Player Matchup

Discordia
Discordia
Bronze II
 
Discordia
Bronze II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 89
God Stats
13W - 15L
1,283 SR
Queue Stats
88W - 101L
262 MMR
Party 2
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 67
God Stats
2W - 5L
1,174 SR
Queue Stats
93W - 108L
362 MMR
Party 2
Tyr
Tyr
Bronze I
Ifinishfast42
Tyr
Bronze I
Level 118
God Stats
14W - 14L
1,446 SR
Queue Stats
358W - 384L
519 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Papa cIvtch
Sylvanus
Bronze II
Level 89
God Stats
6W - 5L
1,609 SR
Queue Stats
21W - 31L
323 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,402 SR
593 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,442 SR
332 MMR
Chaac
Chaac
Bronze III
Fabio2007Br
Chaac
Bronze III
Level 160
God Stats
5W - 6L
1,255 SR
Queue Stats
417W - 400L
99 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
MarcoSLZ
Nu Wa
Bronze III
Level 160
God Stats
17W - 22L
1,428 SR
Queue Stats
160W - 175L
233 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
SlimyG12120
Sun Wukong
Bronze I
Level 122
God Stats
10W - 9L
1,550 SR
Queue Stats
194W - 206L
537 MMR
Solo
Heimdallr
Heimdallr
Bronze I
erickreey22
Heimdallr
Bronze I
Level 71
God Stats
9W - 6L
1,507 SR
Queue Stats
88W - 100L
541 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
giantguy420
Kuzenbo
Bronze II
Level 78
God Stats
43W - 44L
1,471 SR
Queue Stats
233W - 248L
252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 5 / 4
11,633
465
10,559
14,700
5,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
17
6 / 10 / 4
11,595
464
12,359
21,669
9,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
18
0 / 3 / 4
11,063
443
6,104
12,992
5,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 1 / 5
13,531
541
13,142
16,102
8,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Papa cIvtch
Sylvanus
17
1 / 4 / 6
10,930
437
7,494
18,811
20,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PeleAnubisKukulkanAphroditeIzanami

VS

Bans
Cu ChulainnKumbhakarnaHadesHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
13,711
548
13,672
20,082
19,890
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
MarcoSLZ
Nu Wa
19
3 / 3 / 4
13,217
529
16,435
11,967
4,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
SlimyG12120
Sun Wukong
19
0 / 2 / 9
13,039
522
7,349
17,650
24,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
erickreey22
Heimdallr
20
11 / 5 / 6
14,672
587
23,581
19,342
8,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
giantguy420
Kuzenbo
15
1 / 4 / 7
10,868
435
4,513
11,058
6,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
21
23
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
4
1
L
Apollo
 
Apollo
6
10
4
0.8
L
Artemis
 
Artemis
0
3
4
0.67
W
6
3
3
2.5
L
7
1
5
9.5
W
Nu Wa
MarcoSLZ
Nu Wa
3
3
4
1.67
L
Sylvanus
Papa cIvtch
Sylvanus
1
4
6
1
W
Sun Wukong
SlimyG12120
Sun Wukong
0
2
9
2.25
W
Heimdallr
erickreey22
Heimdallr
11
5
6
2.8
W
Kuzenbo
giantguy420
Kuzenbo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,658
Damage
65,550
84,274
Taken
80,099
49,338
Mitigated
63,745
21,879
Healing
28,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,559
616
0
5,125
14,700
5,493
52
6,280
8,419
91,370
0
L
Apollo
 
Apollo
12,359
6,181
0
0
21,669
9,205
665
3,467
18,202
0
66,219
L
Artemis
 
Artemis
6,104
2,284
255
1,170
12,992
5,514
1,218
2,488
10,504
0
69,021
W
13,672
2,348
0
8,781
20,082
19,890
1,476
3,640
16,442
12,838
85,984
L
13,142
2,677
0
8,007
16,102
8,440
0
6,579
9,523
1,150
105,160
W
Nu Wa
MarcoSLZ
Nu Wa
16,435
2,997
1,212
3,500
11,967
4,227
5,065
5,073
6,894
96,747
0
L
Sylvanus
Papa cIvtch
Sylvanus
7,494
1,170
1,623
5,699
18,811
20,686
0
4,178
14,627
36,501
628
W
Sun Wukong
SlimyG12120
Sun Wukong
7,349
582
0
6,515
17,650
24,433
1,037
1,629
16,021
0
86,073
W
Heimdallr
erickreey22
Heimdallr
23,581
11,219
0
5,904
19,342
8,210
3,647
4,889
14,453
0
94,126
W
Kuzenbo
giantguy420
Kuzenbo
4,513
1,070
1,272
1,359
11,058
6,985
871
2,751
8,307
38,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
65,507
626
Minions Killed
651
0
Camps Cleared
0
2,197,875
Distance Traveled
2,235,473
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,633
465
141
6
0
451,708
1
L
Apollo
11,595
464
114
5
0
486,520
4
L
Artemis
11,063
443
135
5
0
362,355
3
W
Chaac
13,711
548
179
7
0
446,659
0
L
Tyr
13,531
541
179
7
0
482,673
0
W
Nu Wa
13,217
529
157
6
0
470,415
0
L
Sylvanus
10,930
437
57
2
0
414,619
0
W
Sun Wukong
13,039
522
131
5
0
430,514
9
W
Heimdallr
14,672
587
138
6
0
431,102
0
W
Kuzenbo
10,868
435
46
2
0
456,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role