Player Matchup

Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 3L
1,270 SR
Queue Stats
10W - 20L
1,076 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 29
God Stats
6W - 8L
1,284 SR
Queue Stats
640W - 843L
1,130 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
199W - 215L
1,471 SR
Queue Stats
257W - 309L
1,105 Elo+
Solo
Scylla
Scylla
Bissl2Much4Me
Scylla
Level 10
God Stats
0W - 3L
1,163 SR
Queue Stats
2W - 12L
888 Elo+
Solo
Bellona
Bellona
layeredthin
Bellona
Level 24
God Stats
10W - 9L
1,341 SR
Queue Stats
119W - 133L
1,117 Elo+
Solo
Team Averages
Level 21
1,306 SR
1,063 Elo+

VS

Team Averages
Level 27
1,423 SR
1,137 Elo+
Hades
Hades
JSOISAUCE_187
Hades
Level 28
God Stats
6W - 7L
1,498 SR
Queue Stats
20W - 23L
1,116 Elo+
Solo
Janus
Janus
KiNg_o_Fe4R
Janus
Level 28
God Stats
7W - 5L
1,363 SR
Queue Stats
211W - 276L
1,048 Elo+
Solo
Jing Wei
Jing Wei
MrFantaastik
Jing Wei
Level 27
God Stats
46W - 43L
1,448 SR
Queue Stats
67W - 81L
1,164 Elo+
Solo
Cu Chulainn
Cu Chulainn
brendanchelsea
Cu Chulainn
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
115W - 160L
1,319 Elo+
Solo
Hel
Hel
orson1957
Hel
Level 22
God Stats
1W - 5L
1,085 SR
Queue Stats
10W - 16L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 2 / 2
8,293
276
1,544
6,044
1,651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
 
Olorun
20
6 / 8 / 10
13,764
459
21,654
26,410
17,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Kukulkan
 
Kukulkan
20
5 / 6 / 7
13,074
436
15,942
15,849
10,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

15
7 / 6 / 2
11,355
379
13,441
13,314
4,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
layeredthin
Bellona
20
11 / 3 / 5
13,895
463
27,424
32,249
30,758
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 3
16,223
541
25,092
24,092
15,579
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 5
13,608
454
17,917
18,724
6,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MrFantaastik
Jing Wei
20
6 / 10 / 4
15,816
527
18,093
26,365
10,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
brendanchelsea
Cu Chulainn
19
1 / 5 / 3
13,215
441
7,857
25,140
27,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 5 / 6
12,206
407
7,587
16,122
8,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
29
Kills
24
25
Deaths
31
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
2
0.5
L
Olorun
 
Olorun
6
8
10
1.38
L
Kukulkan
 
Kukulkan
5
6
7
1.42
L
7
6
2
1.33
W
12
4
3
3.38
W
5
7
5
1.07
W
Jing Wei
MrFantaastik
Jing Wei
6
10
4
0.8
W
Cu Chulainn
brendanchelsea
Cu Chulainn
1
5
3
0.5
L
Bellona
layeredthin
Bellona
11
3
5
4.5
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,005
Damage
76,546
93,866
Taken
110,443
64,207
Mitigated
68,427
19,643
Healing
44,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,544
260
0
1,453
6,044
1,651
17
2,997
3,047
0
8,010
L
Olorun
 
Olorun
21,654
11,575
949
9,891
26,410
17,409
1,902
12,292
14,118
81,986
0
L
Kukulkan
 
Kukulkan
15,942
908
0
0
15,849
10,107
543
10,229
5,620
98,113
0
L
13,441
2,421
0
895
13,314
4,282
947
5,155
8,159
47,955
0
W
25,092
2,000
1,760
12,514
24,092
15,579
4,118
10,927
13,021
103,029
0
W
17,917
2,404
438
4,259
18,724
6,085
646
4,674
14,050
42,805
0
W
Jing Wei
MrFantaastik
Jing Wei
18,093
16,403
0
10,807
26,365
10,923
4,599
12,449
13,916
0
131,876
W
Cu Chulainn
brendanchelsea
Cu Chulainn
7,857
2,212
546
2,080
25,140
27,188
2,180
13,670
11,470
12,644
46,282
L
Bellona
layeredthin
Bellona
27,424
11,262
211
6,244
32,249
30,758
437
21,560
10,689
0
92,712
W
7,587
1,327
3,545
8,146
16,122
8,652
2,505
9,691
6,431
51,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
71,068
440
Minions Killed
562
0
Camps Cleared
0
1,976,981
Distance Traveled
2,509,536
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,293
276
11
0
0
179,847
2
L
Olorun
13,764
459
98
3
0
428,341
5
L
Kukulkan
13,074
436
151
5
0
444,248
0
L
Scylla
11,355
379
68
2
0
365,590
0
W
Hades
16,223
541
134
4
0
575,094
4
W
Janus
13,608
454
48
2
0
506,028
0
W
Jing Wei
15,816
527
196
7
0
479,807
0
W
Cu Chulainn
13,215
441
113
4
0
492,591
6
L
Bellona
13,895
463
112
4
0
558,955
1
W
Hel
12,206
407
71
2
0
456,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role