Player Matchup

Serqet
Serqet
 
Serqet
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,370 Elo+
Party 2
Ra
Ra
DerLootgeier
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Solo
Nemesis
Nemesis
EFXmirael
Nemesis
Level 14
God Stats
0W - 2L
1,380 SR
Queue Stats
5W - 13L
1,226 Elo+
Solo
Neith
Neith
RVRMAX
Neith
Level 26
God Stats
8W - 11L
1,519 SR
Queue Stats
11W - 15L
1,277 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,318 Elo+

VS

Team Averages
Level 15
1,416 SR
1,212 Elo+
Olorun
Olorun
Daxxnebel90
Olorun
Level 16
God Stats
1W - 1L
1,287 SR
Queue Stats
27W - 31L
1,211 Elo+
Solo
Bellona
Bellona
Grassy_Garrett
Bellona
Level 25
God Stats
15W - 10L
1,446 SR
Queue Stats
36W - 27L
1,242 Elo+
Party 1
Heimdallr
Heimdallr
Nightscaryfan1
Heimdallr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,091 Elo+
Party 1
Ullr
Ullr
SoteKT
Ullr
Level 16
God Stats
8W - 7L
1,491 SR
Queue Stats
17W - 20L
1,364 Elo+
Solo
Ymir
Ymir
stingy22_BBC
Ymir
Level 16
God Stats
7W - 5L
1,356 SR
Queue Stats
14W - 18L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 1 / 1
6,063
379
1,252
3,780
1,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
 
Thor
11
1 / 5 / 0
6,249
391
5,431
9,873
5,938
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 0
6,368
398
4,505
9,520
3,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
EFXmirael
Nemesis
12
1 / 5 / 0
6,335
396
3,927
11,289
3,981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
RVRMAX
Neith
11
1 / 3 / 1
6,776
424
4,357
5,580
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 2 / 8
8,294
518
5,336
6,688
2,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 0 / 0
9,501
594
10,078
9,839
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Nightscaryfan1
Heimdallr
12
2 / 1 / 3
7,946
497
4,457
5,217
2,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ullr
SoteKT
Ullr
15
8 / 0 / 0
9,911
619
7,342
8,465
3,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 3
6,889
431
746
7,002
3,774
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
21
21
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
L
Thor
 
Thor
1
5
0
0.2
W
Olorun
1
2
8
2.5
L
1
7
0
0.14
L
Nemesis
EFXmirael
Nemesis
1
5
0
0.2
W
10
0
0
10
W
Heimdallr
Nightscaryfan1
Heimdallr
2
1
3
3.5
L
Neith
RVRMAX
Neith
1
3
1
0.5
W
Ullr
SoteKT
Ullr
8
0
0
8
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
27,959
40,042
Taken
37,211
16,100
Mitigated
20,061
6,014
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,252
346
0
1,465
3,780
1,036
0
0
3,780
0
19,326
L
Thor
 
Thor
5,431
1,131
0
402
9,873
5,938
231
666
9,207
0
28,336
W
Olorun
5,336
1,881
447
2,426
6,688
2,367
2,213
2,067
4,297
38,581
0
L
4,505
124
94
553
9,520
3,135
0
2,357
7,163
28,521
0
L
Nemesis
EFXmirael
Nemesis
3,927
469
0
2,349
11,289
3,981
0
2,754
8,488
0
21,593
W
10,078
2,490
0
4,649
9,839
8,171
1,156
1,264
8,575
0
44,513
W
Heimdallr
Nightscaryfan1
Heimdallr
4,457
1,384
0
343
5,217
2,101
611
410
4,807
0
32,342
L
Neith
RVRMAX
Neith
4,357
1,752
0
1,151
5,580
2,010
180
258
5,322
0
32,000
W
Ullr
SoteKT
Ullr
7,342
4,476
274
2,838
8,465
3,648
4,302
97
8,368
0
53,402
W
746
76
0
894
7,002
3,774
320
667
6,335
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
42,541
224
Minions Killed
339
0
Camps Cleared
0
1,277,434
Distance Traveled
1,397,777
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,063
379
40
3
0
133,984
0
L
Thor
6,249
391
38
2
0
287,927
1
W
Olorun
8,294
518
66
4
0
272,279
0
L
Ra
6,368
398
41
3
0
265,529
2
L
Nemesis
6,335
396
35
2
0
309,479
1
W
Bellona
9,501
594
73
5
0
319,225
0
W
Heimdallr
7,946
497
76
5
0
265,976
1
L
Neith
6,776
424
70
4
0
280,515
2
W
Ullr
9,911
619
99
6
0
271,740
0
W
Ymir
6,889
431
25
2
0
268,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role