Player Matchup

Hachiman
Hachiman
Blackclover_00
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Bellona
Bellona
D3i-D3C0sT4
Bellona
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 4L
1,135 Elo+
Solo
Fenrir
Fenrir
Marito_Max08
Fenrir
Level 35
God Stats
6W - 8L
1,502 SR
Queue Stats
98W - 112L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
RsKih
Baron Samedi
Level 28
God Stats
15W - 19L
1,473 SR
Queue Stats
372W - 446L
1,340 Elo+
Party 1
Athena
Athena
SantyARG
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 37L
1,514 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,299 Elo+

VS

Team Averages
Level 24
1,541 SR
1,407 Elo+
Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Euqir
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,439 Elo+
Solo
Merlin
Merlin
Leaocns
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,384 Elo+
Solo
Vulcan
Vulcan
ZX0-DLast
Vulcan
Level 28
God Stats
8W - 4L
1,767 SR
Queue Stats
301W - 325L
1,346 Elo+
Solo
Chang'e
Chang'e
iHyDe AxT
Chang'e
Level 28
God Stats
18W - 14L
1,437 SR
Queue Stats
138W - 119L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 9 / 1
6,249
347
1,146
9,742
3,237
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
D3i-D3C0sT4
Bellona
14
0 / 4 / 0
8,309
462
6,656
13,532
13,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
14
4 / 6 / 3
9,269
515
8,024
13,711
5,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RsKih
Baron Samedi
14
4 / 7 / 2
8,781
488
5,924
14,253
6,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
SantyARG
Athena
14
3 / 5 / 4
9,659
537
5,218
16,422
10,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 3 / 7
9,358
520
12,187
8,223
3,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Euqir
Mercury
18
11 / 2 / 4
12,016
668
14,931
11,604
4,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Leaocns
Merlin
16
8 / 3 / 5
9,880
549
9,793
6,926
2,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ZX0-DLast
Vulcan
14
0 / 4 / 6
8,582
477
7,616
5,577
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
iHyDe AxT
Chang'e
17
5 / 0 / 1
10,444
580
8,374
8,423
2,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
31
31
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
7
3.5
L
Hachiman
0
9
1
0.06
L
Bellona
D3i-D3C0sT4
Bellona
0
4
0
0
W
Mercury
Euqir
Mercury
11
2
4
6.5
W
Merlin
Leaocns
Merlin
8
3
5
3.5
L
Fenrir
4
6
3
0.92
L
Baron Samedi
RsKih
Baron Samedi
4
7
2
0.71
L
Athena
SantyARG
Athena
3
5
4
1
W
Vulcan
ZX0-DLast
Vulcan
0
4
6
0.75
W
Chang'e
iHyDe AxT
Chang'e
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
52,901
67,660
Taken
40,753
39,325
Mitigated
15,326
11,642
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,187
6,842
0
1,247
8,223
3,060
1,008
2,329
5,894
0
33,978
L
Hachiman
1,146
447
0
0
9,742
3,237
540
5,464
4,278
0
12,705
L
Bellona
D3i-D3C0sT4
Bellona
6,656
2,408
0
2,346
13,532
13,544
584
3,835
9,697
0
53,683
W
Mercury
Euqir
Mercury
14,931
12,065
0
3,997
11,604
4,537
0
2,245
9,359
0
89,049
W
Merlin
Leaocns
Merlin
9,793
838
0
1,524
6,926
2,640
1,661
2,887
4,039
54,972
0
L
Fenrir
8,024
791
234
3,252
13,711
5,581
0
4,908
8,803
0
41,054
L
Baron Samedi
RsKih
Baron Samedi
5,924
224
482
3,855
14,253
6,108
894
5,408
8,845
49,419
0
L
Athena
SantyARG
Athena
5,218
1,683
0
1,473
16,422
10,855
720
6,168
10,254
27,494
0
W
Vulcan
ZX0-DLast
Vulcan
7,616
3,239
0
0
5,577
2,218
318
2,751
2,826
36,807
0
W
Chang'e
iHyDe AxT
Chang'e
8,374
810
257
4,640
8,423
2,871
1,578
930
7,493
58,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
50,280
323
Minions Killed
453
0
Camps Cleared
0
1,416,425
Distance Traveled
1,712,611
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,358
520
43
2
0
368,217
0
L
Hachiman
6,249
347
31
2
0
187,821
1
L
Bellona
8,309
462
103
6
0
270,020
4
W
Mercury
12,016
668
135
8
0
409,105
1
W
Merlin
9,880
549
93
5
0
309,076
2
L
Fenrir
9,269
515
70
4
0
370,236
0
L
Baron Samedi
8,781
488
78
4
0
254,296
1
L
Athena
9,659
537
41
2
0
334,052
3
W
Vulcan
8,582
477
59
3
0
312,572
8
W
Chang'e
10,444
580
123
7
0
313,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role