Player Matchup

Discordia
Discordia
BLACK AND FUZZY
Discordia
Level 28
God Stats
29W - 17L
1,465 SR
Queue Stats
207W - 203L
1,343 Elo+
Solo
Thor
Thor
Erinfrank
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,141 Elo+
Party 1
Neith
Neith
Tropical snacks
Neith
Level 11
God Stats
9W - 6L
1,098 SR
Queue Stats
12W - 10L
1,057 Elo+
Solo
Loki
Loki
jack0ford
Loki
Level 8
God Stats
10W - 10L
1,500 SR
Queue Stats
94W - 78L
1,188 Elo+
Party 1
Bacchus
Bacchus
suenioalves
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 44L
1,296 Elo+
Solo
Team Averages
Level 17
1,413 SR
1,205 Elo+

VS

Team Averages
Level 11
1,457 SR
1,218 Elo+
Agni
Agni
BlessedLynx
Agni
Level 18
God Stats
12W - 7L
1,500 SR
Queue Stats
72W - 70L
1,285 Elo+
Solo
Susano
Susano
LuckyCalimity
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 2
Mercury
Mercury
ddwingslinger21
Mercury
Level 6
God Stats
1W - 2L
1,274 SR
Queue Stats
3W - 6L
1,173 Elo+
Party 2
King Arthur
King Arthur
robimasacre
King Arthur
Level 17
God Stats
4W - 8L
1,510 SR
Queue Stats
31W - 31L
1,280 Elo+
Solo
Cupid
Cupid
thunder5o
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLACK AND FUZZY
Discordia
20
9 / 5 / 15
18,999
1,056
33,069
20,067
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
0 / 9 / 10
14,818
823
5,250
35,426
27,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
3 / 4 / 15
18,203
1,011
22,271
18,183
8,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
20
8 / 12 / 10
17,558
975
23,552
28,057
11,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
suenioalves
Bacchus
20
7 / 5 / 7
16,758
931
17,078
29,329
18,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 15
19,435
1,080
42,527
36,769
31,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 0 / 0
12,918
718
0
0
0
16
0 / 0 / 0
11,400
633
0
0
0
King Arthur
robimasacre
King Arthur
20
14 / 6 / 18
20,686
1,149
39,216
41,078
59,122
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
thunder5o
Cupid
20
10 / 12 / 14
18,733
1,041
39,659
31,123
12,659
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
82
27
Kills
35
35
Deaths
27
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLACK AND FUZZY
Discordia
9
5
15
3.3
L
11
9
15
2.06
W
Thor
0
9
10
0.56
L
0
0
0
0
W
3
4
15
2.63
L
0
0
0
0
W
Loki
8
12
10
1.08
L
King Arthur
robimasacre
King Arthur
14
6
18
3.83
W
Bacchus
suenioalves
Bacchus
7
5
7
2.1
L
Cupid
thunder5o
Cupid
10
12
14
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,220
Damage
121,402
131,062
Taken
108,970
72,579
Mitigated
103,025
11,106
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLACK AND FUZZY
Discordia
33,069
1,144
203
4,275
20,067
7,249
0
2,788
17,279
65,045
0
L
42,527
6,183
717
5,699
36,769
31,244
0
17,865
18,770
76,963
0
W
Thor
5,250
2,484
0
2,351
35,426
27,232
0
11,257
23,959
0
16,747
L
0
0
0
0
0
0
0
0
0
0
0
W
22,271
14,642
0
1,015
18,183
8,156
0
9,517
8,486
0
80,058
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
23,552
10,969
0
0
28,057
11,753
0
7,609
20,448
0
34,883
L
King Arthur
robimasacre
King Arthur
39,216
6,186
0
8,234
41,078
59,122
0
15,964
24,434
0
84,214
W
Bacchus
suenioalves
Bacchus
17,078
3,974
148
3,114
29,329
18,189
0
11,356
17,973
33,197
0
L
Cupid
thunder5o
Cupid
39,659
27,916
1,027
5,035
31,123
12,659
0
15,504
15,619
0
64,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,336
Gold Earned
83,172
298
Minions Killed
233
6
Camps Cleared
7
1,549,516
Distance Traveled
957,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,999
1,056
62
3
2
314,609
0
L
Agni
19,435
1,080
80
4
2
336,307
0
W
Thor
14,818
823
18
1
1
315,538
0
L
Susano
12,918
718
0
0
0
0
0
W
Neith
18,203
1,011
160
9
0
264,844
0
L
Mercury
11,400
633
0
0
0
0
0
W
Loki
17,558
975
28
2
1
319,012
0
L
King Arthur
20,686
1,149
103
6
2
345,179
0
W
Bacchus
16,758
931
30
2
2
335,513
1
L
Cupid
18,733
1,041
50
3
3
276,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role