Player Matchup

Camazotz
Camazotz
Respawnmaster24
Camazotz
Level 92
God Stats
21W - 16L
1,596 SR
Queue Stats
376W - 352L
1,551 Elo+
Party 1
Hachiman
Hachiman
SupremeFox117
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
dalek cone
Jormungandr
Level 35
God Stats
5W - 2L
1,543 SR
Queue Stats
76W - 63L
1,289 Elo+
Party 1
Team Averages
Level 63
1,546 SR
1,441 Elo+

VS

Team Averages
Level 70
1,562 SR
1,392 Elo+
Bakasura
Bakasura
DRAGxPROD1GY
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,311 Elo+
Party 2
Yemoja
Yemoja
IMCMACJ
Yemoja
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,364 Elo+
Party 2
Chaac
Chaac
Im BIashed
Chaac
Level 65
God Stats
0W - 2L
1,687 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
5 / 4 / 0
11,312
628
14,694
16,494
8,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SupremeFox117
Hachiman
14
0 / 1 / 3
10,395
578
4,680
5,731
1,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
dalek cone
Jormungandr
15
5 / 3 / 4
12,002
667
9,963
14,841
11,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRAGxPROD1GY
Bakasura
15
7 / 5 / 1
12,215
679
10,116
15,820
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
IMCMACJ
Yemoja
14
1 / 2 / 5
10,505
584
9,883
8,256
3,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
0 / 3 / 4
9,784
544
8,625
12,723
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
8
8
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DRAGxPROD1GY
Bakasura
7
5
1
1.5
L
Yemoja
IMCMACJ
Yemoja
1
2
5
1.75
L
Chaac
0
3
4
0.67
W
Camazotz
5
4
0
1.25
W
Hachiman
SupremeFox117
Hachiman
0
1
3
1.5
W
Jormungandr
dalek cone
Jormungandr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
28,624
37,066
Taken
36,799
21,527
Mitigated
15,400
9,327
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DRAGxPROD1GY
Bakasura
10,116
7,940
0
4,172
15,820
6,322
1,216
3,616
12,204
0
54,325
L
Yemoja
IMCMACJ
Yemoja
9,883
1,732
2,485
548
8,256
3,062
294
3,231
5,025
38,325
0
L
Chaac
8,625
1,507
1,017
3,206
12,723
6,016
160
3,257
9,466
0
37,959
W
Camazotz
14,694
2,498
0
7,319
16,494
8,799
0
3,705
12,388
0
44,549
W
Hachiman
SupremeFox117
Hachiman
4,680
1,466
0
0
5,731
1,428
1,323
1,568
4,163
0
37,606
W
Jormungandr
dalek cone
Jormungandr
9,963
2,623
329
1,679
14,841
11,300
0
4,684
9,048
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
32,504
169
Minions Killed
199
0
Camps Cleared
0
900,836
Distance Traveled
997,837
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,215
679
95
5
0
333,911
0
L
Yemoja
10,505
584
49
3
0
300,115
3
L
Chaac
9,784
544
55
3
0
363,811
2
W
Camazotz
11,312
628
54
3
0
354,450
4
W
Hachiman
10,395
578
60
3
0
290,791
3
W
Jormungandr
12,002
667
55
3
0
255,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role