Player Matchup

Merlin
Merlin
ESTRAVAL
Merlin
Level 69
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 2
King Arthur
King Arthur
Haislip
King Arthur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,411 Elo+
Party 4
Ratatoskr
Ratatoskr
Lawliipop
Ratatoskr
Level 11
God Stats
1W - 4L
1,375 SR
Queue Stats
11W - 8L
1,442 Elo+
Party 4
Ymir
Ymir
LvNalshy
Ymir
Level 11
God Stats
1W - 3L
1,689 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 2
Rama
Rama
venomisraw
Rama
Level 23
God Stats
10W - 7L
1,542 SR
Queue Stats
11W - 8L
1,442 Elo+
Party 4
Team Averages
Level 25
1,472 SR
1,506 Elo+

VS

Team Averages
Level 20
1,402 SR
1,415 Elo+
Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
26W - 22L
1,012 SR
Queue Stats
187W - 207L
1,257 Elo+
Party 3
Tyr
Tyr
BrotherBluto
Tyr
Level 14
God Stats
2W - 1L
1,498 SR
Queue Stats
233W - 237L
1,364 Elo+
Party 3
Medusa
Medusa
TheRaiKuzZ
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Yemoja
Yemoja
stanceswitchgirl
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 316L
1,500 Elo+
Party 1
Scylla
Scylla
stanceswitchpro
Scylla
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 265L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESTRAVAL
Merlin
19
5 / 7 / 4
12,709
508
9,964
12,095
4,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Haislip
King Arthur
20
7 / 0 / 6
13,251
530
16,191
13,685
15,520
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
Lawliipop
Ratatoskr
18
6 / 8 / 4
12,834
513
13,943
21,511
8,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
3 / 3 / 2
8,935
357
4,570
8,116
7,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 10 / 6
10,701
428
14,329
17,166
5,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
12 / 5 / 5
14,457
578
13,216
17,476
6,877
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 5
10,559
422
3,599
19,474
12,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
TheRaiKuzZ
Medusa
20
8 / 0 / 3
14,256
570
9,473
11,808
5,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 8
11,678
467
2,707
12,813
8,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 5
14,137
565
22,937
18,432
7,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
24
Kills
26
28
Deaths
25
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
5
5
2.9
W
0
7
5
0.36
L
Merlin
ESTRAVAL
Merlin
5
7
4
1
L
King Arthur
Haislip
King Arthur
7
0
6
10
L
Ratatoskr
Lawliipop
Ratatoskr
6
8
4
1
L
Ymir
3
3
2
1.33
W
Medusa
TheRaiKuzZ
Medusa
8
0
3
9.5
W
0
7
8
0.57
W
6
6
5
1.42
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,997
Damage
51,932
72,573
Taken
80,003
41,363
Mitigated
40,246
13,934
Healing
21,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,216
5,290
0
3,544
17,476
6,877
1,291
2,883
14,593
0
69,988
W
3,599
1,351
0
2,561
19,474
12,212
1,891
1,793
17,627
0
32,133
L
Merlin
ESTRAVAL
Merlin
9,964
1,121
0
822
12,095
4,551
569
8,458
3,637
73,629
0
L
King Arthur
Haislip
King Arthur
16,191
1,286
0
4,747
13,685
15,520
841
6,641
7,044
210
68,837
L
Ratatoskr
Lawliipop
Ratatoskr
13,943
5,559
0
5,204
21,511
8,335
0
4,813
16,698
0
105,176
L
Ymir
4,570
747
0
360
8,116
7,950
30
1,140
6,976
25,351
0
W
Medusa
TheRaiKuzZ
Medusa
9,473
5,068
0
7,426
11,808
5,053
4,565
2,123
9,685
0
136,223
W
2,707
1,006
1,615
43
12,813
8,450
148
4,118
8,695
18,177
0
W
22,937
959
649
5,982
18,432
7,654
1,826
3,827
14,389
104,493
0
L
14,329
7,078
0
2,801
17,166
5,007
1,378
4,592
12,574
0
61,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
65,087
507
Minions Killed
565
0
Camps Cleared
0
1,926,580
Distance Traveled
2,153,319
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,457
578
80
3
0
468,400
5
W
Tyr
10,559
422
58
2
0
461,186
3
L
Merlin
12,709
508
130
5
0
406,940
0
L
King Arthur
13,251
530
110
4
0
464,863
4
L
Ratatoskr
12,834
513
122
5
0
441,719
0
L
Ymir
8,935
357
42
2
0
296,797
1
W
Medusa
14,256
570
205
8
0
426,038
5
W
Yemoja
11,678
467
42
2
0
410,224
2
W
Scylla
14,137
565
180
7
0
387,471
0
L
Rama
10,701
428
103
4
0
316,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role