Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
El_ChAmAk0_PR7
Rama
Level 136
God Stats
9W - 6L
1,768 SR
Queue Stats
59W - 50L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
XxD3m0N-_-pRxX
Ne Zha
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
26W - 22L
1,769 Elo+
Party 1
Achilles
Achilles
XxSnip3rWolfPR-_
Achilles
Level 143
God Stats
5W - 0L
1,704 SR
Queue Stats
49W - 50L
1,659 Elo+
Party 1
Team Averages
Level 132
1,663 SR
1,638 Elo+

VS

Team Averages
Level 87
1,718 SR
1,584 Elo+
Heimdallr
Heimdallr
Aeonium
Heimdallr
Level 106
God Stats
2W - 3L
1,551 SR
Queue Stats
47W - 35L
1,716 Elo+
Party 2
Anubis
Anubis
Marekic
Anubis
Level 125
God Stats
11W - 6L
1,699 SR
Queue Stats
67W - 62L
1,562 Elo+
Party 2
Raijin
Raijin
RenjiHowl
Raijin
Level 69
God Stats
1W - 2L
1,687 SR
Queue Stats
40W - 52L
1,620 Elo+
Solo
Horus
Horus
behemoth_kingsin
Horus
Level 49
God Stats
3W - 6L
1,936 SR
Queue Stats
21W - 27L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 3 / 16
16,285
708
20,965
15,275
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 4 / 10
18,498
804
27,717
22,513
7,013
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 10
17,096
743
13,872
18,536
7,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 1 / 12
18,407
800
22,125
22,675
33,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aeonium
Heimdallr
20
4 / 11 / 5
15,271
664
17,768
25,844
10,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Marekic
Anubis
20
8 / 7 / 2
17,397
756
22,227
22,253
10,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
RenjiHowl
Raijin
20
2 / 8 / 4
14,618
636
16,803
22,549
8,194
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 8 / 5
13,461
585
6,275
25,878
29,522
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
34
Kills
14
14
Deaths
34
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
3
16
3.67
L
Heimdallr
Aeonium
Heimdallr
4
11
5
0.59
W
12
4
10
4.25
L
Anubis
Marekic
Anubis
8
7
2
1.29
L
Raijin
RenjiHowl
Raijin
2
8
4
0.5
W
8
6
10
2.17
W
11
1
12
17
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,679
Damage
63,073
78,999
Taken
96,524
55,543
Mitigated
58,495
30,208
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,965
866
7,813
8,605
15,275
7,255
1,897
9,950
5,325
69,619
0
L
Heimdallr
Aeonium
Heimdallr
17,768
9,067
0
3,496
25,844
10,586
1,814
4,483
21,361
0
72,994
W
27,717
23,580
0
5,740
22,513
7,013
3,330
10,699
11,811
0
95,729
L
Anubis
Marekic
Anubis
22,227
1,032
0
6,086
22,253
10,193
259
3,869
18,384
96,625
0
L
Raijin
RenjiHowl
Raijin
16,803
1,614
570
1,468
22,549
8,194
224
6,670
15,879
74,592
0
W
13,872
3,941
0
1,737
18,536
7,983
128
10,700
7,836
0
74,273
W
22,125
5,286
0
6,313
22,675
33,292
714
8,709
13,966
1,279
70,694
L
6,275
3,206
4,335
8,801
25,878
29,522
409
7,364
18,514
0
23,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,286
Gold Earned
60,747
399
Minions Killed
393
23
Camps Cleared
14
1,854,008
Distance Traveled
1,453,686
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,285
708
112
5
3
453,512
3
L
Heimdallr
15,271
664
99
4
3
329,914
4
W
Rama
18,498
804
119
5
7
436,623
1
L
Anubis
17,397
756
147
6
5
356,421
4
L
Raijin
14,618
636
103
4
5
390,552
0
W
Ne Zha
17,096
743
66
3
9
419,019
1
W
Achilles
18,407
800
102
4
4
544,854
1
L
Horus
13,461
585
44
2
1
376,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role