Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Saukkosukeltaa
Baron Samedi
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Hercules
Hercules
SteveAnders
Hercules
Level 28
God Stats
32W - 35L
1,439 SR
Queue Stats
243W - 231L
1,530 Elo+
Solo
Cupid
Cupid
StrelnieksLV
Cupid
Level 25
God Stats
30W - 30L
1,589 SR
Queue Stats
87W - 67L
1,548 Elo+
Solo
Ymir
Ymir
jonisamuss
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,469 Elo+

VS

Team Averages
Level 27
1,619 SR
1,601 Elo+
Hel
Hel
 
Hel
Level 30
God Stats
36W - 35L
1,545 SR
Queue Stats
97W - 95L
1,496 Elo+
Solo
Kali
Kali
Jayonetta_
Kali
Level 25
God Stats
44W - 40L
1,478 SR
Queue Stats
66W - 85L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Retter-Helfer
Cu Chulainn
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
55W - 14L
1,786 Elo+
Party 1
Neith
Neith
SYNTHETIKZ27
Neith
Level 16
God Stats
10W - 7L
1,526 SR
Queue Stats
27W - 10L
1,685 Elo+
Party 1
Hades
Hades
zuchuboy19
Hades
Level 38
God Stats
30W - 8L
1,824 SR
Queue Stats
71W - 41L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 7 / 1
8,243
824
6,030
8,860
3,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Saukkosukeltaa
Baron Samedi
15
2 / 10 / 2
9,385
939
8,719
14,489
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
SteveAnders
Hercules
16
2 / 5 / 3
9,780
978
12,135
18,824
16,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 4
10,227
1,023
14,646
12,237
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 3
8,973
897
8,033
17,994
21,357
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 10
9,742
974
5,465
10,131
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 7
9,429
943
8,100
11,468
6,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Retter-Helfer
Cu Chulainn
17
5 / 3 / 18
11,047
1,105
23,861
18,340
18,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 0 / 12
11,468
1,147
10,782
5,353
2,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
11 / 1 / 12
12,141
1,214
16,614
9,294
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
8
Kills
30
30
Deaths
8
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
1
0.21
W
Hel
 
Hel
3
1
10
8
W
4
3
7
2.5
W
Cu Chulainn
Retter-Helfer
Cu Chulainn
5
3
18
4.67
W
7
0
12
13
L
Baron Samedi
Saukkosukeltaa
Baron Samedi
2
10
2
0.3
L
Hercules
SteveAnders
Hercules
2
5
3
0.7
L
2
2
4
2
L
1
6
3
0.42
W
Hades
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
64,822
72,404
Taken
54,586
52,992
Mitigated
38,338
8,333
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,030
1,571
0
150
8,860
3,135
0
2,747
6,113
0
10,082
W
Hel
 
Hel
5,465
321
6,842
5,800
10,131
4,683
0
5,621
4,510
9,607
0
W
8,100
4,646
0
1,463
11,468
6,021
0
2,311
9,057
0
12,654
W
Cu Chulainn
Retter-Helfer
Cu Chulainn
23,861
8,266
0
4,184
18,340
18,881
0
4,222
14,118
0
39,205
W
10,782
4,883
0
1,783
5,353
2,766
0
2,012
3,341
0
37,378
L
Baron Samedi
Saukkosukeltaa
Baron Samedi
8,719
1,101
868
541
14,489
7,137
0
4,891
9,598
24,989
0
L
Hercules
SteveAnders
Hercules
12,135
4,304
0
5,237
18,824
16,204
0
8,069
10,755
471
26,584
L
14,646
7,836
801
736
12,237
5,159
0
1,538
10,699
0
34,700
L
8,033
1,818
0
0
17,994
21,357
0
4,834
13,160
24,253
0
W
Hades
16,614
1,461
1,610
4,381
9,294
5,987
0
3,013
6,281
36,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
53,827
150
Minions Killed
174
3
Camps Cleared
6
745,598
Distance Traveled
888,405
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,243
824
5
1
1
95,801
2
W
Hel
9,742
974
8
1
1
189,180
0
W
Kali
9,429
943
7
1
0
139,615
0
W
Cu Chulainn
11,047
1,105
46
5
2
184,063
1
W
Neith
11,468
1,147
66
7
1
192,716
0
L
Baron Samedi
9,385
939
39
4
0
137,841
0
L
Hercules
9,780
978
34
3
1
182,597
3
L
Cupid
10,227
1,023
35
4
1
176,969
1
L
Ymir
8,973
897
37
4
0
152,390
0
W
Hades
12,141
1,214
47
5
2
182,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role