Player Matchup

King Arthur
King Arthur
Kuuraaja
King Arthur
Level 102
God Stats
0W - 2L
1,342 SR
Queue Stats
68W - 49L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Luc-Trip
Sun Wukong
Level 137
God Stats
3W - 2L
1,828 SR
Queue Stats
376W - 341L
1,524 Elo+
Party 1
Anubis
Anubis
RenzoG186
Anubis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 63L
1,480 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,526 Elo+

VS

Team Averages
Level 74
1,734 SR
1,524 Elo+
Amaterasu
Amaterasu
AgateKGaming
Amaterasu
Level 87
God Stats
16W - 8L
1,772 SR
Queue Stats
191W - 129L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
Girgal_
Ah Puch
Level 66
God Stats
8W - 3L
1,949 SR
Queue Stats
31W - 30L
1,506 Elo+
Solo
Ymir
Ymir
R8 TYZER ENDURO
Ymir
Level 69
God Stats
8W - 7L
1,481 SR
Queue Stats
118W - 120L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kuuraaja
King Arthur
16
1 / 11 / 10
12,623
601
12,990
24,071
20,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Luc-Trip
Sun Wukong
18
6 / 5 / 8
14,897
709
21,560
32,369
30,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
RenzoG186
Anubis
19
10 / 11 / 4
15,283
728
20,167
18,422
8,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgateKGaming
Amaterasu
20
13 / 3 / 13
16,294
776
25,657
29,731
24,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Girgal_
Ah Puch
17
6 / 6 / 19
14,665
698
18,993
16,653
4,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 8 / 15
15,946
759
16,770
22,753
10,815
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
17
Kills
27
27
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AgateKGaming
Amaterasu
13
3
13
6.5
W
Ah Puch
Girgal_
Ah Puch
6
6
19
2.58
L
King Arthur
Kuuraaja
King Arthur
1
11
10
0.55
L
Sun Wukong
Luc-Trip
Sun Wukong
6
5
8
2
W
8
8
15
1.94
L
Anubis
RenzoG186
Anubis
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
61,420
74,862
Taken
69,137
59,791
Mitigated
40,611
11,197
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AgateKGaming
Amaterasu
25,657
14,098
0
16,493
29,731
24,978
1,268
6,477
23,254
0
74,295
W
Ah Puch
Girgal_
Ah Puch
18,993
538
1,384
3,902
16,653
4,818
1,021
6,008
10,645
88,208
0
L
King Arthur
Kuuraaja
King Arthur
12,990
2,530
0
3,929
24,071
20,762
0
11,360
12,711
228
59,679
L
Sun Wukong
Luc-Trip
Sun Wukong
21,560
4,713
0
4,077
32,369
30,251
0
16,255
16,114
0
62,751
W
16,770
2,256
0
107
22,753
10,815
83
7,998
14,755
48,609
0
L
Anubis
RenzoG186
Anubis
20,167
679
0
3,191
18,422
8,778
0
8,169
10,253
72,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
46,905
220
Minions Killed
234
0
Camps Cleared
0
993,780
Distance Traveled
1,006,400
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,294
776
77
4
0
379,866
0
W
Ah Puch
14,665
698
105
5
0
310,148
4
L
King Arthur
12,623
601
60
3
0
338,524
1
L
Sun Wukong
14,897
709
63
3
0
385,902
5
W
Ymir
15,946
759
52
2
0
316,386
1
L
Anubis
15,283
728
97
5
0
269,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role