Player Matchup

Medusa
Medusa
DragonBassBeats
Medusa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,461 Elo+
Party 2
Bacchus
Bacchus
Red Sentinal
Bacchus
Level 147
God Stats
1W - 1L
1,649 SR
Queue Stats
20W - 27L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
USG ArmoredCore
Kukulkan
Level 28
God Stats
6W - 8L
1,508 SR
Queue Stats
6W - 10L
1,461 Elo+
Party 2
Team Averages
Level 65
1,552 SR
1,457 Elo+

VS

Team Averages
Level 40
1,432 SR
1,364 Elo+
Achilles
Achilles
 
Achilles
Level 25
God Stats
13W - 10L
1,652 SR
Queue Stats
35W - 36L
1,485 Elo+
Party 1
Hades
Hades
Ifire-maximo345
Hades
Level 26
God Stats
2W - 2L
1,397 SR
Queue Stats
8W - 14L
1,115 Elo+
Solo
Hun Batz
Hun Batz
crimsonfjord
Hun Batz
Level 68
God Stats
0W - 2L
1,248 SR
Queue Stats
220W - 230L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,750
950
3,361
3,593
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Red Sentinal
Bacchus
7
1 / 0 / 0
4,524
905
809
3,193
2,744
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
8
0 / 0 / 2
4,627
925
855
1,348
390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 0 / 0
4,089
818
3,176
4,403
3,893
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 0 / 0
2,118
424
0
0
0
Hun Batz
crimsonfjord
Hun Batz
7
0 / 2 / 0
3,960
792
1,511
4,473
1,281
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Bacchus
Red Sentinal
Bacchus
1
0
0
1
W
Kukulkan
0
0
2
1
L
Hun Batz
crimsonfjord
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,025
Damage
4,687
8,134
Taken
8,876
4,104
Mitigated
5,174
2,406
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,176
1,133
0
1,602
4,403
3,893
0
984
3,419
0
12,590
W
3,361
1,629
0
1,220
3,593
970
488
8
3,585
0
16,249
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Red Sentinal
Bacchus
809
209
246
940
3,193
2,744
346
0
3,193
4,338
0
W
Kukulkan
855
92
0
0
1,348
390
0
8
1,340
9,141
0
L
Hun Batz
crimsonfjord
Hun Batz
1,511
136
0
808
4,473
1,281
0
680
3,793
0
7,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,901
Gold Earned
10,167
50
Minions Killed
29
0
Camps Cleared
0
311,606
Distance Traveled
210,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,089
818
20
4
0
105,581
0
W
Medusa
4,750
950
23
5
0
93,085
0
L
Hades
2,118
424
0
0
0
0
0
W
Bacchus
4,524
905
13
3
0
107,392
1
W
Kukulkan
4,627
925
14
3
0
111,129
0
L
Hun Batz
3,960
792
9
2
0
105,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role