Player Matchup

Tyr
Tyr
FUSTA02
Tyr
Level 27
God Stats
12W - 10L
1,485 SR
Queue Stats
94W - 96L
1,412 Elo+
Party 2
Ravana
Ravana
Jay-RTC_22
Ravana
Level 69
God Stats
6W - 4L
1,651 SR
Queue Stats
259W - 246L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Rubenn_01
Ah Puch
Level 100
God Stats
2W - 3L
1,557 SR
Queue Stats
238W - 213L
1,503 Elo+
Party 2
Team Averages
Level 65
1,565 SR
1,469 Elo+

VS

Team Averages
Level 25
1,681 SR
1,434 Elo+
Chiron
Chiron
BoxingLizard606
Chiron
Level 34
God Stats
5W - 0L
1,632 SR
Queue Stats
81W - 52L
1,458 Elo+
Party 1
Chaac
Chaac
CMitchh
Chaac
Level 28
God Stats
8W - 2L
1,778 SR
Queue Stats
100W - 81L
1,446 Elo+
Party 1
Merlin
Merlin
JBRONK
Merlin
Level 13
God Stats
10W - 7L
1,633 SR
Queue Stats
74W - 52L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
1 / 5 / 5
12,909
561
6,182
18,535
11,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Jay-RTC_22
Ravana
17
7 / 6 / 7
15,709
683
20,520
18,152
8,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Rubenn_01
Ah Puch
19
6 / 8 / 6
15,082
656
18,229
16,735
4,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
15,419
670
24,126
17,600
5,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
CMitchh
Chaac
19
8 / 7 / 9
16,008
696
11,286
22,373
23,075
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JBRONK
Merlin
18
4 / 5 / 9
14,462
629
7,642
11,490
3,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
14
Kills
19
19
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Chaac
CMitchh
Chaac
8
7
9
1.79
L
Tyr
1
5
5
0.7
W
Merlin
JBRONK
Merlin
4
5
9
1.7
L
Ravana
Jay-RTC_22
Ravana
7
6
7
1.75
L
Ah Puch
Rubenn_01
Ah Puch
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,931
Damage
43,054
53,422
Taken
51,463
24,352
Mitigated
32,467
13,024
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,126
11,240
1,855
6,566
17,600
5,993
1,700
5,235
12,365
0
94,154
W
Chaac
CMitchh
Chaac
11,286
2,716
0
5,625
22,373
23,075
428
10,884
11,489
0
53,831
L
Tyr
6,182
486
0
2,036
18,535
11,046
492
3,904
14,631
0
43,843
W
Merlin
JBRONK
Merlin
7,642
501
0
0
11,490
3,399
479
2,360
9,130
35,829
0
L
Ravana
Jay-RTC_22
Ravana
20,520
9,986
0
8,386
18,152
8,385
0
2,057
16,095
0
85,635
L
Ah Puch
Rubenn_01
Ah Puch
18,229
1,358
0
2,602
16,735
4,921
1,373
1,960
14,775
84,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
45,889
260
Minions Killed
236
0
Camps Cleared
0
1,202,895
Distance Traveled
1,233,041
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,419
670
123
5
0
419,969
13
W
Chaac
16,008
696
52
2
0
428,801
6
L
Tyr
12,909
561
57
2
0
463,477
2
W
Merlin
14,462
629
61
3
0
384,271
5
L
Ravana
15,709
683
75
3
0
413,761
5
L
Ah Puch
15,082
656
128
6
0
325,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role