Player Matchup

Merlin
Merlin
Fellsparrow
Merlin
Level 17
God Stats
4W - 1L
1,881 SR
Queue Stats
24W - 24L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
Hotsausage
Sylvanus
Level 143
God Stats
8W - 5L
1,567 SR
Queue Stats
72W - 66L
1,514 Elo+
Party 2
Bellona
Bellona
PrinceHeath
Bellona
Level 121
God Stats
42W - 52L
1,516 SR
Queue Stats
241W - 230L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
SisterSymphony
Baron Samedi
Level 88
God Stats
3W - 2L
1,279 SR
Queue Stats
100W - 95L
1,518 Elo+
Solo
Artemis
Artemis
Xtapolapocetl
Artemis
Level 105
God Stats
6W - 7L
1,308 SR
Queue Stats
82W - 91L
1,468 Elo+
Party 2
Team Averages
Level 95
1,510 SR
1,505 Elo+

VS

Team Averages
Level 54
1,523 SR
1,489 Elo+
Cupid
Cupid
 
Cupid
Level 43
God Stats
13W - 17L
1,498 SR
Queue Stats
108W - 113L
1,472 Elo+
Party 3
Cerberus
Cerberus
BobbyJoeBO44
Cerberus
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 66L
1,400 Elo+
Party 3
Baba Yaga
Baba Yaga
Ktinodis
Baba Yaga
Level 65
God Stats
0W - 1L
1,382 SR
Queue Stats
55W - 47L
1,580 Elo+
Party 1
King Arthur
King Arthur
RootyRootBeer
King Arthur
Level 44
God Stats
1W - 1L
1,741 SR
Queue Stats
21W - 17L
1,558 Elo+
Party 1
Da Ji
Da Ji
wazzap43
Da Ji
Level 50
God Stats
1W - 2L
1,494 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 4 / 22
15,534
971
28,859
17,694
10,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Hotsausage
Sylvanus
20
5 / 3 / 23
15,548
972
15,847
24,579
33,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
PrinceHeath
Bellona
20
6 / 2 / 21
15,753
985
30,471
33,845
19,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SisterSymphony
Baron Samedi
20
11 / 6 / 12
16,868
1,054
30,970
23,336
13,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
20
9 / 3 / 18
16,160
1,010
29,353
11,852
4,658
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 9 / 6
14,991
937
14,914
24,883
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BobbyJoeBO44
Cerberus
20
3 / 8 / 11
15,092
943
27,493
39,801
15,219
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Ktinodis
Baba Yaga
20
0 / 3 / 12
14,673
917
27,476
13,233
5,305
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
RootyRootBeer
King Arthur
20
6 / 7 / 4
15,482
968
23,603
41,558
55,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
wazzap43
Da Ji
20
4 / 10 / 9
14,428
902
11,461
23,997
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
60
37
Kills
18
18
Deaths
37
96
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
9
6
0.89
L
Cerberus
BobbyJoeBO44
Cerberus
3
8
11
1.06
W
Merlin
6
4
22
4.25
W
Sylvanus
Hotsausage
Sylvanus
5
3
23
5.5
L
Baba Yaga
Ktinodis
Baba Yaga
0
3
12
2
W
Bellona
PrinceHeath
Bellona
6
2
21
8.25
L
King Arthur
RootyRootBeer
King Arthur
6
7
4
1.14
W
Baron Samedi
SisterSymphony
Baron Samedi
11
6
12
2.83
W
Artemis
9
3
18
6
L
Da Ji
wazzap43
Da Ji
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,500
Damage
104,947
111,306
Taken
143,472
82,087
Mitigated
94,735
45,585
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,914
10,995
0
165
24,883
8,377
0
13,797
11,086
0
45,662
L
Cerberus
BobbyJoeBO44
Cerberus
27,493
283
0
9,530
39,801
15,219
0
23,438
16,363
46,216
0
W
Merlin
28,859
2,525
0
2,005
17,694
10,023
0
7,642
10,052
56,713
0
W
Sylvanus
Hotsausage
Sylvanus
15,847
1,277
9,188
8,369
24,579
33,493
0
12,831
11,748
27,605
0
L
Baba Yaga
Ktinodis
Baba Yaga
27,476
1,780
0
1,965
13,233
5,305
0
5,213
8,020
89,880
0
W
Bellona
PrinceHeath
Bellona
30,471
20,727
0
11,173
33,845
19,997
0
16,890
16,955
0
61,284
L
King Arthur
RootyRootBeer
King Arthur
23,603
2,999
243
7,243
41,558
55,727
0
22,332
19,226
0
47,715
W
Baron Samedi
SisterSymphony
Baron Samedi
30,970
2,219
7,293
7,557
23,336
13,916
0
11,532
11,804
59,265
0
W
Artemis
29,353
19,437
0
0
11,852
4,658
0
6,074
5,778
0
67,568
L
Da Ji
wazzap43
Da Ji
11,461
2,513
0
0
23,997
10,107
0
10,896
13,101
0
23,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,863
Gold Earned
74,666
327
Minions Killed
357
12
Camps Cleared
4
1,486,818
Distance Traveled
1,504,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,991
937
50
3
0
272,432
0
L
Cerberus
15,092
943
56
4
0
284,461
0
W
Merlin
15,534
971
61
4
0
284,879
0
W
Sylvanus
15,548
972
29
2
1
297,196
0
L
Baba Yaga
14,673
917
191
12
2
310,280
0
W
Bellona
15,753
985
59
4
4
342,153
0
L
King Arthur
15,482
968
41
3
1
308,253
0
W
Baron Samedi
16,868
1,054
80
5
1
273,727
0
W
Artemis
16,160
1,010
98
6
6
288,863
0
L
Da Ji
14,428
902
19
1
1
329,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role