Player Matchup

Jormungandr
Jormungandr
Silver IV
CatheterThief
Jormungandr
Silver IV
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 3L
1,334 MMR
Party 1
Cupid
Cupid
Gold V
RECDA3
Cupid
Gold V
Level 128
God Stats
110W - 85L
1,604 SR
Queue Stats
385W - 356L
1,405 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Umbagwae
Kukulkan
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,602 SR
1,413 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,497 SR
1,404 MMR
Ullr
Ullr
Bronze III
FlyPigsanta12
Ullr
Bronze III
Level 65
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,372 MMR
Solo
King Arthur
King Arthur
Silver II
YerMawLikesD
King Arthur
Silver II
Level 110
God Stats
0W - 2L
1,516 SR
Queue Stats
31W - 25L
1,381 MMR
Party 2
Hades
Hades
Silver I
ewilliams77
Hades
Silver I
Level 127
God Stats
8W - 3L
1,710 SR
Queue Stats
39W - 29L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatheterThief
Jormungandr
19
5 / 3 / 11
16,337
710
11,508
18,850
20,827
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cupid
RECDA3
Cupid
18
2 / 6 / 11
14,785
643
16,939
16,256
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Umbagwae
Kukulkan
19
9 / 4 / 6
16,152
702
22,289
14,651
6,160
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AchillesPersephoneDiscordiaHeimdallrHorus

VS

Bans
PoseidonCabrakanOdinKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
13,530
588
7,327
14,749
4,853
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
YerMawLikesD
King Arthur
18
7 / 6 / 5
14,946
650
16,549
29,169
32,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 6
14,372
625
14,295
22,596
23,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
16
Kills
13
13
Deaths
16
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CatheterThief
Jormungandr
5
3
11
3.5
L
1
6
9
0.92
W
Cupid
RECDA3
Cupid
2
6
11
1.25
W
Kukulkan
Umbagwae
Kukulkan
9
4
6
3
L
King Arthur
YerMawLikesD
King Arthur
7
6
5
1.58
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,736
Damage
38,171
49,757
Taken
66,514
32,367
Mitigated
60,390
10,100
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CatheterThief
Jormungandr
11,508
2,582
0
3,808
18,850
20,827
394
6,618
12,232
48,182
0
L
7,327
1,870
0
2,173
14,749
4,853
1,674
6,978
7,771
0
49,603
W
Cupid
RECDA3
Cupid
16,939
9,057
2,858
3,196
16,256
5,380
2,188
4,385
11,871
0
95,665
W
Kukulkan
Umbagwae
Kukulkan
22,289
2,485
0
238
14,651
6,160
0
2,879
11,610
100,040
0
L
King Arthur
YerMawLikesD
King Arthur
16,549
2,284
0
6,314
29,169
32,301
829
15,460
13,709
0
76,717
L
14,295
912
838
11,589
22,596
23,236
880
11,906
10,690
72,384
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
42,848
268
Minions Killed
235
0
Camps Cleared
0
1,197,488
Distance Traveled
1,181,866
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,337
710
33
1
0
413,128
3
L
Ullr
13,530
588
63
3
0
390,679
12
W
Cupid
14,785
643
108
5
0
403,251
6
W
Kukulkan
16,152
702
127
6
0
381,109
2
L
King Arthur
14,946
650
86
4
0
401,255
3
L
Hades
14,372
625
86
4
0
389,932
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role