Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ashpash542
Jormungandr
Level 81
God Stats
4W - 9L
1,564 SR
Queue Stats
102W - 107L
1,516 Elo+
Solo
Ra
Ra
yodasclown12
Ra
Level 85
God Stats
1W - 1L
1,750 SR
Queue Stats
12W - 9L
1,416 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,477 Elo+

VS

Team Averages
Level 68
1,530 SR
1,470 Elo+
Ganesha
Ganesha
GreyNoire
Ganesha
Level 108
God Stats
12W - 5L
1,493 SR
Queue Stats
230W - 202L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
himebuns
Cernunnos
Level 59
God Stats
13W - 15L
1,494 SR
Queue Stats
39W - 37L
1,406 Elo+
Party 2
Chang'e
Chang'e
messychimp
Chang'e
Level 38
God Stats
12W - 4L
1,604 SR
Queue Stats
89W - 85L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 2
9,799
612
9,051
17,101
10,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Ashpash542
Jormungandr
12
2 / 3 / 2
9,257
579
9,375
15,537
17,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 3
8,721
545
8,483
10,278
3,508
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GreyNoire
Ganesha
13
0 / 2 / 10
10,393
650
8,860
12,726
11,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
himebuns
Cernunnos
13
3 / 1 / 7
9,971
623
12,193
9,232
3,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
messychimp
Chang'e
14
7 / 1 / 2
10,460
654
13,725
11,777
5,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
L
Jormungandr
Ashpash542
Jormungandr
2
3
2
1
W
Ganesha
GreyNoire
Ganesha
0
2
10
2.5
W
Cernunnos
himebuns
Cernunnos
3
1
7
6.5
W
Chang'e
messychimp
Chang'e
7
1
2
8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
34,778
42,916
Taken
33,735
31,656
Mitigated
20,688
13,655
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,051
2,073
1,069
4,324
17,101
10,810
0
8,856
8,245
0
22,471
L
Jormungandr
Ashpash542
Jormungandr
9,375
2,091
1,231
2,120
15,537
17,338
56
6,165
9,372
41,440
0
W
Ganesha
GreyNoire
Ganesha
8,860
313
1,114
1,703
12,726
11,876
0
6,862
5,864
35,017
0
W
Cernunnos
himebuns
Cernunnos
12,193
8,333
0
3,323
9,232
3,788
292
5,873
3,359
0
37,932
W
Chang'e
messychimp
Chang'e
13,725
1,576
6,030
8,271
11,777
5,024
204
5,201
6,576
45,690
0
L
8,483
240
2,906
2,005
10,278
3,508
0
7,618
2,660
44,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
30,824
151
Minions Killed
166
0
Camps Cleared
0
784,396
Distance Traveled
866,307
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,799
612
33
2
0
274,085
0
L
Jormungandr
9,257
579
40
3
0
256,299
1
W
Ganesha
10,393
650
0
0
0
300,393
2
W
Cernunnos
9,971
623
86
5
0
268,815
1
W
Chang'e
10,460
654
80
5
0
297,099
0
L
Ra
8,721
545
78
5
0
254,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role