Player Matchup

Ymir
Ymir
Colonel_Morgan
Ymir
Level 107
God Stats
0W - 2L
1,262 SR
Queue Stats
238W - 256L
1,438 Elo+
Party 2
Hades
Hades
PlayeFE
Hades
Level 88
God Stats
2W - 2L
1,492 SR
Queue Stats
122W - 121L
1,438 Elo+
Party 4
Thor
Thor
flepka
Thor
Level 127
God Stats
1W - 2L
1,293 SR
Queue Stats
88W - 85L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
ggKillerprincess
Zhong Kui
Level 102
God Stats
4W - 4L
1,530 SR
Queue Stats
281W - 290L
1,458 Elo+
Party 2
Bacchus
Bacchus
xIKRoNoSx
Bacchus
Level 123
God Stats
4W - 5L
1,833 SR
Queue Stats
469W - 460L
1,467 Elo+
Party 4
Team Averages
Level 109
1,482 SR
1,451 Elo+

VS

Team Averages
Level 84
1,481 SR
1,454 Elo+
Baba Yaga
Baba Yaga
BeastMODEGod88
Baba Yaga
Level 122
God Stats
9W - 9L
1,270 SR
Queue Stats
509W - 563L
1,389 Elo+
Solo
Da Ji
Da Ji
Induction
Da Ji
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,428 Elo+
Party 1
Thor
Thor
Pillynat0r
Thor
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 96L
1,532 Elo+
Party 1
Raijin
Raijin
Récognize
Raijin
Level 60
God Stats
4W - 1L
1,635 SR
Queue Stats
81W - 72L
1,459 Elo+
Party 3
Pele
Pele
nDiVinEx
Pele
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 24
18,530
662
19,140
34,821
28,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
PlayeFE
Hades
20
13 / 12 / 23
18,221
651
22,040
36,246
24,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
flepka
Thor
20
10 / 10 / 22
18,329
655
15,239
26,328
11,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
20
14 / 9 / 26
21,465
767
32,076
34,176
18,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
xIKRoNoSx
Bacchus
20
8 / 7 / 29
18,497
661
20,786
39,914
42,087
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeastMODEGod88
Baba Yaga
9
0 / 3 / 5
11,768
420
0
2,749
864
Da Ji
Induction
Da Ji
20
12 / 15 / 17
18,643
666
25,936
31,000
14,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 12 / 24
20,302
725
28,234
31,899
13,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Récognize
Raijin
20
11 / 12 / 17
21,180
756
43,212
26,329
10,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
13 / 15 / 17
19,982
714
35,948
39,714
17,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
126
57
Kills
46
48
Deaths
57
124
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BeastMODEGod88
Baba Yaga
0
3
5
0.83
L
12
10
24
2.4
W
Da Ji
Induction
Da Ji
12
15
17
1.37
W
10
12
24
1.83
L
Hades
PlayeFE
Hades
13
12
23
2.04
W
Raijin
Récognize
Raijin
11
12
17
1.63
L
Thor
flepka
Thor
10
10
22
2.1
L
Zhong Kui
14
9
26
3
W
Pele
13
15
17
1.43
L
Bacchus
xIKRoNoSx
Bacchus
8
7
29
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,281
Damage
133,330
171,485
Taken
131,691
125,619
Mitigated
56,788
53,339
Healing
31,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BeastMODEGod88
Baba Yaga
0
0
0
0
2,749
864
0
2,749
0
0
0
L
19,140
3,345
454
921
34,821
28,573
1,453
10,004
23,257
35,200
0
W
Da Ji
Induction
Da Ji
25,936
5,302
2,152
3,966
31,000
14,266
0
22,437
8,563
0
41,165
W
28,234
4,206
2,476
4,849
31,899
13,413
2,412
25,267
6,632
0
62,097
L
Hades
PlayeFE
Hades
22,040
593
4,875
6,459
36,246
24,271
1,017
8,448
27,798
47,021
0
W
Raijin
Récognize
Raijin
43,212
2,473
1,205
3,214
26,329
10,893
937
16,023
10,306
98,176
0
L
Thor
flepka
Thor
15,239
2,602
4,082
3,690
26,328
11,924
1,979
4,453
21,875
0
47,394
L
Zhong Kui
32,076
826
3,002
10,139
34,176
18,764
1,408
8,924
25,252
68,150
0
W
Pele
35,948
7,215
1,792
12,007
39,714
17,352
180
26,733
12,981
0
84,986
L
Bacchus
xIKRoNoSx
Bacchus
20,786
2,007
6,033
13,684
39,914
42,087
1,849
11,383
28,531
36,646
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,042
Gold Earned
91,875
219
Minions Killed
216
0
Camps Cleared
0
2,075,093
Distance Traveled
1,337,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,768
420
0
0
0
1,870
0
L
Ymir
18,530
662
27
1
0
376,546
0
W
Da Ji
18,643
666
38
1
0
296,136
1
W
Thor
20,302
725
60
2
0
379,326
0
L
Hades
18,221
651
44
2
0
386,092
0
W
Raijin
21,180
756
61
2
0
298,809
0
L
Thor
18,329
655
67
2
0
420,053
1
L
Zhong Kui
21,465
767
58
2
0
433,118
0
W
Pele
19,982
714
57
2
0
361,018
0
L
Bacchus
18,497
661
23
1
0
459,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role