Player Matchup

Izanami
Izanami
BabyPinguinetje
Izanami
Level 26
God Stats
22W - 16L
1,351 SR
Queue Stats
24W - 26L
1,188 Elo+
Solo
Fenrir
Fenrir
Kaboom-monsoon27
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Olorun
Olorun
ParobadoBR
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,112 Elo+
Solo
Chaac
Chaac
PikaSnipe
Chaac
Level 29
God Stats
3W - 5L
1,465 SR
Queue Stats
150W - 175L
1,188 Elo+
Solo
Jing Wei
Jing Wei
harley_green13
Jing Wei
Level 28
God Stats
60W - 50L
1,492 SR
Queue Stats
75W - 70L
1,264 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,192 Elo+

VS

Team Averages
Level 19
1,393 SR
1,140 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
6W - 6L
1,488 SR
Queue Stats
77W - 64L
1,126 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,207 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 8
God Stats
1W - 3L
1,231 SR
Queue Stats
3W - 8L
954 Elo+
Party 1
Scylla
Scylla
EAWsport
Scylla
Level 22
God Stats
14W - 24L
1,324 SR
Queue Stats
95W - 148L
1,147 Elo+
Solo
Ao Kuang
Ao Kuang
Mickus870
Ao Kuang
Level 29
God Stats
35W - 41L
1,424 SR
Queue Stats
190W - 222L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 14
14,530
1,038
30,740
23,870
8,911
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 17 / 13
15,674
1,120
22,193
31,751
21,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
ParobadoBR
Olorun
19
1 / 9 / 14
12,763
912
16,171
22,465
9,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
PikaSnipe
Chaac
20
2 / 12 / 14
13,621
973
20,924
34,508
17,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
20
12 / 7 / 5
15,779
1,127
15,401
26,869
11,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
14 / 5 / 24
17,067
1,219
26,613
30,560
36,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
 
Artemis
20
13 / 2 / 25
17,126
1,223
50,135
16,234
7,511
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
 
Sun Wukong
20
6 / 7 / 30
15,103
1,079
20,313
23,931
22,289
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
EAWsport
Scylla
20
1 / 10 / 24
13,289
949
2,408
18,655
6,682
Ao Kuang
Mickus870
Ao Kuang
20
19 / 5 / 17
16,702
1,193
30,867
26,669
11,513
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
173
29
Kills
53
53
Deaths
29
60
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
14
5
24
5.2
W
Artemis
 
Artemis
13
2
25
12.75
W
Sun Wukong
 
Sun Wukong
6
7
30
3
L
6
8
14
1.63
W
Scylla
EAWsport
Scylla
1
10
24
1.3
L
8
17
13
0.85
W
Ao Kuang
Mickus870
Ao Kuang
19
5
17
5.5
L
Olorun
ParobadoBR
Olorun
1
9
14
0.89
L
Chaac
PikaSnipe
Chaac
2
12
14
0.75
L
Jing Wei
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,429
Damage
130,336
139,463
Taken
116,049
68,703
Mitigated
84,477
20,614
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
26,613
13,692
0
0
30,560
36,482
0
3,578
26,982
0
42,683
W
Artemis
 
Artemis
50,135
33,094
0
3,886
16,234
7,511
0
1,588
14,646
0
82,000
W
Sun Wukong
 
Sun Wukong
20,313
6,165
0
178
23,931
22,289
0
2,927
21,004
0
44,404
L
30,740
23,720
1,998
1,540
23,870
8,911
0
3,502
20,368
0
61,778
W
Scylla
EAWsport
Scylla
2,408
983
0
0
18,655
6,682
0
1,784
16,871
6,309
0
L
22,193
7,082
0
1,915
31,751
21,827
0
9,082
22,669
0
37,418
W
Ao Kuang
Mickus870
Ao Kuang
30,867
11,942
0
7,778
26,669
11,513
0
6,294
20,375
55,775
0
L
Olorun
ParobadoBR
Olorun
16,171
8,393
1,512
4,070
22,465
9,013
0
6,478
15,987
50,925
0
L
Chaac
PikaSnipe
Chaac
20,924
7,766
0
6,631
34,508
17,281
0
11,194
23,314
0
40,289
L
Jing Wei
15,401
11,645
1,348
1,600
26,869
11,671
0
3,019
23,850
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,367
Gold Earned
79,287
263
Minions Killed
242
7
Camps Cleared
3
1,236,973
Distance Traveled
1,171,055
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
17,067
1,219
26
2
2
280,258
2
W
Artemis
17,126
1,223
86
6
1
211,721
0
W
Sun Wukong
15,103
1,079
58
4
0
235,835
2
L
Izanami
14,530
1,038
62
4
0
226,347
0
W
Scylla
13,289
949
7
1
0
200,471
0
L
Fenrir
15,674
1,120
22
2
4
264,720
0
W
Ao Kuang
16,702
1,193
65
5
0
242,770
1
L
Olorun
12,763
912
51
4
0
214,932
0
L
Chaac
13,621
973
51
4
2
204,846
1
L
Jing Wei
15,779
1,127
77
6
1
326,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role