Player Matchup

Jormungandr
Jormungandr
RedFamine
Jormungandr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
RiderAvarice
Kukulkan
Level 32
God Stats
12W - 7L
1,642 SR
Queue Stats
14W - 20L
1,433 Elo+
Party 1
Thor
Thor
RiderFamine
Thor
Level 24
God Stats
7W - 4L
1,587 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 1
Team Averages
Level 22
1,576 SR
1,395 Elo+

VS

Team Averages
Level 29
1,507 SR
1,370 Elo+
Anhur
Anhur
THE_REVELATION44
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,293 Elo+
Solo
Jormungandr
Jormungandr
The_True_Simba20
Jormungandr
Level 65
God Stats
0W - 2L
1,521 SR
Queue Stats
111W - 98L
1,606 Elo+
Party 2
Fenrir
Fenrir
mounson69
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RedFamine
Jormungandr
11
3 / 3 / 7
8,058
672
4,394
7,229
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
RiderAvarice
Kukulkan
12
3 / 2 / 8
8,512
709
10,087
4,815
1,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 0 / 6
9,255
771
6,527
7,852
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,824
569
2,513
8,967
4,822
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
The_True_Simba20
Jormungandr
12
5 / 4 / 0
8,506
709
8,540
10,734
8,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
mounson69
Fenrir
9
0 / 6 / 2
6,621
552
1,819
8,246
3,224
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
5
5
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
RedFamine
Jormungandr
3
3
7
2.17
W
Kukulkan
RiderAvarice
Kukulkan
3
2
8
3.5
W
7
0
6
10
L
0
3
2
0.33
L
Jormungandr
The_True_Simba20
Jormungandr
5
4
0
1.25
L
Fenrir
mounson69
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
12,872
19,896
Taken
27,947
7,148
Mitigated
16,588
4,053
Healing
1,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
RedFamine
Jormungandr
4,394
1,502
0
353
7,229
2,757
253
3,206
4,023
16,980
0
W
Kukulkan
RiderAvarice
Kukulkan
10,087
1,855
667
704
4,815
1,663
864
2,615
2,200
29,334
0
W
6,527
1,724
986
1,343
7,852
2,728
1,166
2,807
5,045
0
27,923
L
2,513
658
0
428
8,967
4,822
48
3,841
5,126
0
13,650
L
Jormungandr
The_True_Simba20
Jormungandr
8,540
2,236
159
549
10,734
8,542
0
5,498
5,236
33,548
0
L
Fenrir
mounson69
Fenrir
1,819
587
0
0
8,246
3,224
0
5,194
3,052
0
8,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
21,951
122
Minions Killed
94
0
Camps Cleared
0
645,935
Distance Traveled
521,785
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,058
672
28
2
0
196,034
0
W
Kukulkan
8,512
709
60
5
0
204,511
2
W
Thor
9,255
771
34
3
0
245,390
1
L
Anhur
6,824
569
25
2
0
167,473
1
L
Jormungandr
8,506
709
58
5
0
182,284
3
L
Fenrir
6,621
552
11
1
0
172,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role