Player Matchup

Pele
Pele
Albertross0087
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,250 Elo+
Party 2
Bastet
Bastet
Marcnet32
Bastet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
SINTR3NO
Baron Samedi
Level 106
God Stats
7W - 4L
1,479 SR
Queue Stats
636W - 644L
1,239 Elo+
Solo
Bacchus
Bacchus
ShadeyExtremist
Bacchus
Level 155
God Stats
13W - 1L
1,702 SR
Queue Stats
722W - 721L
1,299 Elo+
Solo
Mulan
Mulan
Tayla Shark
Mulan
Level 65
God Stats
1W - 2L
1,232 SR
Queue Stats
117W - 115L
1,231 Elo+
Party 2
Team Averages
Level 95
1,483 SR
1,301 Elo+

VS

Team Averages
Level 57
1,333 SR
1,305 Elo+
Janus
Janus
 
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 64
God Stats
2W - 1L
1,163 SR
Queue Stats
50W - 98L
1,096 Elo+
Solo
Guan Yu
Guan Yu
OldThink1_
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
SinisterEagle
Sun Wukong
Level 32
God Stats
0W - 3L
1,318 SR
Queue Stats
76W - 93L
1,309 Elo+
Party 1
Raijin
Raijin
warjuan
Raijin
Level 118
God Stats
1W - 5L
1,185 SR
Queue Stats
332W - 347L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
10,592
588
5,343
15,592
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Marcnet32
Bastet
20
14 / 7 / 10
13,975
776
21,605
19,850
10,274
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
SINTR3NO
Baron Samedi
20
5 / 4 / 13
14,002
778
24,177
17,580
8,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 4 / 18
12,355
686
13,206
20,521
26,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 5 / 15
11,052
614
8,074
16,543
19,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 6 / 7
9,730
541
3,222
8,369
2,781
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
19
4 / 4 / 10
11,939
663
12,225
13,029
4,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OldThink1_
Guan Yu
17
3 / 6 / 11
10,601
589
11,002
21,278
20,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
SinisterEagle
Sun Wukong
19
3 / 4 / 15
11,630
646
15,482
17,343
16,934
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
warjuan
Raijin
20
13 / 7 / 7
14,735
819
30,256
17,855
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
74
27
Kills
24
25
Deaths
27
66
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
7
0.75
L
Merlin
 
Merlin
4
4
10
2.25
W
1
5
10
1.2
W
Bastet
Marcnet32
Bastet
14
7
10
2.71
L
Guan Yu
OldThink1_
Guan Yu
3
6
11
1.42
W
Baron Samedi
SINTR3NO
Baron Samedi
5
4
13
2.88
W
5
4
18
3.5
L
Sun Wukong
SinisterEagle
Sun Wukong
3
4
15
2.63
W
2
5
15
1.9
L
Raijin
warjuan
Raijin
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,405
Damage
72,187
90,086
Taken
77,874
71,220
Mitigated
52,907
37,923
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,222
1,350
0
0
8,369
2,781
480
2,793
5,576
10,662
0
L
Merlin
 
Merlin
12,225
213
1,311
2,345
13,029
4,901
0
6,583
6,446
36,215
0
W
5,343
677
1,179
3,719
15,592
6,460
500
8,168
7,424
0
13,488
W
Bastet
Marcnet32
Bastet
21,605
5,827
993
4,733
19,850
10,274
2,168
11,328
8,522
0
39,732
L
Guan Yu
OldThink1_
Guan Yu
11,002
1,088
8,757
6,871
21,278
20,854
0
11,249
10,029
0
14,744
W
Baron Samedi
SINTR3NO
Baron Samedi
24,177
1,326
6,518
7,311
17,580
8,681
1,266
10,287
7,293
58,592
0
W
13,206
1,633
4,239
3,769
20,521
26,585
380
10,068
10,453
25,053
0
L
Sun Wukong
SinisterEagle
Sun Wukong
15,482
3,218
2,233
3,439
17,343
16,934
1,256
6,460
10,883
539
29,104
W
8,074
516
2,253
3,209
16,543
19,220
596
6,391
10,152
0
15,161
L
Raijin
warjuan
Raijin
30,256
2,363
1,087
2,832
17,855
7,437
779
10,298
7,557
50,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,976
Gold Earned
58,635
146
Minions Killed
163
0
Camps Cleared
0
1,516,495
Distance Traveled
1,281,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,730
541
15
1
0
183,561
0
L
Merlin
11,939
663
57
3
0
226,901
0
W
Pele
10,592
588
16
1
0
294,401
0
W
Bastet
13,975
776
22
1
0
354,111
1
L
Guan Yu
10,601
589
4
0
0
296,391
0
W
Baron Samedi
14,002
778
71
4
0
307,485
0
W
Bacchus
12,355
686
22
1
0
299,906
1
L
Sun Wukong
11,630
646
43
2
0
311,119
1
W
Mulan
11,052
614
15
1
0
260,592
0
L
Raijin
14,735
819
44
2
0
263,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role