Player Matchup

Heimdallr
Heimdallr
Dramaru
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 1
Chang'e
Chang'e
Nenux
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
Therrortiel
Amaterasu
Level 32
God Stats
1W - 2L
1,345 SR
Queue Stats
14W - 20L
1,347 Elo+
Party 1
Team Averages
Level 30
1,448 SR
1,381 Elo+

VS

Team Averages
Level 79
1,446 SR
1,454 Elo+
Baba Yaga
Baba Yaga
Darkplayerbest
Baba Yaga
Level 107
God Stats
9W - 6L
1,582 SR
Queue Stats
117W - 117L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Niikokuro
Kukulkan
Level 69
God Stats
4W - 4L
1,354 SR
Queue Stats
226W - 281L
1,405 Elo+
Party 2
Khepri
Khepri
piscoQ
Khepri
Level 60
God Stats
5W - 5L
1,404 SR
Queue Stats
169W - 185L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dramaru
Heimdallr
18
5 / 8 / 7
15,564
599
17,082
24,708
9,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Nenux
Chang'e
18
2 / 7 / 8
14,225
547
13,981
23,382
9,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Therrortiel
Amaterasu
17
5 / 1 / 6
14,671
564
21,056
36,985
67,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Darkplayerbest
Baba Yaga
19
9 / 5 / 3
16,512
635
30,628
18,285
9,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Niikokuro
Kukulkan
20
5 / 4 / 8
15,989
615
27,484
16,487
8,967
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
piscoQ
Khepri
19
2 / 3 / 12
16,834
647
11,982
25,556
42,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
12
Kills
16
16
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Darkplayerbest
Baba Yaga
9
5
3
2.1
L
Heimdallr
Dramaru
Heimdallr
5
8
7
1.06
L
Chang'e
Nenux
Chang'e
2
7
8
0.86
W
Kukulkan
Niikokuro
Kukulkan
5
4
8
2.25
L
Amaterasu
Therrortiel
Amaterasu
5
1
6
8
W
Khepri
piscoQ
Khepri
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,119
Damage
70,094
85,075
Taken
60,328
86,211
Mitigated
61,499
34,226
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Darkplayerbest
Baba Yaga
30,628
2,380
1,422
3,835
18,285
9,737
1,322
3,130
15,155
109,173
0
L
Heimdallr
Dramaru
Heimdallr
17,082
6,951
0
2,268
24,708
9,600
1,467
20,624
4,084
0
74,671
L
Chang'e
Nenux
Chang'e
13,981
1,118
9,866
9,121
23,382
9,463
124
20,297
3,085
64,306
0
W
Kukulkan
Niikokuro
Kukulkan
27,484
2,494
672
5,160
16,487
8,967
629
5,795
10,689
77,300
0
L
Amaterasu
Therrortiel
Amaterasu
21,056
7,394
0
12,971
36,985
67,148
72
29,241
7,744
0
45,613
W
Khepri
piscoQ
Khepri
11,982
2,069
912
3,832
25,556
42,795
462
5,079
20,477
42,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
49,335
186
Minions Killed
240
0
Camps Cleared
0
1,279,089
Distance Traveled
1,493,560
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
16,512
635
137
5
0
450,457
7
L
Heimdallr
15,564
599
84
3
0
354,606
0
L
Chang'e
14,225
547
73
3
0
420,175
1
W
Kukulkan
15,989
615
73
3
0
498,618
1
L
Amaterasu
14,671
564
29
1
0
504,308
4
W
Khepri
16,834
647
30
1
0
544,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role