Player Matchup

Merlin
Merlin
Archhitman101
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
DelMar_Q
Zeus
Level 9
God Stats
3W - 3L
1,255 SR
Queue Stats
10W - 26L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
PeoplesChamp_10
Guan Yu
Level 24
God Stats
4W - 5L
1,673 SR
Queue Stats
8W - 14L
1,166 Elo+
Solo
Bellona
Bellona
Rafoltax
Bellona
Level 16
God Stats
2W - 4L
1,161 SR
Queue Stats
21W - 40L
977 Elo+
Party 1
Jormungandr
Jormungandr
woodman146
Jormungandr
Level 29
God Stats
1W - 8L
969 SR
Queue Stats
46W - 82L
1,151 Elo+
Solo
Team Averages
Level 17
1,311 SR
1,196 Elo+

VS

Team Averages
Level 20
1,452 SR
1,204 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
15W - 6L
1,500 SR
Queue Stats
62W - 49L
1,144 Elo+
Solo
Anubis
Anubis
Kacuno
Anubis
Level 26
God Stats
22W - 22L
1,564 SR
Queue Stats
95W - 138L
1,116 Elo+
Solo
Kali
Kali
Trippy_Al
Kali
Level 12
God Stats
12W - 16L
1,173 SR
Queue Stats
20W - 22L
1,040 Elo+
Solo
Merlin
Merlin
WoolenLoki291
Merlin
Level 25
God Stats
2W - 1L
1,523 SR
Queue Stats
14W - 16L
1,222 Elo+
Solo
Loki
Loki
mark4l60E
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
8,706
348
5,373
10,941
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
15
3 / 10 / 3
9,780
391
10,862
20,513
10,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 13 / 1
9,360
374
7,853
30,707
16,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Rafoltax
Bellona
16
2 / 4 / 4
9,859
394
7,375
21,633
10,078
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
woodman146
Jormungandr
15
6 / 6 / 4
11,004
440
11,347
21,790
22,607
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
17 / 1 / 5
14,687
587
21,529
18,173
27,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Kacuno
Anubis
17
5 / 7 / 5
12,312
492
19,412
19,684
10,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
20
15 / 1 / 6
14,923
597
20,298
19,602
10,783
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 9
14,238
570
23,942
12,335
5,354
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
9
0 / 10 / 4
8,863
355
601
9,033
2,409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
44
45
Deaths
20
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
17
1
5
19.5
L
2
12
2
0.25
L
Zeus
3
10
3
0.45
W
Anubis
Kacuno
Anubis
5
7
5
1.07
L
0
13
1
0.04
L
Bellona
Rafoltax
Bellona
2
4
4
1
W
Kali
15
1
6
18
W
7
1
9
11.5
W
Loki
0
10
4
0.2
L
Jormungandr
woodman146
Jormungandr
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
85,782
105,584
Taken
78,827
62,876
Mitigated
56,725
14,119
Healing
32,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,529
4,124
175
7,016
18,173
27,549
958
7,942
10,231
0
90,460
L
5,373
1,904
0
54
10,941
2,959
189
2,201
8,584
29,739
0
L
Zeus
10,862
2,289
0
1,048
20,513
10,318
369
8,786
11,727
46,590
0
W
Anubis
Kacuno
Anubis
19,412
3,275
0
9,783
19,684
10,630
2,027
9,848
9,836
67,087
0
L
7,853
1,048
840
8,171
30,707
16,914
0
11,461
19,246
0
46,098
L
Bellona
Rafoltax
Bellona
7,375
1,019
0
2,393
21,633
10,078
980
9,633
12,000
0
34,748
W
Kali
20,298
14,031
840
8,940
19,602
10,783
5,383
5,321
14,281
0
84,026
W
23,942
1,712
281
5,292
12,335
5,354
2,547
6,175
6,160
129,510
0
W
Loki
601
395
0
60
9,033
2,409
0
2,750
6,283
0
3,664
L
Jormungandr
woodman146
Jormungandr
11,347
2,394
393
1,220
21,790
22,607
317
11,273
10,517
37,394
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
65,023
280
Minions Killed
520
0
Camps Cleared
0
1,775,115
Distance Traveled
1,932,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,687
587
113
5
0
427,742
0
L
Merlin
8,706
348
49
2
0
212,676
0
L
Zeus
9,780
391
74
3
0
370,996
0
W
Anubis
12,312
492
93
4
0
257,953
0
L
Guan Yu
9,360
374
69
3
0
367,300
2
L
Bellona
9,859
394
52
2
0
480,916
0
W
Kali
14,923
597
114
5
0
465,009
0
W
Merlin
14,238
570
200
8
0
444,071
1
W
Loki
8,863
355
0
0
0
338,150
1
L
Jormungandr
11,004
440
36
1
0
343,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role