Player Matchup

Jormungandr
Jormungandr
BrightBwoy
Jormungandr
Level 64
God Stats
8W - 7L
1,748 SR
Queue Stats
208W - 295L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
IvanTheBone
Guan Yu
Level 63
God Stats
2W - 1L
1,527 SR
Queue Stats
221W - 273L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
SOA-REDWOOD-ORIG
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,528 Elo+
Solo
Team Averages
Level 50
1,592 SR
1,393 Elo+

VS

Team Averages
Level 46
1,325 SR
1,126 Elo+
Medusa
Medusa
CloakedPants3
Medusa
Level 28
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 2
Janus
Janus
Josh6635
Janus
Level 48
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Cabrakan
Cabrakan
KellyIsCute8835
Cabrakan
Level 62
God Stats
1W - 2L
1,182 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrightBwoy
Jormungandr
12
1 / 3 / 3
10,266
604
8,591
12,603
9,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
IvanTheBone
Guan Yu
14
5 / 3 / 1
11,167
657
8,035
14,583
14,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 1 / 3
10,224
601
6,543
8,162
2,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
9,810
577
8,044
9,325
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Josh6635
Janus
15
4 / 3 / 2
10,872
640
8,966
9,094
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
1 / 2 / 3
9,570
563
6,615
12,413
6,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
7
7
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrightBwoy
Jormungandr
1
3
3
0.83
L
2
2
1
1.25
W
Guan Yu
IvanTheBone
Guan Yu
5
3
1
1.83
L
Janus
Josh6635
Janus
4
3
2
1.67
L
Cabrakan
1
2
3
1.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
23,625
35,348
Taken
30,832
26,093
Mitigated
13,167
10,987
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrightBwoy
Jormungandr
8,591
1,734
0
1,761
12,603
9,629
286
4,361
8,242
51,392
0
L
8,044
3,310
0
950
9,325
3,557
1,400
4,739
4,586
0
44,747
W
Guan Yu
IvanTheBone
Guan Yu
8,035
701
2,826
4,895
14,583
14,167
505
7,981
6,602
1,167
25,032
L
Janus
Josh6635
Janus
8,966
556
0
739
9,094
3,247
0
4,968
4,126
50,001
0
L
Cabrakan
6,615
896
171
821
12,413
6,363
0
6,864
5,549
23,153
0
W
6,543
1,589
114
1,391
8,162
2,297
1,525
3,307
4,855
47,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
30,252
172
Minions Killed
158
0
Camps Cleared
0
867,550
Distance Traveled
853,803
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,266
604
73
4
0
265,347
1
L
Medusa
9,810
577
52
3
0
293,470
0
W
Guan Yu
11,167
657
35
2
0
326,875
0
L
Janus
10,872
640
86
5
0
259,876
0
L
Cabrakan
9,570
563
20
1
0
300,457
0
W
Nu Wa
10,224
601
64
4
0
275,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role