
11
3
0.23
W
10
3
10
5
W
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,757
Damage
100,770
113,165
Taken
104,345
71,642
Mitigated
80,831
20,402
Healing
46,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
24,388
14,057
0
5,075
25,581
14,167
421
7,947
17,634
0
71,156
L
Odin
 
Odin
11,282
2,295
0
1,000
27,140
21,316
0
8,988
18,152
0
33,218
W
Camazotz
29,989
11,777
0
21,460
29,146
40,759
1,942
8,721
20,425
0
96,608
L
Ah Puch
Frankhj
Ah Puch
14,235
1,252
0
8,331
22,360
22,016
0
4,163
18,197
75,173
0
W
Kumbhakarna
Herogue
Kumbhakarna
8,408
861
0
4,256
20,934
18,130
177
4,645
16,289
23,177
0
W
Discordia
Kalwei
Discordia
26,250
986
0
4,215
15,849
5,799
1,390
4,354
11,495
125,525
0
L
10,439
811
0
1,342
16,353
5,787
0
7,178
9,175
73,302
0
L
Chernobog
MisterWafflez
Chernobog
13,413
8,838
0
4,654
21,731
8,356
1,260
6,382
15,349
0
82,880
W
18,124
13,788
0
12,469
21,143
8,945
5,248
2,987
18,156
0
129,228
W
17,999
10,479
0
3,740
17,273
7,198
620
3,967
13,306
0
117,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
75,779
576
Minions Killed
689
0
Camps Cleared
0
2,072,019
Distance Traveled
2,419,064
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,237
576
89
4
0
423,873
1
L
Odin
10,912
474
51
2
0
457,592
3
W
Camazotz
14,965
651
151
7
0
481,582
3
L
Ah Puch
10,679
464
130
6
0
387,667
4
W
Kumbhakarna
13,644
593
27
1
0
475,744
3
W
Discordia
15,570
677
187
8
0
426,205
5
L
Janus
11,424
497
148
6
0
433,396
3
L
Chernobog
10,418
453
158
7
0
369,491
6
W
Apollo
15,336
667
184
8
0
463,325
6
W
Mercury
16,264
707
140
6
0
572,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role