Player Matchup

Jormungandr
Jormungandr
Danillidge2002
Jormungandr
Level 89
God Stats
3W - 3L
1,688 SR
Queue Stats
238W - 231L
1,485 Elo+
Party 1
Tyr
Tyr
Murset
Tyr
Level 102
God Stats
2W - 5L
1,451 SR
Queue Stats
497W - 461L
1,497 Elo+
Party 1
Chang'e
Chang'e
SirGoofAlot8207
Chang'e
Level 60
God Stats
16W - 13L
1,792 SR
Queue Stats
409W - 392L
1,503 Elo+
Party 1
Ullr
Ullr
al1thu1ban
Ullr
Level 68
God Stats
1W - 2L
1,382 SR
Queue Stats
426W - 376L
1,502 Elo+
Party 1
Fenrir
Fenrir
marsland1996
Fenrir
Level 69
God Stats
4W - 5L
1,299 SR
Queue Stats
369W - 351L
1,524 Elo+
Solo
Team Averages
Level 78
1,522 SR
1,502 Elo+

VS

Team Averages
Level 82
1,581 SR
1,500 Elo+
Izanami
Izanami
Fibbonachi
Izanami
Level 117
God Stats
4W - 0L
1,847 SR
Queue Stats
134W - 110L
1,553 Elo+
Party 2
Scylla
Scylla
Nozka95
Scylla
Level 86
God Stats
1W - 1L
1,546 SR
Queue Stats
25W - 29L
1,501 Elo+
Solo
Set
Set
Reyru92
Set
Level 66
God Stats
1W - 0L
1,315 SR
Queue Stats
76W - 75L
1,507 Elo+
Party 3
Horus
Horus
SKINNERT_
Horus
Level 75
God Stats
7W - 6L
1,476 SR
Queue Stats
40W - 47L
1,436 Elo+
Party 2
King Arthur
King Arthur
acid-Fou92
King Arthur
Level 68
God Stats
10W - 10L
1,723 SR
Queue Stats
85W - 85L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Danillidge2002
Jormungandr
20
8 / 7 / 5
17,562
475
31,649
29,969
16,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
Murset
Tyr
20
6 / 6 / 8
16,861
456
12,907
50,380
33,551
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 8 / 4
16,670
451
19,746
33,205
32,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 12 / 7
15,426
417
12,037
28,685
8,865
Fenrir
20
5 / 9 / 8
17,136
463
16,410
30,017
12,720
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fibbonachi
Izanami
20
14 / 7 / 15
21,042
569
43,838
27,994
11,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Nozka95
Scylla
20
12 / 3 / 13
19,468
526
38,937
17,011
6,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
20
7 / 3 / 17
20,159
545
22,902
27,338
17,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
SKINNERT_
Horus
20
2 / 7 / 23
17,477
472
10,743
31,401
34,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
acid-Fou92
King Arthur
20
7 / 7 / 11
18,156
491
25,161
32,359
50,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
27
Kills
42
42
Deaths
27
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Danillidge2002
Jormungandr
8
7
5
1.5
W
Izanami
Fibbonachi
Izanami
14
7
15
3.07
L
Tyr
Murset
Tyr
6
6
8
1.67
W
Scylla
Nozka95
Scylla
12
3
13
6.17
W
Set
7
3
17
5.17
W
Horus
SKINNERT_
Horus
2
7
23
1.93
L
4
8
4
0.75
W
King Arthur
acid-Fou92
King Arthur
7
7
11
1.79
L
4
12
7
0.63
L
Fenrir
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,749
Damage
141,581
172,256
Taken
136,103
103,621
Mitigated
120,729
35,640
Healing
50,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Danillidge2002
Jormungandr
31,649
6,346
0
4,218
29,969
16,146
0
7,359
22,610
146,363
0
W
Izanami
Fibbonachi
Izanami
43,838
29,188
0
10,222
27,994
11,631
13,957
7,923
20,071
0
204,203
L
Tyr
Murset
Tyr
12,907
2,268
0
8,589
50,380
33,551
484
10,343
40,037
0
54,060
W
Scylla
Nozka95
Scylla
38,937
1,149
1,725
3,576
17,011
6,628
118
5,945
11,066
128,038
0
W
Set
22,902
11,369
0
8,900
27,338
17,692
782
13,058
14,280
0
194,919
W
Horus
SKINNERT_
Horus
10,743
4,861
8,518
10,948
31,401
34,172
667
12,251
19,150
0
43,936
L
19,746
1,187
2,594
11,719
33,205
32,339
655
6,550
26,457
113,280
0
W
King Arthur
acid-Fou92
King Arthur
25,161
3,457
0
6,416
32,359
50,606
455
14,605
17,754
1,045
114,917
L
12,037
5,403
0
3,939
28,685
8,865
396
8,079
20,606
0
67,122
L
Fenrir
16,410
3,348
0
4,581
30,017
12,720
0
8,736
21,281
0
118,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,655
Gold Earned
96,302
703
Minions Killed
801
0
Camps Cleared
0
2,983,465
Distance Traveled
3,574,460
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,562
475
198
5
0
523,992
9
W
Izanami
21,042
569
257
7
0
654,965
8
L
Tyr
16,861
456
45
1
0
714,522
2
W
Scylla
19,468
526
156
4
0
706,673
5
W
Set
20,159
545
203
5
0
819,458
5
W
Horus
17,477
472
33
1
0
739,173
7
L
Chang'e
16,670
451
205
6
0
577,796
7
W
King Arthur
18,156
491
152
4
0
654,191
5
L
Ullr
15,426
417
103
3
0
514,323
10
L
Fenrir
17,136
463
152
4
0
652,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role