Player Matchup

Da Ji
Da Ji
PsychoG00se
Da Ji
Level 15
God Stats
5W - 2L
1,811 SR
Queue Stats
32W - 26L
1,599 Elo+
Party 2
Merlin
Merlin
SlothMarz
Merlin
Level 27
God Stats
1W - 0L
1,689 SR
Queue Stats
50W - 40L
1,617 Elo+
Party 2
Vamana
Vamana
balrogpresident
Vamana
Level 116
God Stats
4W - 0L
1,939 SR
Queue Stats
65W - 49L
1,606 Elo+
Party 2
Team Averages
Level 53
1,813 SR
1,607 Elo+

VS

Team Averages
Level 53
1,652 SR
1,392 Elo+
Sobek
Sobek
Kasakir787
Sobek
Level 103
God Stats
1W - 1L
1,548 SR
Queue Stats
190W - 189L
1,416 Elo+
Party 1
Xbalanque
Xbalanque
OgGaming87
Xbalanque
Level 29
God Stats
154W - 171L
1,509 SR
Queue Stats
165W - 201L
1,416 Elo+
Solo
Fenrir
Fenrir
Sonicblaster219
Fenrir
Level 28
God Stats
1W - 1L
1,899 SR
Queue Stats
35W - 53L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
8,242
749
5,494
7,201
2,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SlothMarz
Merlin
10
0 / 2 / 6
7,244
659
4,270
4,871
1,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 4
8,442
767
8,116
8,629
8,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 4 / 3
7,119
647
3,162
9,970
5,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
OgGaming87
Xbalanque
12
4 / 3 / 1
8,195
745
9,053
10,175
3,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 1 / 3
7,208
655
2,404
4,591
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
7
7
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
3
0.38
L
Xbalanque
OgGaming87
Xbalanque
4
3
1
1.5
W
4
3
3
1.83
W
Merlin
SlothMarz
Merlin
0
2
6
1.5
L
3
1
3
4.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
14,619
20,701
Taken
24,736
12,232
Mitigated
10,899
5,353
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,162
220
0
492
9,970
5,537
0
1,534
8,436
10,984
0
L
Xbalanque
OgGaming87
Xbalanque
9,053
3,517
0
3,068
10,175
3,866
204
2,397
7,778
0
40,057
W
5,494
1,866
0
0
7,201
2,724
312
1,269
5,932
0
10,232
W
Merlin
SlothMarz
Merlin
4,270
373
0
180
4,871
1,434
714
211
4,660
24,390
0
L
2,404
456
0
748
4,591
1,496
0
419
4,172
0
6,721
W
8,116
3,675
1,121
4,052
8,629
8,074
744
1,705
6,924
0
27,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
22,522
94
Minions Killed
95
0
Camps Cleared
0
677,109
Distance Traveled
515,520
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,119
647
13
1
0
190,507
0
L
Xbalanque
8,195
745
72
7
0
202,848
1
W
Da Ji
8,242
749
21
2
0
239,962
0
W
Merlin
7,244
659
38
3
0
210,858
1
L
Fenrir
7,208
655
10
1
0
122,165
0
W
Vamana
8,442
767
35
3
0
226,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role