Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DragonEmperor197
Hel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 174L
1,398 Elo+
Solo
Artemis
Artemis
EntonKagutsuchie
Artemis
Level 20
God Stats
3W - 1L
1,717 SR
Queue Stats
36W - 32L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
Paul_the_God10
Kukulkan
Level 25
God Stats
36W - 36L
1,617 SR
Queue Stats
660W - 587L
1,407 Elo+
Party 2
Ymir
Ymir
miryokunainenn
Ymir
Level 18
God Stats
9W - 8L
1,462 SR
Queue Stats
100W - 105L
1,258 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,364 Elo+

VS

Team Averages
Level 22
1,500 SR
1,335 Elo+
Jing Wei
Jing Wei
LiuMeiKunshu
Jing Wei
Level 29
God Stats
18W - 27L
1,436 SR
Queue Stats
377W - 475L
1,316 Elo+
Solo
Scylla
Scylla
WornBarley7637
Scylla
Level 9
God Stats
5W - 4L
1,683 SR
Queue Stats
15W - 19L
1,401 Elo+
Solo
Mercury
Mercury
lucas_duarte_27
Mercury
Level 11
God Stats
8W - 12L
1,236 SR
Queue Stats
17W - 27L
1,328 Elo+
Solo
Nox
Nox
s2SAVIOURs2
Nox
Level 33
God Stats
6W - 10L
1,432 SR
Queue Stats
76W - 105L
1,233 Elo+
Solo
Cupid
Cupid
soyeuse
Cupid
Level 28
God Stats
15W - 12L
1,712 SR
Queue Stats
111W - 95L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 2
8,198
586
3,120
7,547
2,671
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 5 / 3
6,892
492
7,320
6,888
1,956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 0 / 0
8,819
630
6,583
3,676
1,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
6 / 0 / 0
9,108
651
8,305
4,439
2,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
7,522
537
2,242
10,168
5,563
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LiuMeiKunshu
Jing Wei
11
1 / 5 / 0
6,635
474
4,328
9,534
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,053
432
1,869
7,373
2,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
5,754
411
1,420
7,933
2,134
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 2
7,315
523
6,447
10,391
3,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
soyeuse
Cupid
6
1 / 1 / 1
5,383
385
2,193
3,621
1,002
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
15
Kills
6
7
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
W
0
5
3
0.3
W
5
0
0
5
L
Jing Wei
LiuMeiKunshu
Jing Wei
1
5
0
0.2
W
Kukulkan
6
0
0
6
L
0
3
0
0
L
0
3
1
0.17
W
2
1
1
2.5
L
4
3
2
1.67
L
Cupid
soyeuse
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
16,257
32,718
Taken
38,852
13,557
Mitigated
11,551
11,057
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,120
930
0
3,700
7,547
2,671
340
310
7,237
0
48,450
W
7,320
1,131
1,881
2,320
6,888
1,956
667
3,222
3,666
32,944
0
W
6,583
3,428
0
250
3,676
1,367
1,437
0
3,676
0
46,264
L
Jing Wei
LiuMeiKunshu
Jing Wei
4,328
1,910
0
920
9,534
2,493
0
1,376
8,158
0
36,226
W
Kukulkan
8,305
2,434
111
561
4,439
2,000
2,291
1,869
2,570
59,673
0
L
1,869
622
0
1,493
7,373
2,727
399
5,340
2,033
30,452
0
L
1,420
576
0
1,927
7,933
2,134
0
1,589
6,344
0
20,276
W
2,242
229
0
2,234
10,168
5,563
287
2,915
7,253
20,567
0
L
6,447
1,798
381
4,253
10,391
3,195
35
7,550
2,841
39,425
0
L
Cupid
soyeuse
Cupid
2,193
936
326
950
3,621
1,002
44
2,012
1,609
0
9,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
31,140
373
Minions Killed
244
0
Camps Cleared
0
1,301,022
Distance Traveled
1,143,113
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,198
586
82
6
0
288,059
0
W
Hel
6,892
492
60
4
0
244,718
0
W
Artemis
8,819
630
92
7
0
230,705
5
L
Jing Wei
6,635
474
68
5
0
222,714
0
W
Kukulkan
9,108
651
114
8
0
249,452
6
L
Scylla
6,053
432
53
4
0
233,968
0
L
Mercury
5,754
411
35
3
0
268,806
0
W
Ymir
7,522
537
25
2
0
288,088
4
L
Nox
7,315
523
72
5
0
246,451
3
L
Cupid
5,383
385
16
1
0
171,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role