Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 14
God Stats
26W - 17L
1,553 SR
Queue Stats
112W - 90L
1,501 Elo+
Solo
Horus
Horus
 
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Hou Yi
Hou Yi
XxCrowXWarriorX
Hou Yi
Level 29
God Stats
2W - 3L
1,512 SR
Queue Stats
231W - 233L
1,510 Elo+
Solo
Ares
Ares
glogrange94
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Loki
Loki
smithsouza10
Loki
Level 17
God Stats
2W - 3L
1,608 SR
Queue Stats
62W - 71L
1,411 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,459 Elo+

VS

Team Averages
Level 16
1,519 SR
1,460 Elo+
Vamana
Vamana
GUGUTUTU2005
Vamana
Level 18
God Stats
6W - 7L
1,560 SR
Queue Stats
53W - 63L
1,519 Elo+
Solo
Arachne
Arachne
XxG0D_C3NTxX
Arachne
Level 18
God Stats
4W - 5L
1,399 SR
Queue Stats
23W - 19L
1,388 Elo+
Solo
Yemoja
Yemoja
YRN legit666
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,597 Elo+
Solo
Olorun
Olorun
mastachaos2004
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,308 Elo+
Solo
Thanatos
Thanatos
stx40000
Thanatos
Level 29
God Stats
75W - 62L
1,636 SR
Queue Stats
121W - 117L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 4 / 3
10,978
915
7,290
11,194
4,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
16
0 / 16 / 6
9,972
831
3,283
25,993
18,236
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 5 / 7
10,994
916
19,809
20,516
7,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 12 / 8
10,571
881
6,561
26,189
21,726
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 4 / 4
12,146
1,012
11,113
15,341
4,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 1 / 26
12,315
1,026
25,214
10,960
7,135
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
XxG0D_C3NTxX
Arachne
19
13 / 3 / 14
12,361
1,030
24,361
17,109
7,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
19
5 / 2 / 21
11,821
985
12,144
9,816
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 24
11,515
960
10,855
9,309
4,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
stx40000
Thanatos
20
13 / 2 / 19
13,725
1,144
20,713
10,163
6,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
145
11
Kills
41
41
Deaths
11
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
3
1.38
L
Horus
 
Horus
0
16
6
0.19
W
Vamana
6
1
26
19
L
1
5
7
0.9
W
Arachne
XxG0D_C3NTxX
Arachne
13
3
14
6.67
W
Yemoja
5
2
21
7.75
L
0
12
8
0.33
W
4
3
24
5.33
L
6
4
4
2
W
Thanatos
stx40000
Thanatos
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
93,287
99,233
Taken
57,357
57,344
Mitigated
30,880
3,722
Healing
32,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,290
2,705
0
0
11,194
4,561
0
2,131
9,063
0
22,182
L
Horus
 
Horus
3,283
1,853
103
901
25,993
18,236
0
7,527
18,466
680
14,639
W
Vamana
25,214
11,570
0
2,648
10,960
7,135
0
1,449
9,511
103
51,456
L
19,809
10,370
231
2,372
20,516
7,973
0
5,520
14,996
0
53,061
W
Arachne
XxG0D_C3NTxX
Arachne
24,361
18,063
0
7,479
17,109
7,505
0
2,312
14,797
0
33,442
W
Yemoja
12,144
1,702
4,283
905
9,816
5,507
0
721
9,095
35,962
0
L
6,561
1,345
0
0
26,189
21,726
0
4,163
22,026
14,678
0
W
10,855
6,894
1,241
3,216
9,309
4,246
0
338
8,971
32,295
0
L
11,113
6,000
0
115
15,341
4,848
0
3,761
11,580
0
26,272
W
Thanatos
stx40000
Thanatos
20,713
6,503
811
11,551
10,163
6,487
0
1,781
8,382
0
32,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,661
Gold Earned
61,737
187
Minions Killed
219
6
Camps Cleared
7
838,606
Distance Traveled
1,076,497
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,978
915
51
4
2
141,314
0
L
Horus
9,972
831
16
1
0
155,169
0
W
Vamana
12,315
1,026
67
6
1
234,585
2
L
Hou Yi
10,994
916
81
7
1
172,735
1
W
Arachne
12,361
1,030
24
2
3
220,050
0
W
Yemoja
11,821
985
62
5
0
192,349
0
L
Ares
10,571
881
13
1
1
148,801
1
W
Olorun
11,515
960
41
3
0
160,988
0
L
Loki
12,146
1,012
26
2
2
220,587
1
W
Thanatos
13,725
1,144
25
2
3
268,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role